config.h 1.4 KB

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  1. // Copyright 2017-2021 QMK
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #pragma once
  4. #include "config_common.h"
  5. /* key matrix size */
  6. #define MATRIX_ROWS 6
  7. #define MATRIX_COLS 16
  8. /* key matrix pins */
  9. #define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, B7 }
  10. #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, F5, D4, B1, B0, B5, B4, D7, D6, B3, F4, F6 }
  11. /* COL2ROW or ROW2COL */
  12. #define DIODE_DIRECTION COL2ROW
  13. #define LED_CAPS_LOCK_PIN B2
  14. #define LED_PIN_ON_STATE 0
  15. /* number of backlight levels */
  16. #define BACKLIGHT_PIN B6
  17. #ifdef BACKLIGHT_PIN
  18. #define BACKLIGHT_LEVELS 5
  19. #endif
  20. /* Set 0 if debouncing isn't needed */
  21. #define DEBOUNCE 5
  22. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  23. #define LOCKING_SUPPORT_ENABLE
  24. /* Locking resynchronize hack */
  25. #define LOCKING_RESYNC_ENABLE
  26. #define RGB_DI_PIN E2
  27. #ifdef RGB_DI_PIN
  28. #define RGBLIGHT_EFFECT_BREATHING
  29. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  30. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  31. #define RGBLIGHT_EFFECT_SNAKE
  32. #define RGBLIGHT_EFFECT_KNIGHT
  33. #define RGBLIGHT_EFFECT_CHRISTMAS
  34. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  35. #define RGBLIGHT_EFFECT_RGB_TEST
  36. #define RGBLIGHT_EFFECT_ALTERNATING
  37. #define RGBLIGHT_EFFECT_TWINKLE
  38. #define RGBLED_NUM 16
  39. #define RGBLIGHT_HUE_STEP 8
  40. #define RGBLIGHT_SAT_STEP 8
  41. #define RGBLIGHT_VAL_STEP 8
  42. /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  43. #define RGBLIGHT_SLEEP
  44. #endif