config.h 3.8 KB

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  1. /* Copyright 2021 DZTECH <moyi4681@live.cn>
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "config_common.h"
  18. /* key matrix size */
  19. #define MATRIX_ROWS 5
  20. #define MATRIX_COLS 15
  21. #define MATRIX_ROW_PINS { B1, F1, B2, B3, C6 }
  22. #define MATRIX_COL_PINS { F7, F6, F5, F4, B0, B7, D0, D1, D2, D3, D5, D4, D6, D7, B4}
  23. /* COL2ROW, ROW2COL*/
  24. #define DIODE_DIRECTION COL2ROW
  25. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  26. #define DEBOUNCE 5
  27. #define USB_SUSPEND_WAKEUP_DELAY 5000
  28. #define RGB_DI_PIN C7
  29. #define RGB_MATRIX_LED_COUNT 68
  30. #ifdef RGB_MATRIX_ENABLE
  31. # define RGB_MATRIX_KEYPRESSES // reacts to keypresses
  32. # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
  33. # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
  34. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
  35. # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
  36. # define RGB_MATRIX_HUE_STEP 8
  37. # define RGB_MATRIX_SAT_STEP 8
  38. # define RGB_MATRIX_VAL_STEP 8
  39. # define RGB_MATRIX_SPD_STEP 10
  40. // RGB Matrix Animation modes. Explicitly enabled
  41. // For full list of effects, see:
  42. // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
  43. # define ENABLE_RGB_MATRIX_ALPHAS_MODS
  44. // #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  45. # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  46. # define ENABLE_RGB_MATRIX_BREATHING
  47. // #define ENABLE_RGB_MATRIX_BAND_SAT
  48. # define ENABLE_RGB_MATRIX_BAND_VAL
  49. // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  50. # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  51. // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  52. # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  53. # define ENABLE_RGB_MATRIX_CYCLE_ALL
  54. # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  55. # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  56. # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  57. # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  58. # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  59. # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  60. # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  61. # define ENABLE_RGB_MATRIX_DUAL_BEACON
  62. # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  63. # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  64. # define ENABLE_RGB_MATRIX_RAINDROPS
  65. # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  66. # define ENABLE_RGB_MATRIX_HUE_BREATHING
  67. # define ENABLE_RGB_MATRIX_HUE_PENDULUM
  68. # define ENABLE_RGB_MATRIX_HUE_WAVE
  69. // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
  70. # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  71. // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  72. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
  73. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  74. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  75. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  76. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  77. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  78. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  79. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  80. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  81. // #define ENABLE_RGB_MATRIX_SPLASH
  82. // #define ENABLE_RGB_MATRIX_MULTISPLASH
  83. // #define ENABLE_RGB_MATRIX_SOLID_SPLASH
  84. // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
  85. #endif
  86. #define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2