keymap.c 12 KB

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  1. #include QMK_KEYBOARD_H
  2. extern rgblight_config_t rgblight_config;
  3. extern keymap_config_t keymap_config;
  4. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  5. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  6. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  7. // entirely and just use numbers.
  8. #define _QWERTY 0
  9. #define _COLEMAK 1
  10. #define _DVORAK 2
  11. #define _LOWER 3
  12. #define _RAISE 4
  13. #define _ADJUST 16
  14. enum custom_keycodes {
  15. QWERTY = SAFE_RANGE,
  16. COLEMAK,
  17. DVORAK,
  18. LOWER,
  19. RAISE,
  20. ADJUST,
  21. };
  22. // Tap Dance Declarations
  23. enum {
  24. SFT_CAP = 0,
  25. LFT_HOM,
  26. DWN_PDN,
  27. UPP_PUP,
  28. RGT_END
  29. };
  30. // Task Manager
  31. #define C_S_ESC LSFT(LCTL(KC_ESC))
  32. #define C_A_DEL LALT(LCTL(KC_DEL))
  33. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  34. /* Qwerty
  35. * ,------------------------------------------ ------------------------------------------.
  36. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
  37. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  38. * | Esc | A | S | D | F | G | | H | J | K | L | ; | " |
  39. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  40. * | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
  41. * |------+------+------+------+------+------+ +------+------+------+------+------+------|
  42. * |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right |
  43. * `------------------------------------------ ------------------------------------------'
  44. */
  45. [_QWERTY] = LAYOUT( \
  46. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  47. CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  48. TD(SFT_CAP), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
  49. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, TD(LFT_HOM), TD(DWN_PDN), TD(UPP_PUP), TD(RGT_END) \
  50. ),
  51. /* Colemak
  52. * ,------------------------------------------ ------------------------------------------.
  53. * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
  54. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  55. * | Esc | A | R | S | T | D | | H | N | E | I | O | " |
  56. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  57. * | Shift| Z | X | C | V | B | | K | M | , | . | / |Enter |
  58. * |------+------+------+------+------+------+ +------+------+------+------+------+------|
  59. * |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right |
  60. * `------------------------------------------ ------------------------------------------'
  61. */
  62. [_COLEMAK] = LAYOUT( \
  63. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  64. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  65. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  66. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  67. ),
  68. /* Dvorak
  69. * ,------------------------------------------ ------------------------------------------.
  70. * | Tab | " | , | . | P | Y | | F | G | C | R | L | Bksp |
  71. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  72. * | Esc | A | O | E | U | I | | D | H | T | N | S | / |
  73. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  74. * | Shift| ; | Q | J | K | X | | B | M | W | V | Z |Enter |
  75. * |------+------+------+------+------+------+ +------+------+------+------+------+------|
  76. * |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right |
  77. * `------------------------------------------ ------------------------------------------'
  78. */
  79. [_DVORAK] = LAYOUT( \
  80. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
  81. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  82. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  83. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  84. ),
  85. /* Lower
  86. * ,------------------------------------------ ------------------------------------------.
  87. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | Bksp |
  88. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  89. * | Del | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
  90. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  91. * | | F7 | F8 | F9 | F10 | F11 | | F12 |ISO ~ |ISO | | END | HOME |Enter |
  92. * |------+------+------+------+------+------+ +------+------+------+------+------+------|
  93. * | | | | | | | | | | Next | Vol- | Vol+ | Play |
  94. * `------------------------------------------ ------------------------------------------'
  95. */
  96. [_LOWER] = LAYOUT( \
  97. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
  98. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  99. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_END, KC_HOME, _______, \
  100. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  101. ),
  102. /* Raise
  103. * ,------------------------------------------ ------------------------------------------.
  104. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
  105. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  106. * | Del | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
  107. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  108. * | | F7 | F8 | F9 | F10 | F11 | | F12 |ISO # |ISO / |PG DN |PG UP |Enter |
  109. * |------+------+------+------+------+------+ +------+------+------+------+------+------|
  110. * | | | | | | | | | | Next | Vol- | Vol+ | Play |
  111. * `------------------------------------------ ------------------------------------------'
  112. */
  113. [_RAISE] = LAYOUT( \
  114. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  115. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  116. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGDN, KC_PGUP, _______, \
  117. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  118. ),
  119. /* Adjust (Lower + Raise)
  120. * ,------------------------------------------ ------------------------------------------.
