keymap.c 30 KB

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  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. enum bfo9000_layers {
  4. _COLEMAK, // Colemak (default layer)
  5. _QWERTY, // Qwerty
  6. _GAMING, // Gaming/vanilla toggle layer (limited dual-role keys and layer access)
  7. _NUMBERS, // Numbers & Symbols
  8. _NUMBERS2, // Numbers & Symbols 2 (identical as _NUMBERS; basically used for tri-layer access to _ADJUST)
  9. _FUNCTION, // Function
  10. _FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows)
  11. _NUMPAD, // Numpad
  12. _ADJUST, // Adjust layer (accessed via tri-layer feature)
  13. _ADJUST2 // Second Adjust layer (accessed outside of tri-layer feature)
  14. };
  15. enum bfo9000_keycodes {
  16. COLEMAK = SAFE_RANGE,
  17. QWERTY,
  18. GAMING
  19. };
  20. //Tap Dance Declarations
  21. enum {
  22. ADJ = 0,
  23. LBCB,
  24. RBCB,
  25. EQPL,
  26. PLEQ,
  27. MNUN,
  28. SLAS,
  29. GVTL,
  30. PPEQ,
  31. PMUN,
  32. PSPA
  33. };
  34. void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) {
  35. if (state->count == 2) {
  36. layer_on(_ADJUST2);
  37. set_oneshot_layer(_ADJUST2, ONESHOT_START);
  38. }
  39. }
  40. void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
  41. if (state->count == 2) {
  42. layer_off(_ADJUST2);
  43. clear_oneshot_layer_state(ONESHOT_PRESSED);
  44. }
  45. }
  46. qk_tap_dance_action_t tap_dance_actions[] = {
  47. [ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
  48. [LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap
  49. [RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap
  50. [EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS), // Plus sign on a single-tap, equal sign on a double-tap
  51. [PLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQL), // Equal sign on a single-tap, plus sign on a double-tap
  52. [MNUN] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_UNDS), // Minus sign on a single-tap, underscore on a double-tap
  53. [SLAS] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ASTR), // Slash in a single-tap, asterisk in a double-tap
  54. [GVTL] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD), // Grave on a single-tap, tilde on a double-tap
  55. [PPEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PPLS, KC_EQL), // Numpad plus sign on a single-tap, equal sign on a double-tap
  56. [PMUN] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_UNDS), // Numpad minus sign on a single-tap, underscore on a double-tap
  57. [PSPA] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST) // Numpad slash on a single-tap, numpad asterisk on a double-tap
  58. };
  59. //Aliases for longer keycodes
  60. #define NUMPAD TG(_NUMPAD)
  61. #define ADJUST MO(_ADJUST2)
  62. #define SPCFN LT(_FUNCTION, KC_SPC)
  63. #define BSPCFN LT(_FUNCTION2, KC_BSPC)
  64. #define ENTNS LT(_NUMBERS, KC_ENT)
  65. #define DELNS LT(_NUMBERS2, KC_DEL)
  66. #define CTLESC CTL_T(KC_ESC)
  67. #define ALTAPP ALT_T(KC_APP)
  68. #define CTL_A LCTL(KC_A)
  69. #define CTL_C LCTL(KC_C)
  70. #define CTL_V LCTL(KC_V)
  71. #define CTL_X LCTL(KC_X)
  72. #define CTL_Z LCTL(KC_Z)
  73. #define CTL_Y LCTL(KC_Y)
  74. #define CA_TAB LCA(KC_TAB)
  75. #define HYPER ALL_T(KC_NO)
  76. #define TD_ADJ TD(ADJ)
  77. #define TD_LBCB TD(LBCB)
  78. #define TD_RBCB TD(RBCB)
  79. #define TD_EQPL TD(EQPL)
  80. #define TD_PLEQ TD(PLEQ)
  81. #define TD_MNUN TD(MNUN)
  82. #define TD_SLAS TD(SLAS)
  83. #define TD_GVTL TD(GVTL)
  84. #define TD_PPEQ TD(PPEQ)
  85. #define TD_PMUN TD(PMUN)
  86. #define TD_PSPA TD(PSPA)
  87. #define NKROTG MAGIC_TOGGLE_NKRO
  88. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  89. /*
  90. Colemak
  91. (Default layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
  92. ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
  93. | ESC | F1 | F2 | F3 | F4 | F5 | | | | | Adjust | | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
  94. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  95. | = | 1 | 2 | 3 | 4 | 5 | | | | | Numpad | | | 6 | 7 | 8 | 9 | 0 | - |
  96. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  97. | Tab | Q | W | F | P | G | | | Home | | Pause | | | J | L | U | Y | ; | \ |
  98. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  99. | Esc/Ctl| A | R | S | T | D | | | PgUp | | ScrLck | | | H | N | E | I | O | ' |
  100. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  101. | SCShift| Z | X | C | V | B | Esc/Ctl| App/Alt| PgDn | | PrtScr | RAlt | RCtl | K | M | , | . | / | SCShift|
  102. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  103. | Ins | ` | [ | ] | App/Alt| Spc/Fn | Ent/NS | Bspc | End | | | Enter | Del/NS2| Bsp/Fn2| RGUI | Left | Down | Up | Right |
  104. `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------'
  105. */
  106. [_COLEMAK] = LAYOUT( \
  107. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
  108. KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  109. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
  110. CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_PGUP, KC_SCRL, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  111. SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC,
  112. KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  113. ),
  114. /*
  115. QWERTY
  116. (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
  117. ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
  118. | ESC | F1 | F2 | F3 | F4 | F5 | | | | | Adjust | | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
  119. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  120. | = | 1 | 2 | 3 | 4 | 5 | | | | | Numpad | | | 6 | 7 | 8 | 9 | 0 | - |
  121. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  122. | Tab | Q | W | E | R | T | | | Home | | Pause | | | Y | U | I | O | P | \ |
