config.h 2.5 KB

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  1. /*
  2. Copyright 2017 MechMerlin
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* key matrix size */
  17. #define MATRIX_ROWS 6
  18. #define MATRIX_COLS 15
  19. /*
  20. * Keyboard Matrix Assignments
  21. *
  22. * Change this to how you wired your keyboard
  23. * COLS: AVR pins used for columns, left to right
  24. * ROWS: AVR pins used for rows, top to bottom
  25. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  26. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  27. *
  28. */
  29. #define MATRIX_ROW_PINS { E6, B7, D4, F0, D6, D7 }
  30. #define MATRIX_COL_PINS { D1, D0, F7, F6, F5, D5, D3, D2, C7, C6, B5, F4, F1, B4, B0 }
  31. /* COL2ROW, ROW2COL*/
  32. #define DIODE_DIRECTION COL2ROW
  33. #define LED_NUM_LOCK_PIN B1
  34. #define LED_CAPS_LOCK_PIN B3
  35. #define LED_SCROLL_LOCK_PIN B2
  36. #define BACKLIGHT_PIN B6
  37. #ifdef BACKLIGHT_PIN
  38. #define BACKLIGHT_BREATHING
  39. #define BACKLIGHT_LEVELS 3
  40. #endif
  41. #define RGB_DI_PIN E2
  42. #ifdef RGB_DI_PIN
  43. #define RGBLIGHT_EFFECT_BREATHING
  44. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  45. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  46. #define RGBLIGHT_EFFECT_SNAKE
  47. #define RGBLIGHT_EFFECT_KNIGHT
  48. #define RGBLIGHT_EFFECT_CHRISTMAS
  49. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  50. #define RGBLIGHT_EFFECT_RGB_TEST
  51. #define RGBLIGHT_EFFECT_ALTERNATING
  52. #define RGBLIGHT_EFFECT_TWINKLE
  53. #define RGBLED_NUM 20
  54. #define RGBLIGHT_HUE_STEP 8
  55. #define RGBLIGHT_SAT_STEP 8
  56. #define RGBLIGHT_VAL_STEP 8
  57. #define RGBLIGHT_SLEEP
  58. #endif
  59. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  60. #define DEBOUNCE 5
  61. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  62. //#define MATRIX_HAS_GHOST
  63. /* number of backlight levels */
  64. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  65. #define LOCKING_SUPPORT_ENABLE
  66. /* Locking resynchronize hack */
  67. #define LOCKING_RESYNC_ENABLE
  68. /* disable action features */
  69. //#define NO_ACTION_LAYER
  70. //#define NO_ACTION_TAPPING
  71. //#define NO_ACTION_ONESHOT