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@@ -18,35 +18,25 @@
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extern keymap_config_t keymap_config;
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bool isGame = false;
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-bool isMusic = false;
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+bool qwertGame = false;
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enum planck_layers {
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_COLEMAK,
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_GAME,
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- _MUSIC,
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+ _QWERTGAME,
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_LOWER,
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_RAISE,
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- _ADJUST,
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+ _ADJUST
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};
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enum planck_keycodes {
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COLEMAK = SAFE_RANGE,
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GCTOGG,
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- MCTOGG,
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+ QGCTOGG,
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LOWER,
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RAISE,
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- LENNY,
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- COMMENTHEAD,
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- RICKANDMORT,
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- MARIO,
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- MARIOE,
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- OVERWATCH,
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- DOOM,
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- DISNEY,
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- NUMBERONE,
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- CABBAGE,
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- OLDSPICE,
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+ PAREN
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};
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enum {
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@@ -69,14 +59,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | K | M | , | . | / | - |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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- * | Ctrl | GUI | Alt |lenny |Lower | shift|space |Raise | macro|macro2|macro3|QWERTY|
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+ * | Ctrl | GUI | Alt |PAREN |Lower | shift|space |Raise | Left | Down | Up | Right|
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT_planck_grid(
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_EQL,
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
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- KC_LCTL, KC_LGUI, KC_LALT, LENNY, LOWER, RSFT_T(KC_BSPC), TD(TD_SPC_ENT), RAISE, COMMENTHEAD, RICKANDMORT, KC_LEFT, KC_RGHT
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+ KC_LCTL, KC_LGUI, KC_LALT, PAREN, LOWER, RSFT_T(KC_BSPC), TD(TD_SPC_ENT), RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* Lower
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@@ -93,8 +83,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_LOWER] = LAYOUT_planck_grid(
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_______, _______, _______, KC_LBRC, KC_RBRC, _______, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, _______, S(KC_EQL),
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE,
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- _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, KC_UNDS,
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- _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_MPRV, KC_MNXT, _______, KC_UNDS,
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+ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY
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),
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/* Raise
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@@ -105,30 +95,30 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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- * | | | | | | | | | bl- | bl+ | GCTG |
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+ * | | | | | | | | | | | GCTG |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_planck_grid(
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KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
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KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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- _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, MCTOGG, GCTOGG
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+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, GCTOGG
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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- * | | Reset| | | | | | | | | | Del |
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+ * |EEPRst| Reset| | | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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- * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
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+ * | | | |Aud on|Audoff|AGnorm|AGswap| | | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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- * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
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+ * | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT_planck_grid(
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- _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
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- _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, COLEMAK, _______, _______, _______,
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+ EEP_RST, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
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+ _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______,
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_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, TERM_ON, TERM_OFF, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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@@ -137,102 +127,54 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_EQL,
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
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- KC_LCTL, RAISE, KC_LALT, LOWER, KC_SPC, RSFT_T(KC_BSPC), TD(TD_SPC_ENT), RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
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+ KC_LCTL, QGCTOGG, KC_LALT, LOWER, KC_SPC, RSFT_T(KC_BSPC), TD(TD_SPC_ENT), RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
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),
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-[_MUSIC] = LAYOUT_planck_grid(
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- MARIO, MARIOE, OVERWATCH, DOOM, DISNEY, NUMBERONE, CABBAGE, OLDSPICE, _______, _______, _______, _______,
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- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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+[_QWERTGAME] = LAYOUT_planck_grid(
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+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL,
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+ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
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+ KC_LCTL, QGCTOGG, KC_LALT, LOWER, KC_SPC, RSFT_T(KC_BSPC), TD(TD_SPC_ENT), RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
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)
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-
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};
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-#ifdef AUDIO_ENABLE
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- float guitar[][2] = SONG(GUITAR_SOUND);
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- float mario[][2] = SONG(MARIO_THEME);
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- float marioe[][2] = SONG(MARIO_GAMEOVER);
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- float overwatch[][2] = SONG(OVERWATCH_THEME);
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- float doom[][2] = SONG(E1M1_DOOM);
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- float disney[][2] = SONG(DISNEY_SONG);
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- float numberone[][2] = SONG(NUMBER_ONE);
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- float cabbage[][2] = SONG(CABBAGE_SONG);
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- float oldspice[][2] = SONG(OLD_SPICE);
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-#endif
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-
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-void setLayer(int layer) {
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- if (layer == _COLEMAK) {
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- #ifdef AUDIO_ENABLE
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- stop_all_notes();
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- PLAY_SONG(marioe);
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- #endif
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- set_single_persistent_default_layer(_COLEMAK);
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- #ifdef BACKLIGHT_ENABLE
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- backlight_set(0);
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- #endif
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- } else if (layer == _GAME) {
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- #ifdef AUDIO_ENABLE
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- stop_all_notes();
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- PLAY_SONG(mario);
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- #endif
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- set_single_persistent_default_layer(_GAME);
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- #ifdef BACKLIGHT_ENABLE
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- backlight_set(15);
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- #endif
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- } else if (layer == _MUSIC) {
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- #ifdef AUDIO_ENABLE
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- stop_all_notes();
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- PLAY_SONG(guitar);
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- #endif
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- set_single_persistent_default_layer(_MUSIC);
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- #ifdef BACKLIGHT_ENABLE
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- backlight_set(1);
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- #endif
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- }
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-}
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-
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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#ifdef BACKLIGHT_ENABLE
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- backlight_set(0);
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+ backlight_set(0);
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#endif
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}
