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- #pragma once
- #include "quantum.h"
- #define XXX KC_NO
- // This is a shortcut to help you visually see your layout.
- #define LAYOUT_numpad_4x4( \
- k00, k01, k02, k03, \
- k10, k11, k12, \
- k20, k21, k22, k23, \
- k30, k32 \
- ) { \
- { k00, k01, k02, k03 }, \
- { k10, k11, k12, XXX }, \
- { k20, k21, k22, k23 }, \
- { k30, XXX, k32, XXX } \
- }
- #define LAYOUT_ortho_4x4( \
- k00, k01, k02, k03, \
- k10, k11, k12, k13, \
- k20, k21, k22, k23, \
- k30, k31, k32, k33 \
- ) { \
- { k00, k01, k02, k03 }, \
- { k10, k11, k12, k13 }, \
- { k20, k21, k22, k23 }, \
- { k30, k31, k32, k33 } \
- }
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