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@@ -324,7 +324,8 @@ static void render_status(void) {
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// Define layers here
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oled_write_P(PSTR("Layer"), false);
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- switch (biton32(layer_state)) {
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+ uint8_t layer = layer_state ? biton(layer_state) : biton32(default_layer_state);
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+ switch (layer) {
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case _QWERTY:
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oled_write_P(PSTR("BASE "), false);
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break;
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