keymap.c 10 KB

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  1. /* Copyright 2021 Andrew Liaw
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. enum preonic_layers {
  18. _BASE,
  19. _LOWER,
  20. _RAISE,
  21. _ADJUST,
  22. };
  23. enum preonic_keycodes {
  24. L_RESET = SAFE_RANGE,
  25. };
  26. #ifdef AUDIO_ENABLE
  27. float planck_sound[][2] = SONG(PLANCK_SOUND);
  28. #endif
  29. #define LOWER MO(_LOWER)
  30. #define RAISE MO(_RAISE)
  31. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  32. /* Base
  33. * ,-----------------------------------------------------------------------------------.
  34. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  35. * |------+------+------+------+------+------+------+------+------+------+------+------|
  36. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  37. * |------+------+------+------+------+-------------+------+------+------+------+------|
  38. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  39. * |------+------+------+------+------+------|------+------+------+------+------+------|
  40. * | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
  41. * |------+------+------+------+------+------+------+------+------+------+------+------|
  42. * |Leader| Ctrl | Alt | GUI | Lower| Enter| Space| Raise| GUI | Alt | Ctrl | Del |
  43. * `-----------------------------------------------------------------------------------'
  44. */
  45. [_BASE] = LAYOUT_preonic_grid(
  46. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
  47. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  48. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  49. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  50. QK_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_ENT, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KC_DEL
  51. ),
  52. /* Lower
  53. * ,-----------------------------------------------------------------------------------.
  54. * | | | | | | | | | | | | |
  55. * |------+------+------+------+------+-------------+------+------+------+------+------|
  56. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
  57. * |------+------+------+------+------+-------------+------+------+------+------+------|
  58. * | Caps | | | | | | Left | Down | Up | Right| | \ |
  59. * |------+------+------+------+------+------|------+------+------+------+------+------|
  60. * | | | | | | | | Home | End | Pg Up| Pg Dn| |
  61. * |------+------+------+------+------+------+------+------+------+------+------+------|
  62. * | | | | | | | | | | | | |
  63. * `-----------------------------------------------------------------------------------'
  64. */
  65. [_LOWER] = LAYOUT_preonic_grid(
  66. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  67. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
  68. KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, KC_BSLS,
  69. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, KC_PGUP, KC_PGDN, _______,
  70. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  71. ),
  72. /* Raise
  73. * ,-----------------------------------------------------------------------------------.
  74. * | | | | | | | | | | | | |
  75. * |------+------+------+------+------+------+------+------+------+------+------+------|
  76. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
  77. * |------+------+------+------+------+-------------+------+------+------+------+------|
  78. * | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | | |
  79. * |------+------+------+------+------+------|------+------+------+------+------+------|
  80. * | | F7 | F8 | F9 | F10 | F11 | F12 | _ | + | { | } | |
  81. * |------+------+------+------+------+------+------+------+------+------+------+------|
  82. * | | | | | | | | Next | Vol- | Vol+ | Play |
  83. * `-----------------------------------------------------------------------------------'
  84. */
  85. [_RAISE] = LAYOUT_preonic_grid(
  86. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  87. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
  88. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_PIPE,
  89. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
  90. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  91. ),
  92. /* Adjust (Lower + Raise)
  93. * ,-----------------------------------------------------------------------------------.
  94. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  95. * |------+------+------+------+------+------+------+------+------+------+------+------|
  96. * | | Reset| Debug| Clear| RGB | HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| |
  97. * |------+------+------+------+------+------+------+------+------+------+------+------|
  98. * | | | |Aud on|Audoff| Swap | Norm | | | | | |
  99. * |------+------+------+------+------+------+------+------+------+------+------+------|
  100. * | | | |Mus on|Musoff| NKRO | 6KRO | | | | | |
  101. * |------+------+------+------+------+------+------+------+------+------+------+------|
  102. * | | | | | | | | | | | | |
  103. * `-----------------------------------------------------------------------------------'
  104. */
  105. [_ADJUST] = LAYOUT_preonic_grid(
  106. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  107. _______, L_RESET, DB_TOGG, EE_CLR, RGB_TOG, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______,
  108. _______, XXXXXXX, XXXXXXX, AU_ON, AU_OFF, AG_SWAP, AG_NORM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
  109. _______, XXXXXXX, XXXXXXX, MU_ON, MU_OFF, NK_ON, NK_OFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
  110. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  111. )
  112. };
  113. const rgblight_segment_t PROGMEM base_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 9, 0, 0, 0});
  114. const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_RED});
  115. const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_GREEN});
  116. const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_BLUE});
  117. const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({4, 5, HSV_WHITE});
  118. // Later layers take precedence.
  119. const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
  120. base_layer,
  121. lower_layer,
  122. raise_layer,
  123. adjust_layer,
  124. capslock_layer
  125. );
  126. bool audio_disable = false;
  127. void keyboard_pre_init_user(void) {
  128. // If the audio is off during hardware init,
  129. // it causes problem when the audio is turn on later.
  130. // The workaround is to always set the audio on during hardware init,
  131. // then toggle audio back to the setting.
  132. #ifdef AUDIO_ENABLE
  133. if (!is_audio_on()) {
  134. audio_disable = true;
  135. audio_on();
  136. }
  137. #endif
  138. }
  139. void matrix_init_user(void) {
  140. // To fix a audio related problem. See comments in keyboard_pre_init_user().
  141. #ifdef AUDIO_ENABLE
  142. if (audio_disable) {
  143. audio_off();
  144. }
  145. #endif
  146. }
  147. void keyboard_post_init_user(void) {
  148. rgblight_layers = rgb_layers;
  149. rgblight_set_layer_state(0, true);
  150. }
  151. bool leader_found;
  152. LEADER_EXTERNS();
  153. void matrix_scan_user(void) {
  154. LEADER_DICTIONARY() {
  155. leading = false;
  156. leader_found = false;
  157. SEQ_ONE_KEY(L_RESET) {
  158. leader_found = true;
  159. reset_keyboard();
  160. }
  161. else
  162. SEQ_ONE_KEY(KC_DEL) {
  163. leader_found = true;
  164. layer_clear();
  165. }
  166. else
  167. SEQ_ONE_KEY(LOWER) {
  168. leader_found = true;
  169. layer_on(_LOWER);
  170. }
  171. else
  172. SEQ_ONE_KEY(RAISE) {
  173. leader_found = true;
  174. layer_on(_RAISE);
  175. }
  176. leader_end();
  177. }
  178. }
  179. void leader_end(void) {
  180. // Plays sound on if leader sequence found.
  181. if (leader_found) {
  182. #ifdef AUDIO_ENABLE
  183. PLAY_SONG(planck_sound);
  184. #endif
  185. }
  186. }
  187. bool led_update_user(led_t led_state) {
  188. // Turn on RBG for capslock.
  189. rgblight_set_layer_state(4, led_state.caps_lock);
  190. return true;
  191. }
  192. layer_state_t layer_state_set_user(layer_state_t state) {
  193. // Set RBG layer according to active keymap layer.
  194. rgblight_set_layer_state(1, layer_state_cmp(state, 1));
  195. rgblight_set_layer_state(2, layer_state_cmp(state, 2));
  196. rgblight_set_layer_state(3, layer_state_cmp(state, 1) && layer_state_cmp(state, 2));
  197. return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
  198. }
  199. bool music_mask_user(uint16_t keycode) {
  200. switch (keycode) {
  201. case RAISE:
  202. case LOWER:
  203. return false;
  204. default:
  205. return true;
  206. }
  207. }