  123. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  124. | Esc/Ctl| A | S | D | F | G | | | PgUp | | ScrLck | | | H | J | K | L | ; | ' |
  125. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  126. | SCShift| Z | X | C | V | B | Esc/Ctl| App/Alt| PgDn | | PrtScr | RAlt | RCtl | N | M | , | . | / | SCShift|
  127. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  128. | Ins | ` | [ | ] | App/Alt| Spc/Fn | Ent/NS | Bspc | End | | | Enter | Del/NS2| Bsp/Fn2| RGUI | Left | Down | Up | Right |
  129. `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------'
  130. */
  131. [_QWERTY] = LAYOUT( \
  132. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
  133. KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  134. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
  135. CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SCRL, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  136. SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC,
  137. KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  138. ),
  139. /*
  140. Numbers/Symbols layer
  141. (Multiple characters: single-tap for first, double-tap for second)
  142. ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
  143. | | | | | | | | | | | | | | | | | | | |
  144. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  145. | F12 | F1 | F2 | F3 | F4 | F5 | | | | | | | | F6 | F7 | F8 | F9 | F10 | F12 |
  146. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  147. | | 6 | 7 | 8 | 9 | 0 | | | | | | | | ^ | & | * | ( | ) | |
  148. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  149. | | 1 | 2 | 3 | 4 | 5 | | | | | | | | ! | @ | # | $ | % | |
  150. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  151. | | | . | / * | - _ | + = | | | | | | | | ` ~ | [ { | ] } | | | |
  152. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  153. | ( | ) | [ { | ] } | | | | | | | | | | | | | | | |
  154. `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------'
  155. */
  156. [_NUMBERS] = LAYOUT( \
  157. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  158. KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
  159. _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
  160. _______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, _______, _______, _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
  161. _______, _______, KC_DOT, TD_SLAS, TD_MNUN, TD_PLEQ, _______, _______, _______, _______, _______, _______, TD_GVTL, TD_LBCB, TD_RBCB, _______, _______, _______,
  162. KC_LPRN, KC_RPRN, TD_LBCB, TD_RBCB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  163. ),
  164. [_NUMBERS2] = LAYOUT( \
  165. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  166. KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
  167. _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
  168. _______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, _______, _______, _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
  169. _______, _______, KC_DOT, TD_SLAS, TD_MNUN, TD_PLEQ, _______, _______, _______, _______, _______, _______, TD_GVTL, TD_LBCB, TD_RBCB, _______, _______, _______,
  170. KC_LPRN, KC_RPRN, TD_LBCB, TD_RBCB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  171. ),
  172. /*
  173. Function layer
  174. ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
  175. | | | | | | | | | | | | | | | | | | | |
  176. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  177. | F12 | F1 | F2 | F3 | F4 | F5 | | | | | | | | F6 | F7 | F8 | F9 | F10 | F12 |
  178. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  179. | | | | Up | | | | | | | | | | | | Up | Ctrl+Y | | |
  180. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  181. | | Ctrl+A | Left | Down | Right | C+A+Tb | | | | | | | | PgUp | Right | Down | Left | Home | |
  182. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  183. | | Ctrl+Z | Ctrl+X | Ctrl+C | Ctrl+V | Bspc | | | | | | | | PgDn | Mute | Vol- | Vol+ | End | |
  184. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  185. | | | | | | | | | | | | | | | | Prev | Play | Next | Stop |
  186. `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------'
  187. */
  188. [_FUNCTION] = LAYOUT(
  189. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  190. KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
  191. _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, CTL_Y, _______, _______,
  192. _______, CTL_A, KC_LEFT, KC_DOWN, KC_RGHT, CA_TAB, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
  193. _______, CTL_Z, CTL_X, CTL_C, CTL_V, KC_BSPC, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
  194. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
  195. ),
  196. [_FUNCTION2] = LAYOUT(
  197. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  198. KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
  199. _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, CTL_Y, _______, _______,
  200. _______, CTL_A, KC_LEFT, KC_DOWN, KC_RGHT, CA_TAB, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
  201. _______, CTL_Z, CTL_X, CTL_C, CTL_V, KC_BSPC, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
  202. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
  203. ),
  204. /*
  205. Numpad layer
  206. (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
  207. ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
  208. | | | | | | | | | | | | | | | | | | | |
  209. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  210. | | NumLk | | | | | | | | | | | Tab | NumLk | KP / | KP * | KP - | | |
  211. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  212. | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | | | | | | KP 7 | KP 8 | KP 9 | KP + | | |