  121. * | Reset| | Plain|Breath|Rainbw| Swirl| | Snake|Knight| Xmas |Grdent| | Del |
  122. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  123. * | | | |Aud on|Audoff|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | |
  124. * |------+------+------+------+------+------- -------+------+------+------+------+------|
  125. * | |Toggle| Mode | Hue- | Hue+ | Sat- | | Sat+ | Val- | Val+ | | | | (RGB)
  126. * |------+------+------+------+------+------+ +------+------+------+------+------+------|
  127. * | | | | | | | | | | | |TskMng|CAltDe|
  128. * `------------------------------------------ ------------------------------------------'
  129. */
  130. [_ADJUST] = LAYOUT( \
  131. QK_BOOT, _______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, _______, KC_DEL, \
  132. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  133. _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, _______, \
  134. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_S_ESC, C_A_DEL \
  135. )
  136. };
  137. int RGB_current_mode;
  138. int RGB_current_hue;
  139. qk_tap_dance_action_t tap_dance_actions[] = {
  140. [SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
  141. [LFT_HOM] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, KC_HOME),
  142. [DWN_PDN] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_PGDN),
  143. [UPP_PUP] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_PGUP),
  144. [RGT_END] = ACTION_TAP_DANCE_DOUBLE(KC_RGHT, KC_END)
  145. };
  146. void persistent_default_layer_set(uint16_t default_layer) {
  147. eeconfig_update_default_layer(default_layer);
  148. default_layer_set(default_layer);
  149. }
  150. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  151. switch (keycode) {
  152. case QWERTY:
  153. if (record->event.pressed) {
  154. persistent_default_layer_set(1UL<<_QWERTY);
  155. }
  156. return false;
  157. break;
  158. case COLEMAK:
  159. if (record->event.pressed) {
  160. persistent_default_layer_set(1UL<<_COLEMAK);
  161. }
  162. return false;
  163. break;
  164. case DVORAK:
  165. if (record->event.pressed) {
  166. persistent_default_layer_set(1UL<<_DVORAK);
  167. }
  168. return false;
  169. break;
  170. case LOWER:
  171. if (record->event.pressed) {
  172. if (IS_LAYER_OFF(_RAISE) && IS_LAYER_OFF(_ADJUST)) {
  173. // Save current RGB info
  174. RGB_current_mode = rgblight_config.mode;
  175. RGB_current_hue = rgblight_config.hue;
  176. // Set RGB to Blue
  177. rgblight_mode(1);
  178. rgblight_setrgb(0, 0, 255);
  179. }
  180. layer_on(_LOWER);
  181. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  182. if (IS_LAYER_ON(_ADJUST)){
  183. // Set RGB to cyan
  184. rgblight_setrgb(0, 255, 255);
  185. }
  186. } else {
  187. layer_off(_LOWER);
  188. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  189. if (IS_LAYER_OFF(_RAISE) && IS_LAYER_OFF(_ADJUST)) {
  190. // Reset RGB
  191. rgblight_mode(RGB_current_mode);
  192. rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val);
  193. } else if (IS_LAYER_ON(_RAISE)){
  194. // Set RGB to Red
  195. rgblight_setrgb(0, 255, 0);
  196. }
  197. }
  198. return false;
  199. break;
  200. case RAISE:
  201. if (record->event.pressed) {
  202. if (IS_LAYER_OFF(_LOWER) && IS_LAYER_OFF(_ADJUST)) {
  203. // Save current RGB info
  204. RGB_current_mode = rgblight_config.mode;
  205. RGB_current_hue = rgblight_config.hue;
  206. // Set RGB to Green
  207. rgblight_mode(1);
  208. rgblight_setrgb(0, 255, 0);
  209. }
  210. layer_on(_RAISE);
  211. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  212. if (IS_LAYER_ON(_ADJUST)){
  213. // Set RGB to cyan
  214. rgblight_setrgb(0, 255, 255);
  215. }
  216. } else {
  217. layer_off(_RAISE);
  218. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  219. if (IS_LAYER_OFF(_LOWER) && IS_LAYER_OFF(_ADJUST)) {
  220. // Reset RGB
  221. rgblight_mode(RGB_current_mode);
  222. rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val);
  223. } else if (IS_LAYER_ON(_LOWER)){
  224. // Set RGB to Blue
  225. rgblight_setrgb(0, 0, 255);
  226. }
  227. }
  228. return false;
  229. break;
  230. case ADJUST:
  231. if (record->event.pressed) {
  232. layer_on(_ADJUST);
  233. } else {
  234. layer_off(_ADJUST);
  235. }
  236. return false;
  237. break;
  238. }
  239. return true;
  240. }