keymap.c 13 KB

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  1. #include QMK_KEYBOARD_H
  2. enum layer_names {
  3. _QWERTY,
  4. _LOWER,
  5. _RAISE,
  6. _NUMPAD,
  7. _ADJUST
  8. };
  9. enum custom_keycodes {
  10. NUMPAD = SAFE_RANGE,
  11. SLIGHTLY,
  12. SMILE,
  13. JOY,
  14. RELAXED,
  15. HEART,
  16. SAD,
  17. CRY,
  18. NETRURAL,
  19. SCREAM,
  20. THUMBSUP
  21. };
  22. enum td_extra_keys {
  23. U,
  24. O,
  25. NEXTPREV,
  26. SLASH
  27. };
  28. typedef struct {
  29. bool is_press_action;
  30. int state;
  31. } tap;
  32. enum {
  33. SINGLE_TAP = 1,
  34. SINGLE_HOLD = 2,
  35. DOUBLE_TAP = 3,
  36. DOUBLE_HOLD = 4,
  37. DOUBLE_SINGLE_TAP = 5, //send two single taps
  38. TRIPLE_TAP = 6,
  39. TRIPLE_HOLD = 7
  40. };
  41. #define LOWER MO(_LOWER)
  42. #define RAISE MO(_RAISE)
  43. int cur_dance (qk_tap_dance_state_t *state);
  44. void u_finished (qk_tap_dance_state_t *state, void *user_data);
  45. void o_finished (qk_tap_dance_state_t *state, void *user_data);
  46. uint8_t rgb_mode = RGBLIGHT_MODE_BREATHING + 1;
  47. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  48. /* Qwerty
  49. * ,-----------------------------------------. ,-----------------------------------------.
  50. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
  51. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  52. * | Esc | A | S | D | F | G | | H | J | K | L | ; | ' |
  53. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  54. * | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
  55. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  56. * | Ctrl | ALT |Numpad| GUI |Lower | Space| | Bksp |Raise | Left | Down | Up |Right |
  57. * `-----------------------------------------' `-----------------------------------------'
  58. */
  59. [_QWERTY] = LAYOUT_ortho_4x12(
  60. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINUS,
  61. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  62. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, TD(SLASH), KC_ENT,
  63. KC_LCTL, KC_LALT, MO(_NUMPAD), KC_LGUI, LOWER, KC_SPC, KC_BSPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  64. ),
  65. /* Lower
  66. * ,-----------------------------------------. ,-----------------------------------------.
  67. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | = |
  68. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  69. * | :) | :D | :'D | :$ | <3 | | | Home | Pgup | | { | } | | |
  70. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  71. * | :( | :'( | :| | :O | +1 | | | End |Pgdown| | [ | ] |PrntSc|
  72. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  73. * | | | | | |Insert| | Del | | Next | Vol- | Vol+ | Play |
  74. * `-----------------------------------------' `-----------------------------------------'
  75. */
  76. [_LOWER] = LAYOUT_ortho_4x12(
  77. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL,
  78. SLIGHTLY, SMILE, JOY, RELAXED, HEART, _______, KC_HOME, KC_PGUP, _______, KC_LCBR, KC_RCBR, KC_PIPE,
  79. SAD, CRY, NETRURAL, SCREAM, THUMBSUP, _______, KC_END, KC_PGDN, _______, KC_LBRC, KC_RBRC, KC_PSCR,
  80. _______, _______, _______, _______, _______, KC_INSERT, KC_DEL, _______, TD(NEXTPREV), KC_VOLD, KC_VOLU, KC_MPLY
  81. ),
  82. /* Raise
  83. * ,-----------------------------------------. ,-----------------------------------------.
  84. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  85. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  86. * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
  87. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  88. * | | | | | | | | | | | | | |
  89. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  90. * | | | | | | | | | | | | | |
  91. * `-----------------------------------------' `-----------------------------------------'
  92. */
  93. [_RAISE] = LAYOUT_ortho_4x12(
  94. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
  95. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  96. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  97. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  98. ),
  99. /* Adjust (Lower + Raise)
  100. * ,-----------------------------------------. ,-----------------------------------------.
