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Keymap: Big switch config (#3904)

* bigswitch keymap

* bigswitch keymap

* bigswitch keymap

* bigswitch keymap

* recommended edits made

* forgot to revert this change with the others
wanleg 6 年之前
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fe3bfd91c1

+ 2 - 0
keyboards/bigswitch/bigswitch.c

@@ -19,10 +19,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 volatile uint8_t runonce = true;
 static uint16_t my_timer;
 
+__attribute__ ((weak))
 void matrix_init_user(void) {
   my_timer = timer_read();
 }
 
+__attribute__ ((weak))
 void matrix_scan_user(void) {
   if (runonce && timer_elapsed(my_timer) > 1000) {
     runonce = false;

+ 45 - 0
keyboards/bigswitch/keymaps/wanleg/config.h

@@ -0,0 +1,45 @@
+/* Copyright 2018 wanleg
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+// place overrides here
+#undef MATRIX_ROW_PINS
+#define MATRIX_ROW_PINS { B4 }
+#undef MATRIX_COL_PINS
+#define MATRIX_COL_PINS { B6 }
+//#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
+#undef DIODE_DIRECTION
+#define DIODE_DIRECTION COL2ROW
+
+#define BACKLIGHT_PIN B5
+#define BACKLIGHT_BREATHING
+#define BACKLIGHT_LEVELS 3
+#define BREATHING_PERIOD 5
+
+/* for Tap Dance */
+#undef TAPPING_TERM
+#define TAPPING_TERM 700
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+//#define DEBOUNCING_DELAY 5
+#undef DEBOUNCING_DELAY
+#define DEBOUNCING_DELAY 2
+
+// set flashing LED with QMK DFU
+#define QMK_LED B0

+ 27 - 0
keyboards/bigswitch/keymaps/wanleg/keymap.c

@@ -0,0 +1,27 @@
+/* Copyright 2018 wanleg
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+#include "wanleg.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[0] = LAYOUT( /* Base */
+TD(CAD_TD) \
+),
+};
+
+void led_set_user(uint8_t usb_led) {
+
+}

+ 7 - 0
keyboards/bigswitch/keymaps/wanleg/rules.mk

@@ -0,0 +1,7 @@
+BACKLIGHT_ENABLE = yes       # Enable keyboard backlight functionality on B7 by default
+
+#If using a ProMicro and it has the QMK DFU bootloader instead of Caterina,
+#run "make <keyboard>:<keymap> dfu=qmk" when compiling to ensure it is flagged properly after being flashed
+ifeq ($(strip $(dfu)), qmk)
+    BOOTLOADER = qmk-dfu
+endif

+ 59 - 0
users/wanleg/tapdances.c

@@ -94,6 +94,64 @@ void DEL_reset (qk_tap_dance_state_t *state, void *user_data) {
   }
   DELtap_state.state = 0;
 }
+
+//instantialize an instance of 'tap' for the 'CAD' tap dance.
+static tap CADtap_state = {
+  .is_press_action = true,
+  .state = 0
+};
+
+void CAD_finished (qk_tap_dance_state_t *state, void *user_data) {
+  CADtap_state.state = cur_dance(state);
+  switch (CADtap_state.state) {
+    case SINGLE_TAP: 
+		//register_code(KC_SPC); 
+		SEND_STRING(SS_LGUI("l"));
+		backlight_set(3);
+		break;
+    case SINGLE_HOLD: 
+		//register_code(KC_NO);
+		//take a screenshot of a single window, open Paint and paste
+		SEND_STRING(SS_LALT(SS_TAP(X_PSCREEN)) SS_LGUI("r"));
+        _delay_ms(500);
+        SEND_STRING("mspaint" SS_TAP(X_ENTER));
+        _delay_ms(700);
+        SEND_STRING(SS_LCTRL("v"));
+		break; //register this keycode when button is held
+    case DOUBLE_TAP: 
+		//register_code(KC_ENT); 
+		SEND_STRING(SS_LCTRL(SS_LALT(SS_TAP(X_DELETE))));
+		backlight_set(0);
+		break;
+    //case DOUBLE_HOLD: register_code(KC_NO); break; //register this keycode when button is tapped and then held
+	case DOUBLE_HOLD: 
+		reset_keyboard(); 
+		break; //register this keycode when button is tapped and then held
+    case DOUBLE_SINGLE_TAP: register_code(KC_NO); unregister_code(KC_NO); register_code(KC_NO);
+  }
+}
+
+void CAD_reset (qk_tap_dance_state_t *state, void *user_data) {
+  switch (CADtap_state.state) {
+    case SINGLE_TAP: 
+		//unregister_code(KC_SPC); 
+		SEND_STRING(SS_LGUI("l"));
+		backlight_set(3);
+		break;
+    case SINGLE_HOLD: 
+		register_code(KC_NO); //(un)register this keycode when button is held and then released
+		//SEND_STRING(SS_LCTRL("v"));
+		break; 
+    case DOUBLE_TAP: 
+		//register_code(KC_ENT); 
+		SEND_STRING(SS_LCTRL(SS_LALT(SS_TAP(X_DELETE))));
+		backlight_set(0);
+		break;
+    case DOUBLE_HOLD: register_code(KC_NO); //(un)register this keycode when button is tapped and then held, and then released
+    case DOUBLE_SINGLE_TAP: unregister_code(KC_NO);
+  }
+  CADtap_state.state = 0;
+}
 ///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION END /////
 
 //Tap Dance Definitions
@@ -104,6 +162,7 @@ qk_tap_dance_action_t tap_dance_actions[] = {
  ,[TD_Q_ESC]  = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC)
  ,[ENT_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ENT_finished, ENT_reset)
  ,[DEL_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, DEL_finished, DEL_reset)
+ ,[CAD_TD] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, CAD_finished, CAD_reset)
 };
 
 //In Layer declaration, add tap dance item in place of a key code

+ 1 - 0
users/wanleg/wanleg.h

@@ -106,6 +106,7 @@ enum {
   ,TD_Q_ESC
   ,ENT_TAP_DANCE
   ,DEL_TAP_DANCE
+  ,CAD_TD
 };
 #endif