config.h 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110
  1. /* Copyright 2020 Jumail Mundekkat / MxBlue
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "config_common.h"
  18. /* key matrix size */
  19. #define MATRIX_ROWS 5
  20. #define MATRIX_COLS 16
  21. /*
  22. * Keyboard Matrix Assignments
  23. *
  24. * Change this to how you wired your keyboard
  25. * COLS: AVR pins used for columns, left to right
  26. * ROWS: AVR pins used for rows, top to bottom
  27. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  28. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  29. *
  30. */
  31. #define MATRIX_ROW_PINS { D0, D1, F0, F4, F1 }
  32. #define MATRIX_COL_PINS { B1, F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2, B0 }
  33. /* COL2ROW, ROW2COL*/
  34. #define DIODE_DIRECTION COL2ROW
  35. #define LED_SCROLL_LOCK_PIN E6
  36. #define LED_PIN_ON_STATE 0
  37. #define BACKLIGHT_PIN B7
  38. // #define BACKLIGHT_BREATHING
  39. #define BACKLIGHT_LEVELS 5
  40. #define RGB_DI_PIN E2
  41. #ifdef RGB_DI_PIN
  42. #define RGBLED_NUM 6
  43. #define RGBLIGHT_HUE_STEP 8
  44. #define RGBLIGHT_SAT_STEP 8
  45. #define RGBLIGHT_VAL_STEP 8
  46. #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  47. #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  48. #define RGBLIGHT_ANIMATIONS
  49. #endif
  50. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  51. #define DEBOUNCE 5
  52. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  53. //#define MATRIX_HAS_GHOST
  54. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  55. #define LOCKING_SUPPORT_ENABLE
  56. /* Locking resynchronize hack */
  57. #define LOCKING_RESYNC_ENABLE
  58. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  59. * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
  60. */
  61. // #define GRAVE_ESC_CTRL_OVERRIDE
  62. /*
  63. * Force NKRO
  64. *
  65. * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
  66. * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
  67. * makefile for this to work.)
  68. *
  69. * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
  70. * until the next keyboard reset.
  71. *
  72. * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
  73. * fully operational during normal computer usage.
  74. *
  75. * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
  76. * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
  77. * bootmagic, NKRO mode will always be enabled until it is toggled again during a
  78. * power-up.
  79. *
  80. */
  81. //#define FORCE_NKRO
  82. /*
  83. * Feature disable options
  84. * These options are also useful to firmware size reduction.
  85. */
  86. /* disable debug print */
  87. //#define NO_DEBUG
  88. /* disable print */
  89. //#define NO_PRINT
  90. /* disable action features */
  91. //#define NO_ACTION_LAYER
  92. //#define NO_ACTION_TAPPING
  93. //#define NO_ACTION_ONESHOT