|
@@ -0,0 +1,231 @@
|
|
|
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
|
|
+// this is the style you want to emulate.
|
|
|
+
|
|
|
+#include "planck.h"
|
|
|
+#include "action_layer.h"
|
|
|
+#ifdef AUDIO_ENABLE
|
|
|
+ #include "audio.h"
|
|
|
+#endif
|
|
|
+#include "eeconfig.h"
|
|
|
+
|
|
|
+extern keymap_config_t keymap_config;
|
|
|
+
|
|
|
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
|
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
|
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
|
|
+// entirely and just use numbers.
|
|
|
+#define _QWERTY 0
|
|
|
+#define _COLEMAK 1
|
|
|
+#define _DVORAK 2
|
|
|
+#define _LOWER 3
|
|
|
+#define _RAISE 4
|
|
|
+#define _PLOVER 5
|
|
|
+#define _ADJUST 16
|
|
|
+
|
|
|
+enum planck_keycodes {
|
|
|
+ QWERTY = SAFE_RANGE,
|
|
|
+ COLEMAK,
|
|
|
+ DVORAK,
|
|
|
+ PLOVER,
|
|
|
+ LOWER,
|
|
|
+ RAISE,
|
|
|
+ BACKLIT,
|
|
|
+ EXT_PLV
|
|
|
+};
|
|
|
+
|
|
|
+// Fillers to make layering more clear
|
|
|
+#define _______ KC_TRNS
|
|
|
+#define XXXXXXX KC_NO
|
|
|
+
|
|
|
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
|
+
|
|
|
+[_QWERTY] = {
|
|
|
+ {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_DEL, KC_Y, KC_U, KC_I, KC_O, KC_P },
|
|
|
+ {KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
|
|
|
+ {KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH},
|
|
|
+ {KC_LGUI, _______, _______, KC_LALT, LOWER, KC_SPC, KC_ENT, KC_SPC, RAISE, KC_RALT, _______, KC_RGUI}
|
|
|
+},
|
|
|
+[_COLEMAK] = {
|
|
|
+ {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
|
|
|
+ {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
|
|
|
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
|
|
+ {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
|
|
+},
|
|
|
+[_DVORAK] = {
|
|
|
+ {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
|
|
|
+ {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
|
|
|
+ {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
|
|
|
+ {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
|
|
+},
|
|
|
+[_LOWER] = {
|
|
|
+ {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0},
|
|
|
+ {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_HOME, KC_PGDN, KC_PGUP, KC_END },
|
|
|
+ {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_PLUS, KC_PIPE, KC_LCBR, KC_RCBR},
|
|
|
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
|
|
+},
|
|
|
+[_RAISE] = {
|
|
|
+ {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
|
|
|
+ {_______, _______, _______, KC_QUOT, KC_MINS, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT},
|
|
|
+ {_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, _______, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR},
|
|
|
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY}
|
|
|
+},
|
|
|
+
|
|
|
+[_PLOVER] = {
|
|
|
+ {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
|
|
|
+ {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
|
|
|
+ {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
|
|
+ {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
|
|
|
+},
|
|
|
+[_ADJUST] = {
|
|
|
+ {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
|
|
+ {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
|
|
|
+ {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
|
|
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+};
|
|
|
+
|
|
|
+#ifdef AUDIO_ENABLE
|
|
|
+
|
|
|
+float tone_startup[][2] = SONG(STARTUP_SOUND);
|
|
|
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
|
|
+float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
|
|
