keymap.c 8.9 KB

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  1. /* Copyright 2019 Brandon Schlack
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "brandonschlack.h"
  18. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  19. /* Base Layer
  20. * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
  21. * │Esc│! 1│@ 2│# 3│$ 4│% 5│^ 6│& 7│* 8│( 9│) 0│_ -│+ =│ Bckspc│Hom│
  22. * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
  23. * │Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │{ [│} ]│| \│PgU│
  24. * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
  25. * │HyCaps│ A │ S │ D │ F │ G │ H │ J │ K │ L │: ;│" '│ Enter│PgD│
  26. * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
  27. * │Shift │ Z │ X │ C │ V │ B │ N │ M │< ,│> .│? /│ Shift│ Up│End│
  28. * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
  29. * │Ctrl│ Opt│ Cmd│ Space │Cmd │FnPy│ │Lef│Dow│Rig│
  30. * └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘
  31. */
  32. [_BASE] = LAYOUT_65_ansi_blocker( \
  33. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, \
  34. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, \
  35. HY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, \
  36. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, \
  37. KC_LCTL, KC_LOPT, KC_LCMD, KC_SPC, KC_RCMD, PLY_FN1, KC_LEFT, KC_DOWN, KC_RGHT \
  38. ),
  39. /* Function Layer
  40. * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
  41. * │` ~│ F1│ F2│ F3│ F4│ F5│ F6│ F7│ F8│ F9│F10│F11│F12│ Delete│SlD│
  42. * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
  43. * │RMod │RH+│RS+│RV+│AS+│ │ │ │ │ │F13│F14│F15│ LHP │VlU│
  44. * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
  45. * │RTgl │RH-│RS-│RV-│AS-│ │ │ │ │ │ │ │ │VlD│
  46. * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
  47. * │ │LYR│Thm│ │ │RST│ │Mke│Prv│Nxt│Ply│ │PgU│Mut│
  48. * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
  49. * │ │ │ │ │ │ │ │Hom│PgD│End│
  50. * └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘
  51. */
  52. [_FN1] = LAYOUT_65_ansi_blocker( \
  53. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DELT, MC_SLPD, \
  54. RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, _______, _______, _______, KC_F13, KC_F14, KC_F15, MC_LHPD, KC_VOLU, \
  55. RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, \
  56. _______, RGB_LYR, RGB_THM, _______, _______, QK_BOOT, _______, QM_MAKE, KC_MPRV, KC_MNXT, KC_MPLY, _______, KC_PGUP, KC_MUTE, \
  57. _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END \
  58. ),
  59. /* Blank Layout
  60. * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
  61. * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
  62. * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
  63. * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
  64. * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
  65. * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
  66. * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
  67. * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
  68. * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
  69. * │ │ │ │ │ │ │ │ │ │ │
  70. * └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘
  71. [X] = LAYOUT_65_ansi_blocker( \
  72. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  73. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  74. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  75. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  76. _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  77. ),
  78. */
  79. };
  80. // Runs just one time when the keyboard initializes.
  81. void matrix_init_keymap(void) {
  82. };
  83. // Runs once after keyboard initializes
  84. void keyboard_post_init_keymap(void) {
  85. };
  86. // Runs constantly in the background, in a loop.
  87. void matrix_scan_keymap(void) {
  88. };
  89. bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  90. switch (keycode) {
  91. #ifdef KEYBOARD_massdrop
  92. case RGB_TOG:
  93. if (record->event.pressed) {
  94. rgb_matrix_cycle_flag();
  95. }
  96. return false;
  97. #endif
  98. default:
  99. return true; //Process all other keycodes normally
  100. }
  101. }
  102. #ifdef RGB_MATRIX_ENABLE
  103. void rgb_matrix_indicators_user(void) {
  104. if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) {
  105. rgb_matrix_set_color(USB_LED_CAPS_LOCK_SCANCODE, RGB_GREEN);
  106. } else if (!HAS_ANY_FLAGS(rgb_matrix_get_flags(), LED_FLAG_KEYS)){
  107. rgb_matrix_set_color(USB_LED_CAPS_LOCK_SCANCODE, 0, 0, 0);
  108. }
  109. }
  110. #endif