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- /*
- Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>, @possumvibes
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // Derived from nshot_mod by @possumvibes.
- // Derived from one shot_mod by @Callum.
- #include "nshot_mod.h"
- #include USERSPACE_H
- #undef NSHOT
- #define NSHOT(KEYCODE, MOD, COUNT) \
- {KEYCODE, MOD, COUNT, os_up_unqueued, 0},
- #undef ONESHOT
- #define ONESHOT(KEYCODE, MOD) NSHOT(KEYCODE, MOD, 1)
- #define A_KEY(KEYCODE) case KEYCODE:
- #define BLANK(...)
- #define CANCEL_KEY BLANK
- #define IGNORE_KEY BLANK
- nshot_state_t nshot_states[] = {
- #include "nshot.def"
- };
- uint8_t NUM_NSHOT_STATES = sizeof(nshot_states) / sizeof(nshot_state_t);
- bool process_nshot_state(uint16_t keycode, keyrecord_t *record) {
- nshot_state_t *curr_state = NULL;
- switch(keycode){
- case CLEAR: {
- clear_oneshot_mods();
- clear_mods();
- return false;
- }
- case PANIC: {
- clear_oneshot_mods();
- clear_mods();
- if (get_oneshot_layer() != 0) {
- clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
- }
- layer_move(0);
- return false;
- }
- }
- for (int i = 0; i < NUM_NSHOT_STATES; ++i) {
- curr_state = &nshot_states[i];
- if (keycode == curr_state->trigger) {
- if (record->event.pressed) {
- // Trigger keydown
- if (curr_state->state == os_up_unqueued) {
- register_code(curr_state->mod);
- }
- curr_state->state = os_down_unused;
- curr_state->count = 0;
- } else {
- // Trigger keyup
- switch (curr_state->state) {
- case os_down_unused:
- // If we didn't use the mod while trigger was held, queue it.
- curr_state->state = os_up_queued;
- break;
- case os_down_used:
- // If we did use the mod while trigger was held, unregister it.
- curr_state->state = os_up_unqueued;
- unregister_code(curr_state->mod);
- break;
- default:
- break;
- }
- }
- } else {
- if (record->event.pressed) {
- if (is_nshot_cancel_key(keycode) && curr_state->state != os_up_unqueued) {
- // Cancel oneshot on designated cancel keydown.
- curr_state->state = os_up_unqueued;
- curr_state->count = 0;
- unregister_code(curr_state->mod);
- }
- } else {
- if (!is_nshot_ignored_key(keycode)) {
- // On non-ignored keyup, consider the oneshot used.
- switch (curr_state->state) {
- case os_down_unused:
- // The mod key is being held as a normal mod.
- curr_state->state = os_down_used;
- break;
- case os_up_queued:
- // The mod key is being used as an n-shot.
- // Increment the keys-used count.
- curr_state->count = curr_state->count + 1;
- // If the n-shot max has been reached, complete the n-shot.
- if (curr_state->count == curr_state->max_count) {
- curr_state->state = os_up_unqueued;
- curr_state->count = 0;
- unregister_code(curr_state->mod);
- }
- break;
- default:
- break;
- }
- }
- }
- }
- }
- return true;
- }
- // turn off the nshot/oneshot macros
- #undef ONESHOT
- #undef NSHOT
- #define ONESHOT BLANK
- #define NSHOT BLANK
- #undef CANCEL_KEY
- #undef IGNORE_KEY
- #define IGNORE_KEY BLANK
- #define CANCEL_KEY A_KEY
- bool is_nshot_cancel_key(uint16_t keycode) {
- switch (keycode) {
- #include "nshot.def"
- return true;
- default:
- return false;
- }
- }
- #undef CANCEL_KEY
- #undef IGNORE_KEY
- #define CANCEL_KEY BLANK
- #define IGNORE_KEY A_KEY
- bool is_nshot_ignored_key(uint16_t keycode) {
- switch (keycode) {
- #include "nshot.def"
- return true;
- default:
- return false;
- }
- }
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