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- /* Copyright 2019 Christoffer Holmberg
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include QMK_KEYBOARD_H
- #include "keymap_swedish.h"
- extern keymap_config_t keymap_config;
- #define CT_APOS CTL_T(SE_QUOT)
- #define CT_TILD CTL_T(SE_TILD)
- #define MD_ODIA LT(MDIA, SE_ODIA)
- #define SM_ADIA LT(SYMB, SE_ADIA)
- enum layer_names {
- BASE,
- GAME,
- SYMB,
- MDIA,
- ARRW,
- _ADJUST,
- };
- enum custom_keycodes {
- PLACEHOLDER = SAFE_RANGE,
- ADJUST,
- DVORAK,
- COLEMAK,
- QWERTY
- };
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Base layer
- * ,-----------------------------------------. .-----------------------------------------.
- * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | + |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Å |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | ARRW | A | S | D | F | G | | H | J | K | L | Ö | Ä |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * |Shift(| Z | X | C | V | B | | N | M | , | . | - |)Shift|
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * |'/Ctrl| ´ | Alt | Bsp |Space | Win | | Entr | Space| Bsb | AlGr | * |Ctrl/¨|
- * `-----------------------------------------' '-----------------------------------------'
- */
- [BASE] = LAYOUT( \
- // LEFT HAND RIGHT HAND
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, SE_PLUS, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, SE_ARNG, \
- MO(ARRW), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, MD_ODIA, SM_ADIA, \
- KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SE_MINS, KC_RSPC, \
- CT_APOS, SE_ACUT, KC_LALT, KC_BSPC, KC_SPC, KC_LGUI, KC_ENT, KC_SPC, KC_BSPC, KC_ALGR, SE_ASTR, CT_TILD \
- ),
- /* Gaming layer
- * ,-----------------------------------------. .-----------------------------------------.
- * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | + |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Å |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | ARRW | A | S | D | F | G | | H | J | K | L | Ö | Ä |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * |Shift | Z | X | C | V | B | | N | M | , | . | - | Shift|
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | Ctrl | ´ | Alt | Bsp |Space | Win | | Entr | Space| Bsb | AlGr | * | Ctrl |
- * `-----------------------------------------' '-----------------------------------------'
- */
- [GAME] = LAYOUT( \
- // LEFT HAND RIGHT HAND
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, SE_PLUS, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, SE_ARNG, \
- MO(ARRW), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, MD_ODIA, SM_ADIA, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SE_MINS, KC_RSFT, \
- KC_LCTL, SE_ACUT, KC_LALT, KC_BSPC, KC_SPC, KC_LGUI, KC_ENT, KC_SPC, KC_BSPC, KC_ALGR, SE_ASTR, KC_RCTL \
- ),
- /* Symbols layer
- * ,-----------------------------------------. .-----------------------------------------.
- * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | | ! | @ | { | } | | | | Up | 7 | 8 | 9 | * | F12 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | # | $ | ( | ) | ` | | Down | 4 | 5 | 6 | + | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | % | ^ | [ | ] | ~ | | & | 1 | 2 | 3 | - | |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | | | | < | > | | | | | . | 0 | = | |
- * `-----------------------------------------' '-----------------------------------------'
- */
- [SYMB] = LAYOUT( \
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
- _______, KC_EXLM, SE_AT, SE_LCBR, SE_RCBR, SE_PIPE, KC_UP, KC_7, KC_8, KC_9, SE_ASTR, KC_F12, \
- _______, KC_HASH, SE_DLR, SE_LPRN, SE_RPRN, SE_GRV, KC_DOWN, KC_4, KC_5, KC_6, SE_PLUS, _______, \
- _______, KC_PERC, SE_CIRC, SE_LBRC, SE_RBRC, SE_TILD, SE_AMPR, KC_1, KC_2, KC_3, SE_MINS, _______, \
- _______, _______, _______, SE_LABK, SE_RABK, _______, _______, _______, KC_DOT, KC_0, SE_EQL, _______ \
- ),
- /* Media layer
- * ,-----------------------------------------. .-----------------------------------------.
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | | | | | | | | | | | | | |
- * `-----------------------------------------' '-----------------------------------------'
- */
- [MDIA] = LAYOUT( \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
- ),
- /* Arrow layer
- * ,-----------------------------------------. .-----------------------------------------.
- * | §/½ | | | | | | | | | BASE | Ins | Home | PgUp |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | | | Up | | | | | | | GAME | Del | End | PgDn |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | Left | Down | Right| | Back | | Fwd | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | | | | Del | | | | | | | | | |
- * `-----------------------------------------' '-----------------------------------------'
- */
- [ARRW] = LAYOUT( \
- SE_HALF, _______, _______, _______ , _______, _______, _______, _______, DF(BASE), KC_INS , KC_HOME, KC_PGUP, \
- _______, _______, KC_UP , _______ , _______, _______, _______, _______, DF(GAME), KC_DEL , KC_END , KC_PGDN, \
- _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, KC_WBAK, KC_WFWD, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______ , _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, KC_DEL , _______, _______, _______, _______, _______, _______, _______, _______ \
- ),
- /* Adjust ()
- * ,-----------------------------------------. .-----------------------------------------.
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn| |Sat Up|Sat Dn|Val Up|Val Dn| | |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | | | |Aud on|Audoff|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+ +------+------+------+------+------+------|
- * | | | | | | | | | | | | | |
- * `-----------------------------------------' '-----------------------------------------'
- */
- [_ADJUST] = LAYOUT( \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, QK_BOOT, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
- _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
- )
- };
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case ADJUST:
- if (record->event.pressed) {
- layer_on(_ADJUST);
- } else {
- layer_off(_ADJUST);
- }
- return false;
- break;
- }
- return true;
- }
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