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return false;
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break;
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case GCTOGG:
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if (record->event.pressed) {
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- if (isGame) {
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- if (isMusic)
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- setLayer(_MUSIC);
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- else
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- setLayer(_COLEMAK);
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- isGame = false;
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- } else {
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- setLayer(_GAME);
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- isGame = true;
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- }
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+ if (!isGame) {
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+ set_single_persistent_default_layer(_GAME);
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+ isGame = true;
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+ }
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+ else {
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+ set_single_persistent_default_layer(_COLEMAK);
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+ isGame = false;
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+ qwertGame = false;
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+ }
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}
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return false;
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break;
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- case MCTOGG:
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- if (record->event.pressed) {
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- if (isMusic) {
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- if (isGame)
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- setLayer(_GAME);
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- else
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- setLayer(_COLEMAK);
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- isMusic = false;
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- } else {
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- setLayer(_MUSIC);
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- isMusic = true;
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- }
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+ case QGCTOGG:
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+ if (record->event.pressed) {
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+ if (!qwertGame) {
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+ set_single_persistent_default_layer(_QWERTGAME);
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+ qwertGame = true;
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+ } else {
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+ set_single_persistent_default_layer(_GAME);
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+ qwertGame = false;
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}
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- return false;
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- break;
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+ }
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+ return false;
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+ break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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@@ -253,85 +195,44 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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return false;
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break;
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- case LENNY:
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+ case PAREN:
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if (record->event.pressed) {
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SEND_STRING("()");
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}
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return false; break;
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- case COMMENTHEAD:
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- if (record->event.pressed) {
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- SEND_STRING("// ---------------------------------------------------------------");
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- }
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- return false; break;
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- case RICKANDMORT:
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- if (record->event.pressed) {
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- SEND_STRING("// ***************************************************************");
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- }
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- return false; break;
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- case MARIO:
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- if(record->event.pressed) {
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- #ifdef AUDIO_ENABLE
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- PLAY_SONG(mario);
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- #endif
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- }
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- return false; break;
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- case MARIOE:
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- if(record->event.pressed) {
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- #ifdef AUDIO_ENABLE
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- PLAY_SONG(marioe);
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- #endif
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- }
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- return false; break;
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- case OVERWATCH:
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- if(record->event.pressed) {
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- #ifdef AUDIO_ENABLE
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- PLAY_SONG(overwatch);
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- #endif
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- }
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- return false; break;
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- case DOOM:
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- if(record->event.pressed) {
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- #ifdef AUDIO_ENABLE
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- PLAY_SONG(doom);
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- #endif
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- }
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- return false; break;
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- case DISNEY:
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- if(record->event.pressed) {
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- #ifdef AUDIO_ENABLE
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- PLAY_SONG(disney);
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- #endif
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- }
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- return false; break;
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- case NUMBERONE:
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- if(record->event.pressed) {
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- #ifdef AUDIO_ENABLE
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- PLAY_SONG(numberone);
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- #endif
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- }
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- return false; break;
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- case CABBAGE:
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- if(record->event.pressed) {
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- #ifdef AUDIO_ENABLE
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- PLAY_SONG(cabbage);
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- #endif
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- }
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- return false; break;
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- case OLDSPICE:
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- if(record->event.pressed) {
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- #ifdef AUDIO_ENABLE
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- PLAY_SONG(oldspice);
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- #endif
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- }
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- return false; break;
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}
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return true;
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}
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+layer_state_t default_layer_state_set_user(layer_state_t state) {
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+ switch (get_highest_layer(state)) {
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+ case _GAME:
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+ rgblight_sethsv_noeeprom(0, UINT8_MAX, RGBLIGHT_LIMIT_VAL);
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+ rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL+5);
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+ break;
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+ case _QWERTGAME:
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+ rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_MOOD+2);
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+ break;
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+ case _COLEMAK:
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+ rgblight_sethsv_noeeprom(0, 0, 0);
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+ rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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+ break;
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+ default:
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+ break;
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+ }
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+ return state;
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+}
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+
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void matrix_init_user(void) {
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set_single_persistent_default_layer(_COLEMAK);
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isGame = false;
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+ qwertGame = false;
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#ifdef BACKLIGHT_ENABLE
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backlight_level(0);
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#endif
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}
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+
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+void keyboard_post_init_user(void) {
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+ rgblight_sethsv_noeeprom(0, 0, 0);
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+ rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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+}
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