소스 검색

Refactor and Configurator updates for Woodkeys/NovelKeys Big Series (#3073)

* Refactor for Woodkeys Big Series

* Configurator update for Woodkeys Big Series
noroadsleft 7 년 전
부모
커밋
eb8388b31e

+ 1 - 1
keyboards/bigseries/bigseries.h

@@ -19,7 +19,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 #include "quantum.h"
 
-#define KEYMAP( \
+#define LAYOUT( \
   K00  \
 ) { \
   { K00 }  \

+ 12 - 0
keyboards/bigseries/info.json

@@ -0,0 +1,12 @@
+{
+  "keyboard_name": "Big Series 1-Key",
+  "url": "",
+  "maintainer": "qmk",
+  "width": 4,
+  "height": 4,
+  "layouts": {
+    "LAYOUT": {
+      "layout": [{"x":0, "y":0, "w":4, "h":4}]
+    }
+  }
+}

+ 2 - 2
keyboards/bigseries/keymaps/8ball/keymap.c

@@ -15,7 +15,7 @@ You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
-#include "../../bigseries.h"
+#include QMK_KEYBOARD_H
 
 static const char * const ANSWERS[] = {
 // "Yes" answers
@@ -51,7 +51,7 @@ static const char * const ANSWERS[] = {
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
-KEYMAP(
+LAYOUT(
     KC_A),
 };
 

+ 2 - 2
keyboards/bigseries/keymaps/default/keymap.c

@@ -15,11 +15,11 @@ You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
-#include "../../bigseries.h"
+#include QMK_KEYBOARD_H
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
-KEYMAP(
+LAYOUT(
     KC_A),
 
 

+ 4 - 4
keyboards/bigseries/keymaps/leddance/keymap.c

@@ -15,8 +15,8 @@ You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
-#include "../../bigseries.h"
-#include "print.h"
+#include QMK_KEYBOARD_H
+
 
 extern rgblight_config_t rgblight_config;
 
@@ -66,9 +66,9 @@ qk_tap_dance_action_t tap_dance_actions[] = {
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
-[BASE] = KEYMAP(
+[BASE] = LAYOUT(
     TD(TD_TOGGLE)),
-[LED] = KEYMAP(
+[LED] = LAYOUT(
     TD(TD_TOGGLE)
     )