keymap.c 21 KB

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  1. /* Copyright 2015-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "muse.h"
  18. enum preonic_layers {
  19. _QWERTY,
  20. _FNL1,
  21. _LOWER,
  22. _RAISE,
  23. _FNL2,
  24. _ADJUST,
  25. _GAMEMODE,
  26. _FNL3,
  27. _LOWER2,
  28. _RAISE2
  29. };
  30. enum preonic_keycodes {
  31. TBMACRO = SAFE_RANGE,
  32. DGRMCRO,
  33. WRKMOD,
  34. BACKLIT,
  35. RAISE,
  36. LOWER
  37. };
  38. bool bnumlock = false;
  39. bool numlock_changed = false;
  40. bool workmode = true;
  41. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  42. /* Qwerty
  43. * ,-----------------------------------------------------------------------------------.
  44. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  45. * |------+------+------+------+------+------+------+------+------+------+------+------|
  46. * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ |
  47. * |------+------+------+------+------+-------------+------+------+------+------+------|
  48. * | FNL1 | A | S | D | F | G | H | J | K | L | ; | " |
  49. * |------+------+------+------+------+------|------+------+------+------+------+------|
  50. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  51. * |------+------+------+------+------+------+------+------+------+------+------+------|
  52. * | Ctrl | GUI | Alt | Bksp |Lower | Space |Raise | Bksp | AltGr| * | Esc |
  53. * `-----------------------------------------------------------------------------------'
  54. */
  55. [_QWERTY] = LAYOUT_preonic_grid( \
  56. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  57. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
  58. TT(_FNL1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  59. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
  60. KC_LCTL, KC_LGUI, KC_LALT, KC_DEL, TT(_LOWER), KC_SPC, KC_SPC, TT(_RAISE), KC_BSPC, KC_RALT, KC_NUHS, KC_ESC \
  61. ),
  62. /* FNL1
  63. * ,-----------------------------------------------------------------------------------.
  64. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  65. * |------+------+------+------+------+------+------+------+------+------+------+------|
  66. * |TbMacr| Prev | Play | Next | AltF4| CapsL| Esc | PgUp | Up | PgDn |PrScrn| Bksp |
  67. * |------+------+------+------+------+-------------+------+------+------+------+------|
  68. * | | | Vol- | Vol+ | Mute | NumL | Home | Left | Down | Right| | Del |
  69. * |------+------+------+------+------+------|------+------+------+------+------+------|
  70. * | | | | | | | End | | | | ? | |
  71. * |------+------+------+------+------+------+------+------+------+------+------+------|
  72. * | | | | | | | | | | ! | |
  73. * `-----------------------------------------------------------------------------------'
  74. */
  75. [_FNL1] = LAYOUT_preonic_grid( \
  76. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  77. TBMACRO, KC_MPRV, KC_MPLY, KC_MNXT, ALT_F4, KC_CAPS, KC_ESC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_BSPC,
  78. TT(_FNL1), _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_NUM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_DEL,
  79. KC_LSFT, CTLZ, CTLX, CTLC, CTLV, _______, KC_END, _______, _______, _______, LSFT(KC_MINS), _______,
  80. _______, _______, CTALDEL, _______, _______, _______, _______, _______, _______, _______, LSFT(KC_1), _______
  81. ),
  82. /* Raise
  83. * ,-----------------------------------------------------------------------------------.
  84. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  85. * |------+------+------+------+------+------+------+------+------+------+------+------|
  86. * | § | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + |
  87. * |------+------+------+------+------+-------------+------+------+------+------+------|
  88. * | ´ | ` | @ | £ | $ | € | ¨ | { | [ | ] | } | \ |
  89. * |------+------+------+------+------+------|------+------+------+------+------+------|
  90. * | | < | | | > | ° | | | µ | ¨ | ^ | ~ | |
  91. * |------+------+------+------+------+------+------+------+------+------+------+------|
  92. * | | | AltGr| | | | | | | | BAIL |
  93. * `-----------------------------------------------------------------------------------'
  94. */
  95. [_RAISE] = LAYOUT_preonic_grid( \
  96. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  97. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  98. KC_EQL, S(KC_EQL), RALT(KC_2), RALT(KC_3), RALT(KC_4), RALT(KC_E), KC_RBRC, RALT(KC_7), RALT(KC_8), RALT(KC_9), RALT(KC_0), RALT(KC_MINS),
  99. KC_LSFT, KC_NUBS, RALT(KC_NUBS), S(KC_NUBS), DGRMCRO, XXXXXXX, XXXXXXX, RALT(KC_M), KC_RBRC, S(KC_RBRC), RALT(KC_RBRC), _______,
  100. _______, _______, KC_RALT, _______,TO(_ADJUST), _______, _______, _______, _______, _______, _______, TO(_QWERTY)
  101. ),
  102. /* Lower
  103. * ,-----------------------------------------------------------------------------------.
