keymap.c 10 KB

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  1. #include QMK_KEYBOARD_H
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  6. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  7. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  8. // entirely and just use numbers.
  9. #define _QWERTY 0
  10. #define _COLEMAK 1
  11. #define _DVORAK 2
  12. #define _LOWER 3
  13. #define _RAISE 4
  14. #define _ADJUST 16
  15. enum custom_keycodes {
  16. QWERTY = SAFE_RANGE,
  17. COLEMAK,
  18. DVORAK,
  19. LOWER,
  20. RAISE,
  21. ADJUST,
  22. };
  23. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  24. /* Qwerty
  25. * ,-----------------------------------------------------------------------------------.
  26. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  27. * |------+------+------+------+------+-------------+------+------+------+------+------|
  28. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  29. * |------+------+------+------+------+------|------+------+------+------+------+------|
  30. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  31. * |------+------+------+------+------+------+------+------+------+------+------+------|
  32. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  33. * `-----------------------------------------------------------------------------------'
  34. */
  35. [_QWERTY] = LAYOUT_ortho_4x12( \
  36. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  37. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  38. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  39. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  40. ),
  41. /* Colemak
  42. * ,-----------------------------------------------------------------------------------.
  43. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  44. * |------+------+------+------+------+-------------+------+------+------+------+------|
  45. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  46. * |------+------+------+------+------+------|------+------+------+------+------+------|
  47. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  48. * |------+------+------+------+------+------+------+------+------+------+------+------|
  49. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  50. * `-----------------------------------------------------------------------------------'
  51. */
  52. [_COLEMAK] = LAYOUT_ortho_4x12( \
  53. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  54. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  55. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  56. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  57. ),
  58. /* Dvorak
  59. * ,-----------------------------------------------------------------------------------.
  60. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  61. * |------+------+------+------+------+-------------+------+------+------+------+------|
  62. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  63. * |------+------+------+------+------+------|------+------+------+------+------+------|
  64. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  65. * |------+------+------+------+------+------+------+------+------+------+------+------|
  66. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  67. * `-----------------------------------------------------------------------------------'
  68. */
  69. [_DVORAK] = LAYOUT_ortho_4x12( \
  70. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
  71. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  72. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  73. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  74. ),
  75. /* Lower
  76. * ,-----------------------------------------------------------------------------------.
  77. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  78. * |------+------+------+------+------+-------------+------+------+------+------+------|
  79. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
  80. * |------+------+------+------+------+------|------+------+------+------+------+------|
  81. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  82. * |------+------+------+------+------+------+------+------+------+------+------+------|
  83. * | | | | | | | | Next | Vol- | Vol+ | Play |
  84. * `-----------------------------------------------------------------------------------'
  85. */
  86. [_LOWER] = LAYOUT_ortho_4x12( \
  87. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
  88. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  89. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
  90. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  91. ),
  92. /* Raise
  93. * ,-----------------------------------------------------------------------------------.
  94. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  95. * |------+------+------+------+------+-------------+------+------+------+------+------|
  96. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  97. * |------+------+------+------+------+------|------+------+------+------+------+------|
  98. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  99. * |------+------+------+------+------+------+------+------+------+------+------+------|
  100. * | | | | | | | | Next | Vol- | Vol+ | Play |
  101. * `-----------------------------------------------------------------------------------'
  102. */
  103. [_RAISE] = LAYOUT_ortho_4x12( \
  104. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  105. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  106. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
  107. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  108. ),
  109. /* Adjust (Lower + Raise)
  110. * ,-----------------------------------------------------------------------------------.
  111. * | | Reset| | | | | | | | | | Del |
  112. * |------+------+------+------+------+-------------+------+------+------+------+------|
  113. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  114. * |------+------+------+------+------+------|------+------+------+------+------+------|
  115. * | | | | | | | | | | | | |
  116. * |------+------+------+------+------+------+------+------+------+------+------+------|
  117. * | | | | | | | | | | | |
  118. * `-----------------------------------------------------------------------------------'
  119. */
  120. [_ADJUST] = LAYOUT_ortho_4x12( \
  121. _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  122. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  123. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  124. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  125. )
  126. };
  127. #ifdef AUDIO_ENABLE
  128. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  129. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  130. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  131. #endif
  132. void persistent_default_layer_set(uint16_t default_layer) {
  133. eeconfig_update_default_layer(default_layer);
  134. default_layer_set(default_layer);
  135. }
  136. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  137. switch (keycode) {
  138. case QWERTY:
  139. if (record->event.pressed) {
  140. #ifdef AUDIO_ENABLE
  141. PLAY_SONG(tone_qwerty);
  142. #endif
  143. persistent_default_layer_set(1UL<<_QWERTY);
  144. }
  145. return false;
  146. break;
  147. case COLEMAK:
  148. if (record->event.pressed) {
  149. #ifdef AUDIO_ENABLE
  150. PLAY_SONG(tone_colemak);
  151. #endif
  152. persistent_default_layer_set(1UL<<_COLEMAK);
  153. }
  154. return false;
  155. break;
  156. case DVORAK:
  157. if (record->event.pressed) {
  158. #ifdef AUDIO_ENABLE
  159. PLAY_SONG(tone_dvorak);
  160. #endif
  161. persistent_default_layer_set(1UL<<_DVORAK);
  162. }
  163. return false;
  164. break;
  165. case LOWER:
  166. if (record->event.pressed) {
  167. layer_on(_LOWER);
  168. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  169. } else {
  170. layer_off(_LOWER);
  171. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  172. }
  173. return false;
  174. break;
  175. case RAISE:
  176. if (record->event.pressed) {
  177. layer_on(_RAISE);
  178. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  179. } else {
  180. layer_off(_RAISE);
  181. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  182. }
  183. return false;
  184. break;
  185. case ADJUST:
  186. if (record->event.pressed) {
  187. layer_on(_ADJUST);
  188. } else {
  189. layer_off(_ADJUST);
  190. }
  191. return false;
  192. break;
  193. }
  194. return true;
  195. }