  213. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  214. | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | | | | | | KP 4 | KP 5 | KP 6 | = | | |
  215. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  216. | | | KP . | KP/ KP*| KP- _ | KP+ = | | | | | | | | KP 1 | KP 2 | KP 3 | KP Ent | | |
  217. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  218. | ( | ) | [ { | ] } | | | | | | | | | | | KP 0 | KP . | KP Ent | | |
  219. `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------'
  220. */
  221. [_NUMPAD] = LAYOUT( \
  222. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  223. _______, KC_NUM, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_TAB, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, _______,
  224. _______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
  225. _______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
  226. _______, _______, KC_PDOT, TD_PSPA, TD_PMUN, TD_PPEQ, _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
  227. KC_LPRN, KC_RPRN, TD_LBCB, TD_RBCB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PENT, _______
  228. ),
  229. /*
  230. Gaming
  231. (Toggle gaming layer with limited dual-role keys and layer access; NKRO turned on by default; Ent/NS + Delete/Numbers2 to access Adjust layer)
  232. ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
  233. | | | | | | | F6 | F7 | F8 | | | | | | | | | | |
  234. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  235. | | | | | | | 6 | 7 | 8 | | | | | | | | | | |
  236. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  237. | | | | | | | J | L | | | | | | | | | | | |
  238. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  239. | LCtl | | | | | | H | N | | | | | | | | | | | |
  240. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  241. | Shift | | | | | | Esc | LAlt | | | | RAlt | RCtl | | | | | | Shift |
  242. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  243. | | | | | LAlt | Space | Enter | Bspc | | | | Ent/NS | Del/NS2| Bsp/Fn2| RGUI | | | | |
  244. `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------'
  245. */
  246. [_GAMING] = LAYOUT( \
  247. _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  248. _______, _______, _______, _______, _______, _______, KC_6, KC_7, KC_8, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  249. _______, _______, _______, _______, _______, _______, KC_J, KC_L, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  250. KC_LCTL, _______, _______, _______, _______, _______, KC_H, KC_N, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  251. KC_LSFT, _______, _______, _______, _______, _______, KC_ESC, KC_LALT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
  252. _______, _______, _______, _______, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, _______, _______, ENTNS, _______, _______, _______, _______, _______, _______, _______
  253. ),
  254. /*
  255. Adjust layer
  256. (Press and hold Adjust key on the function row or Enter/Number + Delete/Number2 to access; Numpad and NKRO are on toggle)
  257. ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
  258. | | | | | | | | | | | | | | | | | | | |
  259. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  260. | | Colemak| Qwerty | | Gaming | | | | | | | | | Numpad | | | | | QK_BOOT |
  261. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  262. | | | | | | | | | | | | | | | | | | | |
  263. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  264. | | | | | | | | | | | | | | | NKROTG | | | | |
  265. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  266. | | | | | | | | | | | | | | | | | | | |
  267. |--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
  268. | | | | | | | | | | | | | | | | | | | |
  269. `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------'
  270. */
  271. [_ADJUST] = LAYOUT(
  272. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  273. _______, COLEMAK, QWERTY, _______, GAMING, _______, _______, _______, _______, _______, _______, _______, NUMPAD, _______, _______, _______, _______, QK_BOOT,
  274. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  275. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
  276. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  277. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  278. ),
  279. [_ADJUST2] = LAYOUT(
  280. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  281. _______, COLEMAK, QWERTY, _______, GAMING, _______, _______, _______, _______, _______, _______, _______, NUMPAD, _______, _______, _______, _______, QK_BOOT,
  282. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  283. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
  284. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  285. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  286. ),
  287. };
  288. layer_state_t layer_state_set_user(layer_state_t state) {
  289. return update_tri_layer_state(state, _NUMBERS, _NUMBERS2, _ADJUST);
  290. }
  291. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  292. switch (keycode) {
  293. case COLEMAK:
  294. if (record->event.pressed) {
  295. // persistent_default_layer_set(1UL << _COLEMAK);
  296. default_layer_set(1UL << _COLEMAK);
  297. layer_move (_COLEMAK);
  298. keymap_config.nkro = 0;
  299. }
  300. return false;
  301. break;
  302. case QWERTY:
  303. if (record->event.pressed) {
  304. // persistent_default_layer_set(1UL << _QWERTY);
  305. default_layer_set(1UL << _QWERTY);
  306. layer_move (_QWERTY);
  307. keymap_config.nkro = 0;
  308. }
  309. return false;
  310. break;
  311. case GAMING:
  312. if (record->event.pressed) {
  313. layer_invert (_GAMING);
  314. layer_off (_NUMPAD);
  315. keymap_config.nkro = 1;
  316. }
  317. return false;
  318. break;
  319. }
  320. return true;
  321. }