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3 年之前 | |
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.. | ||
keymaps | b7771ec25b RESET -> QK_BOOT default keymaps (#17037) | 3 年之前 |
4x4.c | fe6d6cf76d Remove empty override functions (#14312) | 3 年之前 |
4x4.h | 1646c0f26c 2021 May 29 Breaking Changes Update (#13034) | 4 年之前 |
config.h | 154d35ac14 Remove `UNUSED_PINS` (#17931) | 3 年之前 |
info.json | c0f4179117 Move keyboard USB IDs and strings to data driven: 0-9 (#16481) | 3 年之前 |
readme.md | 73883425a5 relocate 40percent.club boards to new parent folder (#4380) | 6 年之前 |
rules.mk | a8d440e4e0 Tidy up NKRO_ENABLE rules (#15382) | 3 年之前 |
Modular keypad/keyboard
The basic unit is a 4x4 matrix with 16 keys. Up to 4 of these can be connected to each other side by side.
4x4, 4x8, 4x12 and 4x16 are possible.
There are pads for header pins on each side that complete the circuits from board to board. These can be permanently connected with solder bridges or temporarily with pin headers and shunt jumpers.
All configurations are powered by a SINGLE Arduino Micro or clone (NOT a Pro Micro).
Keyboard Maintainer: QMK Community
Hardware Supported: 4x4 PCB
Hardware Availability: 4x4x4x4x4 project on 40% Keyboards
Make example for this keyboard (after setting up your build environment):
make 40percentclub/4x4:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
First pass at adding support for the 4x4 keyboard. Compiles but completely untested. Intended to kick-start development.