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
|
|
+float tone_plover[][2] = SONG(PLOVER_SOUND);
|
|
|
+float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
|
|
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
|
|
+
|
|
|
+float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
|
|
+#endif
|
|
|
+
|
|
|
+
|
|
|
+void persistant_default_layer_set(uint16_t default_layer) {
|
|
|
+ eeconfig_update_default_layer(default_layer);
|
|
|
+ default_layer_set(default_layer);
|
|
|
+}
|
|
|
+
|
|
|
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
+ switch (keycode) {
|
|
|
+ case QWERTY:
|
|
|
+ if (record->event.pressed) {
|
|
|
+ #ifdef AUDIO_ENABLE
|
|
|
+ PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
|
|
+ #endif
|
|
|
+ persistant_default_layer_set(1UL<<_QWERTY);
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case COLEMAK:
|
|
|
+ if (record->event.pressed) {
|
|
|
+ #ifdef AUDIO_ENABLE
|
|
|
+ PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
|
|
+ #endif
|
|
|
+ persistant_default_layer_set(1UL<<_COLEMAK);
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case DVORAK:
|
|
|
+ if (record->event.pressed) {
|
|
|
+ #ifdef AUDIO_ENABLE
|
|
|
+ PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
|
|
+ #endif
|
|
|
+ persistant_default_layer_set(1UL<<_DVORAK);
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case LOWER:
|
|
|
+ if (record->event.pressed) {
|
|
|
+ layer_on(_LOWER);
|
|
|
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
|
+ } else {
|
|
|
+ layer_off(_LOWER);
|
|
|
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case RAISE:
|
|
|
+ if (record->event.pressed) {
|
|
|
+ layer_on(_RAISE);
|
|
|
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
|
+ } else {
|
|
|
+ layer_off(_RAISE);
|
|
|
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case BACKLIT:
|
|
|
+ if (record->event.pressed) {
|
|
|
+ register_code(KC_RSFT);
|
|
|
+ #ifdef BACKLIGHT_ENABLE
|
|
|
+ backlight_step();
|
|
|
+ #endif
|
|
|
+ } else {
|
|
|
+ unregister_code(KC_RSFT);
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case PLOVER:
|
|
|
+ if (record->event.pressed) {
|
|
|
+ #ifdef AUDIO_ENABLE
|
|
|
+ stop_all_notes();
|
|
|
+ PLAY_NOTE_ARRAY(tone_plover, false, 0);
|
|
|
+ #endif
|
|
|
+ layer_off(_RAISE);
|
|
|
+ layer_off(_LOWER);
|
|
|
+ layer_off(_ADJUST);
|
|
|
+ layer_on(_PLOVER);
|
|
|
+ if (!eeconfig_is_enabled()) {
|
|
|
+ eeconfig_init();
|
|
|
+ }
|
|
|
+ keymap_config.raw = eeconfig_read_keymap();
|
|
|
+ keymap_config.nkro = 1;
|
|
|
+ eeconfig_update_keymap(keymap_config.raw);
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case EXT_PLV:
|
|
|
+ if (record->event.pressed) {
|
|
|
+ #ifdef AUDIO_ENABLE
|
|
|
+ PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
|
|
|
+ #endif
|
|
|
+ layer_off(_PLOVER);
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+}
|
|
|
+
|
|
|
+void matrix_init_user(void) {
|
|
|
+ #ifdef AUDIO_ENABLE
|
|
|
+ startup_user();
|
|
|
+ #endif
|
|
|
+}
|
|
|
+
|
|
|
+#ifdef AUDIO_ENABLE
|
|
|
+
|
|
|
+void startup_user()
|
|
|
+{
|
|
|
+ _delay_ms(20); // gets rid of tick
|
|
|
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
|
|
+}
|
|
|
+
|
|
|
+void shutdown_user()
|
|
|
+{
|
|
|
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
|
|
+ _delay_ms(150);
|
|
|
+ stop_all_notes();
|
|
|
+}
|
|
|
+
|
|
|
+void music_on_user(void)
|
|
|
+{
|
|
|
+ music_scale_user();
|
|
|
+}
|
|
|
+
|
|
|
+void music_scale_user(void)
|
|
|
+{
|
|
|
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
|
|
|
+}
|
|
|
+
|
|
|
+#endif
|