  104. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  105. * |------+------+------+------+------+-------------+------+------+------+------+------|
  106. * | Tab | F1 | F2 | F3 | F4 | Esc | Bksp | / | 7 | 8 | 9 | - |
  107. * |------+------+------+------+------+-------------+------+------+------+------+------|
  108. * | FNL2 | F5 | F6 | F7 | F8 |Insert| Home | PgUp | 4 | 5 | 6 | + |
  109. * |------+------+------+------+------+------|------+------+------+------+------+------|
  110. * | | F9 | F10 | F11 | F12 | Del | End | PgDn | 1 | 2 | 3 | Enter|
  111. * |------+------+------+------+------+------+------+------+------+------+------+------|
  112. * | | | Alt | | | | * | 0 | , | . | BAIL |
  113. * `-----------------------------------------------------------------------------------'
  114. */
  115. [_LOWER] = LAYOUT_preonic_grid( \
  116. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
  117. KC_TAB, KC_F1, KC_F2, KC_F3, KC_F4, KC_ESC, KC_BSPC, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
  118. TT(_FNL2), KC_F5, KC_F6, KC_F7, KC_F8, KC_INS, KC_HOME, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PPLS,
  119. KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PENT,
  120. _______, _______, KC_LALT, _______, TO(_QWERTY), _______, _______, KC_PAST, KC_P0, KC_PDOT, KC_DOT, TO(_QWERTY)
  121. ),
  122. /* FNL2
  123. * ,-----------------------------------------------------------------------------------.
  124. * |TbMacr| Prev | Play | Next | AltF4| CapsL| |PrScrn|Insert| Home | PgUp |ScrLck|
  125. * |------+------+------+------+------+-------------+------+------+------+------+------|
  126. * | | | Vol- | Vol+ | Mute | NumL | | | Del | End | PgDn | Pause|
  127. * |------+------+------+------+------+------|------+------+------+------+------+------|
  128. * | | | | | | | | | | Up | | Enter|
  129. * |------+------+------+------+------+------+------+------+------+------+------+------|
  130. * | | | | | | | | Left | Down | Right| BAIL |
  131. * `-----------------------------------------------------------------------------------'
  132. */
  133. [_FNL2] = LAYOUT_preonic_grid( \
  134. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
  135. TBMACRO, KC_MPRV, KC_MPLY, KC_MNXT, ALT_F4, KC_CAPS, _______, KC_PSCR, KC_INS, KC_HOME, KC_PGUP, KC_SCRL,
  136. _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_NUM, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_PAUS,
  137. _______, CTLZ, CTLX, CTLC, CTLV, _______, _______, _______, _______, KC_UP, _______, KC_ENT,
  138. _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, TO(_QWERTY)
  139. ),
  140. /* Adjust (Lower + Raise)
  141. * ,-----------------------------------------------------------------------------------.
  142. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  143. * |------+------+------+------+------+------+------+------+------+------+------+------|
  144. * | GAME | Reset| | | | | | | | | | Del |
  145. * |------+------+------+------+------+-------------+------+------+------+------+------|
  146. * | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  147. * |------+------+------+------+------+------|------+------+------+------+------+------|
  148. * | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
  149. * |------+------+------+------+------+------+------+------+------+------+------+------|
  150. * | | | | | | | | | | | BAIL |
  151. * `-----------------------------------------------------------------------------------'
  152. */
  153. [_ADJUST] = LAYOUT_preonic_grid( \
  154. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
  155. TO(_GAMEMODE), QK_BOOT, DB_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  156. _______, _______, MU_NEXT, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, \
  157. _______, AU_PREV, AU_NEXT, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \
  158. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY) \
  159. ),
  160. /* Game mode
  161. * ,-----------------------------------------------------------------------------------.
  162. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  163. * |------+------+------+------+------+------+------+------+------+------+------+------|
  164. * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ |
  165. * |------+------+------+------+------+-------------+------+------+------+------+------|
  166. * | FNL1 | A | S | D | F | G | H | J | K | L | ; | " |
  167. * |------+------+------+------+------+------|------+------+------+------+------+------|
  168. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  169. * |------+------+------+------+------+------+------+------+------+------+------+------|
  170. * | Ctrl | 1 | Lower| Bksp | Alt | Space | Raise| Bksp | BAIL | * | Esc |
  171. * `-----------------------------------------------------------------------------------'
  172. */
  173. [_GAMEMODE] = LAYOUT_preonic_grid( \
  174. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  175. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
  176. TT(_FNL3), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  177. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
  178. KC_LCTL, KC_1, MO(_LOWER2), KC_DEL, KC_LALT, KC_SPC, KC_SPC, MO(_RAISE2), KC_BSPC, TO(_QWERTY), KC_NUHS, KC_ESC
  179. ),
  180. /* FNL3
  181. * ,-----------------------------------------------------------------------------------.