  101. * | Reset|EEPRST| | EE | | | | | UE | IE | OE | | |
  102. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  103. * | | AE | | | | | | | | | | | |
  104. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  105. * | | | | | | | | | | | | | |
  106. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  107. * | | | | | | | | | | | | | |
  108. * `-----------------------------------------' `-----------------------------------------'
  109. */
  110. [_ADJUST] = LAYOUT_ortho_4x12(
  111. QK_BOOT, EE_CLR, _______, RALT(KC_SCLN), _______, _______, _______, TD(U), RALT(KC_Z), TD(O), _______, _______,
  112. _______, RALT(KC_QUOT), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  113. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  114. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  115. ),
  116. /* Numpad
  117. * ,-----------------------------------------. ,-----------------------------------------.
  118. * | | | | | | | | 7 | 8 | 9 | | | |
  119. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  120. * | | | | | | | | 4 | 5 | 6 | | | |
  121. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  122. * | VAI | SAI | HUI | | | | | 3 | 2 | 1 | | | |
  123. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  124. * | | | | |RGBMOD|RGBTGL| | Calc | 0 | + | | | |
  125. * `-----------------------------------------' `-----------------------------------------'
  126. */
  127. [_NUMPAD] = LAYOUT_ortho_4x12(
  128. _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, _______, _______, _______,
  129. _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______, _______,
  130. RGB_VAI, RGB_SAI, RGB_HUI, _______, _______, _______, KC_1, KC_2, KC_3, _______, _______, _______,
  131. _______, _______, _______, _______, RGB_MOD, RGB_TOG, KC_CALC, KC_0, KC_PPLS, _______, _______, _______
  132. )};
  133. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  134. switch(keycode) {
  135. case RGB_VAI:
  136. if(record->event.pressed) {
  137. rgblight_increase_val_noeeprom();
  138. }
  139. break;
  140. case RGB_VAD:
  141. if(record->event.pressed) {
  142. rgblight_decrease_val_noeeprom();
  143. }
  144. break;
  145. case RGB_SAI:
  146. if(record->event.pressed) {
  147. rgblight_increase_sat_noeeprom();
  148. }
  149. break;
  150. case RGB_SAD:
  151. if(record->event.pressed) {
  152. rgblight_decrease_sat_noeeprom();
  153. }
  154. break;
  155. case RGB_HUI:
  156. if(record->event.pressed) {
  157. rgblight_increase_hue_noeeprom();
  158. }
  159. break;
  160. case RGB_HUD:
  161. if(record->event.pressed) {
  162. rgblight_decrease_hue_noeeprom();
  163. }
  164. break;
  165. case RGB_TOG:
  166. if(record->event.pressed) {
  167. rgblight_toggle_noeeprom();
  168. }
  169. break;
  170. case RGB_MOD:
  171. if(record->event.pressed) {
  172. rgblight_step_noeeprom();
  173. rgb_mode = rgblight_get_mode();
  174. }
  175. break;
  176. case RGB_RMOD:
  177. if(record->event.pressed) {
  178. rgblight_step_reverse_noeeprom();
  179. rgb_mode = rgblight_get_mode();
  180. }
  181. break;
  182. case SLIGHTLY:
  183. if(record->event.pressed) {
  184. SEND_STRING(":slightly_smiling_face:");
  185. }
  186. break;
  187. case SMILE:
  188. if(record->event.pressed) {
  189. SEND_STRING(":smile:");
  190. }
  191. break;
  192. case JOY:
  193. if(record->event.pressed) {
  194. SEND_STRING(":joy:");
  195. }
  196. break;
  197. case RELAXED:
  198. if(record->event.pressed) {
  199. SEND_STRING(":relaxed:");
  200. }
  201. break;
  202. case HEART:
  203. if(record->event.pressed) {
  204. SEND_STRING(":heart:");
  205. }
  206. break;
  207. case SAD:
  208. if(record->event.pressed) {
  209. SEND_STRING(":white_frowning_face:");
  210. }
  211. break;
  212. case CRY:
  213. if(record->event.pressed) {
