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- #pragma once
- #include "config_common.h"
- #define MATRIX_ROWS 5
- #define MATRIX_COLS 15
- #define MATRIX_ROW_PINS {F0, F1, F4, E6, C6 }
- #define MATRIX_COL_PINS {F7, F6, F5, C7, B0, B1, B2, B3, B4, D7, D6, D4, D5, D3, D2}
- #define DIODE_DIRECTION COL2ROW
- #ifdef RGB_MATRIX_ENABLE
- #define RGB_MATRIX_LED_PROCESS_LIMIT 4
- #define RGB_MATRIX_LED_FLUSH_LIMIT 26
- #define DEBOUNCE 3
- #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- #define RGB_MATRIX_KEYPRESSES
- #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
- // RGB Matrix Animation modes. Explicitly enabled
- // For full list of effects, see:
- // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
- # define ENABLE_RGB_MATRIX_ALPHAS_MODS
- // #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_BREATHING
- // #define ENABLE_RGB_MATRIX_BAND_SAT
- # define ENABLE_RGB_MATRIX_BAND_VAL
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- # define ENABLE_RGB_MATRIX_CYCLE_ALL
- # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- # define ENABLE_RGB_MATRIX_DUAL_BEACON
- # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- // #define ENABLE_RGB_MATRIX_RAINDROPS
- // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- # define ENABLE_RGB_MATRIX_HUE_BREATHING
- # define ENABLE_RGB_MATRIX_HUE_PENDULUM
- # define ENABLE_RGB_MATRIX_HUE_WAVE
- # define ENABLE_RGB_MATRIX_PIXEL_RAIN
- # define ENABLE_RGB_MATRIX_PIXEL_FLOW
- # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
- // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
- # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- // #define ENABLE_RGB_MATRIX_SPLASH
- // #define ENABLE_RGB_MATRIX_MULTISPLASH
- // #define ENABLE_RGB_MATRIX_SOLID_SPLASH
- // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
- # define DRIVER_ADDR_1 0b1110100
- # define DRIVER_ADDR_2 0b1110111
- # define DRIVER_COUNT 2
- # define DRIVER_1_LED_TOTAL 35
- # define DRIVER_2_LED_TOTAL 32
- # define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
- #endif
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