  182. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  183. * |------+------+------+------+------+------+------+------+------+------+------+------|
  184. * |TbMacr| Prev | Play | Next | AltF4| CapsL| Esc | PgUp | Up | PgDn |PrScrn| Bksp |
  185. * |------+------+------+------+------+-------------+------+------+------+------+------|
  186. * | | | Vol- | Vol+ | Mute | NumL | Home | Left | Down | Right| | Del |
  187. * |------+------+------+------+------+------|------+------+------+------+------+------|
  188. * | | | | | | | End | | | | | |
  189. * |------+------+------+------+------+------+------+------+------+------+------+------|
  190. * | | | | | | | | | | | BAIL |
  191. * `-----------------------------------------------------------------------------------'
  192. */
  193. [_FNL3] = LAYOUT_preonic_grid( \
  194. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  195. TBMACRO, KC_MPRV, KC_MPLY, KC_MNXT, ALT_F4, KC_CAPS, KC_ESC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_BSPC,
  196. _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_NUM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_DEL,
  197. KC_LSFT, _______, _______, _______, _______, _______, KC_END, _______, _______, _______, LSFT(KC_MINS), _______,
  198. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, LSFT(KC_1), _______
  199. ),
  200. /* Lower
  201. * ,-----------------------------------------------------------------------------------.
  202. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  203. * |------+------+------+------+------+------+------+------+------+------+------+------|
  204. * | Tab | F1 | F2 | F3 | F4 | Esc | Bksp | / | 7 | 8 | 9 | - |
  205. * |------+------+------+------+------+-------------+------+------+------+------+------|
  206. * | FNL2 | F5 | F6 | F7 | F8 |Insert| Home | PgUp | 4 | 5 | 6 | + |
  207. * |------+------+------+------+------+------|------+------+------+------+------+------|
  208. * | | F9 | F10 | F11 | F12 | Del | End | PgDn | 1 | 2 | 3 | Enter|
  209. * |------+------+------+------+------+------+------+------+------+------+------+------|
  210. * | | | Alt | | | | * | 0 | , | . | BAIL |
  211. * `-----------------------------------------------------------------------------------'
  212. */
  213. [_LOWER2] = LAYOUT_preonic_grid( \
  214. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  215. KC_TAB, KC_F1, KC_F2, KC_F3, KC_F4, KC_ESC, KC_BSPC, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
  216. TT(_FNL2), KC_F5, KC_F6, KC_F7, KC_F8, KC_INS, KC_HOME, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PPLS,
  217. KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PENT,
  218. _______, _______, _______, _______, _______, _______, _______, KC_PAST, KC_P0, KC_PDOT, KC_DOT, TO(_GAMEMODE)
  219. ),
  220. /* Raise
  221. * ,-----------------------------------------------------------------------------------.
  222. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  223. * |------+------+------+------+------+------+------+------+------+------+------+------|
  224. * | § | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + |
  225. * |------+------+------+------+------+-------------+------+------+------+------+------|
  226. * | ´ | ` | @ | £ | $ | € | ¨ | { | [ | ] | } | \ |
  227. * |------+------+------+------+------+------|------+------+------+------+------+------|
  228. * | | < | | | > | ° | | | µ | ¨ | ^ | ~ | |
  229. * |------+------+------+------+------+------+------+------+------+------+------+------|
  230. * | | | AltGr| | | | | | | | BAIL |
  231. * `-----------------------------------------------------------------------------------'
  232. */
  233. [_RAISE2] = LAYOUT_preonic_grid( \
  234. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  235. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  236. KC_EQL, S(KC_EQL), RALT(KC_2), RALT(KC_3), RALT(KC_4), RALT(KC_E), KC_RBRC, RALT(KC_7), RALT(KC_8), RALT(KC_9), RALT(KC_0), RALT(KC_MINS),
  237. KC_LSFT, KC_NUBS, RALT(KC_NUBS), S(KC_NUBS), DGRMCRO, XXXXXXX, XXXXXXX, RALT(KC_M), KC_RBRC, S(KC_RBRC), RALT(KC_RBRC), _______,