  214. SEND_STRING(":cry:");
  215. }
  216. break;
  217. case NETRURAL:
  218. if(record->event.pressed) {
  219. SEND_STRING(":neutral_face:");
  220. }
  221. break;
  222. case SCREAM:
  223. if(record->event.pressed) {
  224. SEND_STRING(":scream:");
  225. }
  226. break;
  227. case THUMBSUP:
  228. if(record->event.pressed) {
  229. SEND_STRING(":+1:");
  230. }
  231. break;
  232. default:
  233. return true;
  234. }
  235. return false;
  236. }
  237. layer_state_t layer_state_set_user(layer_state_t state) {
  238. state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
  239. writePin(B0, !(state & (1UL << (_NUMPAD))));
  240. switch(get_highest_layer(state)) {
  241. case _RAISE:
  242. rgblight_setrgb_at(255, 255, 255, RGBLED_NUM / 2);
  243. rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
  244. break;
  245. case _LOWER:
  246. rgblight_setrgb_at(255, 255, 255, RGBLED_NUM / 2 - 1);
  247. rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
  248. break;
  249. case _NUMPAD:
  250. rgblight_setrgb_at(0,255,0, 0);
  251. rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
  252. break;
  253. default:
  254. rgb_mode = RGBLIGHT_MODE_BREATHING + 1;
  255. rgblight_mode_noeeprom(rgb_mode);
  256. break;
  257. }
  258. return state;
  259. }
  260. void led_set_user(uint8_t usb_led) {
  261. rgblight_sethsv_noeeprom(0, 255, 255);
  262. rgblight_mode_noeeprom(rgb_mode);
  263. }
  264. int cur_dance (qk_tap_dance_state_t *state) {
  265. if (state->count == 1) {
  266. if (state->interrupted || !state->pressed) return SINGLE_TAP;
  267. //key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'.
  268. else return SINGLE_HOLD;
  269. }
  270. else if (state->count == 2) {
  271. /*
  272. * DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
  273. * action when hitting 'pp'. Suggested use case for this return value is when you want to send two
  274. * keystrokes of the key, and not the 'double tap' action/macro.
  275. */
  276. if (state->interrupted) return DOUBLE_SINGLE_TAP;
  277. else if (state->pressed) return DOUBLE_HOLD;
  278. else return DOUBLE_TAP;
  279. }
  280. //Assumes no one is trying to type the same letter three times (at least not quickly).
  281. //If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add
  282. //an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP'
  283. if (state->count == 3) {
  284. if (state->interrupted || !state->pressed) return TRIPLE_TAP;
  285. else return TRIPLE_HOLD;
  286. }
  287. else return 8; //magic number. At some point this method will expand to work for more presses
  288. }
  289. static tap utap_state = {
  290. .is_press_action = true,
  291. .state = 0
  292. };
  293. static tap otap_state = {
  294. .is_press_action = true,
  295. .state = 0
  296. };
  297. void u_finished (qk_tap_dance_state_t *state, void *user_data) {
  298. utap_state.state = cur_dance(state);
  299. switch(utap_state.state) {
  300. case SINGLE_TAP: SEND_STRING(SS_RALT("]")); break;
  301. case DOUBLE_TAP: SEND_STRING(SS_RALT("-")); break;
  302. case TRIPLE_TAP: SEND_STRING(SS_RALT("\\")); break;
  303. }
  304. }
  305. void o_finished (qk_tap_dance_state_t *state, void *user_data) {
  306. otap_state.state = cur_dance(state);
  307. switch(otap_state.state) {
  308. case SINGLE_TAP: SEND_STRING(SS_RALT("=")); break;
  309. case DOUBLE_TAP: SEND_STRING(SS_RALT("0")); break;
  310. case TRIPLE_TAP: SEND_STRING(SS_RALT("[")); break;
  311. }
  312. }
  313. qk_tap_dance_action_t tap_dance_actions[] = {
  314. [U] = ACTION_TAP_DANCE_FN(u_finished),
  315. [O] = ACTION_TAP_DANCE_FN(o_finished),
  316. [NEXTPREV] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_MPRV),
  317. [SLASH] = ACTION_TAP_DANCE_DOUBLE(KC_SLASH, KC_BSLS)
  318. };