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- #pragma once
- #include "config_common.h"
- /* key matrix size */
- #define MATRIX_ROWS 5
- #define MATRIX_COLS 15
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
- #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4 }
- /* COL2ROW, ROW2COL*/
- #define DIODE_DIRECTION COL2ROW
- #define LED_CAPS_LOCK_PIN B2
- #define LED_PIN_ON_STATE 0
- #define BACKLIGHT_PIN B6
- #define BACKLIGHT_LEVELS 5
- #define RGB_DI_PIN E2
- #ifdef RGB_DI_PIN
- # define RGBLIGHT_EFFECT_BREATHING
- # define RGBLIGHT_EFFECT_RAINBOW_MOOD
- # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- # define RGBLIGHT_EFFECT_SNAKE
- # define RGBLIGHT_EFFECT_KNIGHT
- # define RGBLIGHT_EFFECT_CHRISTMAS
- # define RGBLIGHT_EFFECT_STATIC_GRADIENT
- # define RGBLIGHT_EFFECT_RGB_TEST
- # define RGBLIGHT_EFFECT_ALTERNATING
- # define RGBLIGHT_EFFECT_TWINKLE
- # define RGBLED_NUM 16
- # define RGBLIGHT_HUE_STEP 8
- # define RGBLIGHT_SAT_STEP 8
- # define RGBLIGHT_VAL_STEP 8
- # define RGBLIGHT_SLEEP
- #endif
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 5
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
- /* VIA related config */
- #define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
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