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@@ -694,6 +694,9 @@ bool rgblight_get_layer_state(uint8_t layer) {
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// Write any enabled LED layers into the buffer
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static void rgblight_layers_write(void) {
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+# ifdef RGBLIGHT_LAYERS_RETAIN_VAL
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+ uint8_t current_val = rgblight_get_val();
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+# endif
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uint8_t i = 0;
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// For each layer
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for (const rgblight_segment_t *const *layer_ptr = rgblight_layers; i < RGBLIGHT_MAX_LAYERS; layer_ptr++, i++) {
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@@ -714,7 +717,11 @@ static void rgblight_layers_write(void) {
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// Write segment.count LEDs
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LED_TYPE *const limit = &led[MIN(segment.index + segment.count, RGBLED_NUM)];
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for (LED_TYPE *led_ptr = &led[segment.index]; led_ptr < limit; led_ptr++) {
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+# ifdef RGBLIGHT_LAYERS_RETAIN_VAL
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+ sethsv(segment.hue, segment.sat, current_val, led_ptr);
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+# else
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sethsv(segment.hue, segment.sat, segment.val, led_ptr);
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+# endif
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}
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segment_ptr++;
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}
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