  238. _______, _______, KC_RALT, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAMEMODE)
  239. )
  240. };
  241. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  242. if (record->event.pressed) {
  243. switch(keycode) {
  244. case TBMACRO:
  245. SEND_STRING(SS_TAP(X_TAB) SS_DOWN(X_LSFT) SS_TAP(X_HOME) SS_UP(X_LSFT) SS_TAP(X_DELETE));
  246. return false;
  247. case DGRMCRO:
  248. if(!bnumlock) {
  249. tap_code(KC_NUM_LOCK);
  250. bnumlock = true;
  251. }
  252. //SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_P0) SS_TAP(X_P1) SS_TAP(X_P7) SS_TAP(X_P6) SS_UP(X_LALT));
  253. SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_KP_0) SS_TAP(X_KP_1) SS_TAP(X_KP_7) SS_TAP(X_KP_6) SS_UP(X_LALT) );
  254. return false;
  255. if(bnumlock) {
  256. tap_code(KC_NUM_LOCK);
  257. bnumlock = false;
  258. }
  259. case WRKMOD:
  260. if(!workmode) {
  261. workmode = true;
  262. return false;
  263. }
  264. else {
  265. workmode = false;
  266. return false;
  267. }
  268. }
  269. }
  270. return true;
  271. switch (keycode) {
  272. case BACKLIT:
  273. if (record->event.pressed) {
  274. register_code(KC_RSFT);
  275. #ifdef BACKLIGHT_ENABLE
  276. backlight_step();
  277. #endif
  278. #ifdef __AVR__
  279. PORTE &= ~(1<<6);
  280. #endif
  281. } else {
  282. unregister_code(KC_RSFT);
  283. #ifdef __AVR__
  284. PORTE |= (1<<6);
  285. #endif
  286. }
  287. return false;
  288. break;
  289. }
  290. return true;
  291. };
  292. bool muse_mode = false;
  293. uint8_t last_muse_note = 0;
  294. uint16_t muse_counter = 0;
  295. uint8_t muse_offset = 70;
  296. uint16_t muse_tempo = 50;
  297. bool encoder_update_user(uint8_t index, bool clockwise) {
  298. if (muse_mode) {
  299. if (IS_LAYER_ON(_RAISE)) {
  300. if (clockwise) {
  301. muse_offset++;
  302. } else {
  303. muse_offset--;
  304. }
  305. } else {
  306. if (clockwise) {
  307. muse_tempo+=1;
  308. } else {
  309. muse_tempo-=1;
  310. }
  311. }
  312. } else {
  313. if (clockwise) {
  314. register_code(KC_PGDN);
  315. unregister_code(KC_PGDN);
  316. } else {
  317. register_code(KC_PGUP);
  318. unregister_code(KC_PGUP);
  319. }
  320. }
  321. return true;
  322. }
  323. bool dip_switch_update_user(uint8_t index, bool active) {
  324. switch (index) {
  325. case 0:
  326. if (active) {
  327. layer_on(_ADJUST);
  328. } else {
  329. layer_off(_ADJUST);
  330. }
  331. break;
  332. case 1:
  333. if (active) {
  334. muse_mode = true;
  335. } else {
  336. muse_mode = false;
  337. }
  338. }
  339. return true;
  340. }
  341. layer_state_t layer_state_set_user(layer_state_t state) {
  342. // if(rgblight_get_mode() == 1) {
  343. switch (get_highest_layer(state)) {
  344. case _QWERTY:
  345. if(bnumlock) {
  346. tap_code(KC_NUM_LOCK);
  347. }
  348. break;
  349. case _LOWER:
  350. if(!bnumlock) {
  351. tap_code(KC_NUM_LOCK);
  352. }
  353. break;
  354. case _ADJUST:
  355. if(bnumlock) {
  356. tap_code(KC_NUM_LOCK);
  357. }
  358. break;
  359. case _RAISE:
  360. if(bnumlock) {
  361. tap_code(KC_NUM_LOCK);
  362. }
  363. break;
  364. case _FNL1:
  365. if(bnumlock) {
  366. tap_code(KC_NUM_LOCK);
  367. }
  368. break;
  369. case _GAMEMODE:
  370. break;
  371. default: // for any other layers, or the default layer
  372. if(bnumlock) {
  373. tap_code(KC_NUM_LOCK);
  374. }
  375. break;
  376. }
  377. // }
  378. return state;
  379. }
  380. void matrix_scan_user(void) {
  381. #ifdef AUDIO_ENABLE
  382. if (muse_mode) {
  383. if (muse_counter == 0) {
  384. uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
  385. if (muse_note != last_muse_note) {
  386. stop_note(compute_freq_for_midi_note(last_muse_note));
  387. play_note(compute_freq_for_midi_note(muse_note), 0xF);
  388. last_muse_note = muse_note;
  389. }
  390. }
  391. muse_counter = (muse_counter + 1) % muse_tempo;
  392. } else {
  393. if (muse_counter) {
  394. stop_all_notes();
  395. muse_counter = 0;
  396. }
  397. }
  398. #endif
  399. }
  400. bool music_mask_user(uint16_t keycode) {
  401. switch (keycode) {
  402. case RAISE:
  403. case LOWER:
  404. return false;
  405. default:
  406. return true;
  407. }
  408. }