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[Keymap] added keymap conor with rgb layers (#15234)

Conor Burns 3 年之前
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f8870a4c8a

+ 25 - 0
keyboards/gray_studio/space65/keymaps/conor/config.h

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+/* Copyright 2021 Conor Burns
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#define RGBLIGHT_LAYERS
+#define GRAVE_ESC_GUI_OVERRIDE
+#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_EFFECT_BREATHING + 2
+#define RGBLIGHT_DEFAULT_HUE 152
+#define RGBLIGHT_DEFAULT_SAT 232
+#define RGBLIGHT_DEFAULT_VAR 255
+#define RGBLIGHT_DEFAULT_SPD 2

+ 93 - 0
keyboards/gray_studio/space65/keymaps/conor/keymap.c

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+/* Copyright 2021 Conor Burns
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+enum layer_names {
+  _HOME,
+  _FN2,
+  _FN3,
+  _FN4
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    [_HOME] = LAYOUT(
+        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_BSPC, KC_DEL,
+        KC_TAB,           KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,
+        KC_CAPS,          KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,           KC_PGUP,
+        KC_LSFT, KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,   KC_PGDN,
+        KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,  MO(1),   KC_SPC,           KC_RALT, KC_RCTL,                     KC_LEFT, KC_DOWN, KC_RGHT
+    ),
+    [_FN2] = LAYOUT(
+        _______, KC_F1,   KC_F2,      KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,      KC_F9,   KC_F10,     KC_F11,  KC_F12,  _______, _______, _______,
+        _______,          _______,    _______, _______, _______, _______, _______, RALT(KC_U), _______, RALT(KC_O), _______, _______, _______, _______, _______,
+        _______,          _______,    _______, _______, _______, _______, _______, _______,    _______, _______,    _______, _______, _______,          _______,
+        _______, _______, RALT(KC_A), _______, _______, _______, _______, _______, _______,    _______, _______,    _______, _______,          _______, _______,
+        _______, _______, _______,                      MO(2),   _______, _______,             _______, _______,                      _______, _______, _______
+    ),
+    [_FN3] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______,                   _______, _______, MO(3),            _______, _______,                   _______, _______, _______
+    ),
+    [_FN4] = LAYOUT(
+        RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______,                   _______, _______, _______,          _______, _______,                   _______, _______, _______
+    ),
+};
+
+// RGB LED Indicators
+const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+    {0, 3, HSV_PURPLE}    // Light 3 LEDs, starting with LED 0
+);
+const rgblight_segment_t PROGMEM my_2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+    {3, 1, HSV_PURPLE}    // Light 1 LED, starting with LED 3
+);
+const rgblight_segment_t PROGMEM my_3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+    {4, 1, HSV_PURPLE}    // Light 1 LED, starting with LED 4
+);
+const rgblight_segment_t PROGMEM my_4_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+    {5, 1, HSV_PURPLE}    // Light 1 LED, starting with LED 5
+);
+
+// Now define the array of layers. Later layers take precedence
+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
+    my_capslock_layer,  // 0
+    my_2_layer,  // 1
+    my_3_layer,  // 2
+    my_4_layer  // 3
+);
+
+void keyboard_post_init_user(void) {
+    // Enable the LED layers
+    rgblight_layers = my_rgb_layers;
+}
+
+bool led_update_user(led_t led_state) {
+    rgblight_set_layer_state(0, led_state.caps_lock);
+    return true;
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+    rgblight_set_layer_state(1, layer_state_cmp(state, _FN2));
+    rgblight_set_layer_state(2, layer_state_cmp(state, _FN3));
+    rgblight_set_layer_state(3, layer_state_cmp(state, _FN4));
+    return state;
+}

+ 1 - 0
keyboards/gray_studio/space65/keymaps/conor/rules.mk

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+VIA_ENABLE = yes