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- #pragma once
- /*
- Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include QMK_KEYBOARD_H
- // Represents the four states an n-shot key can be in (from users/callum)
- typedef enum {
- os_up_unqueued,
- os_up_queued,
- os_down_unused,
- os_down_used,
- } oneshot_state;
- typedef struct {
- uint16_t trigger;
- uint16_t mod;
- uint8_t max_count;
- oneshot_state state;
- uint8_t count;
- } nshot_state_t;
- extern nshot_state_t nshot_states[];
- extern uint8_t NUM_NSHOT_STATES;
- // Keys that should cancel the n-shot mod if tapped
- bool is_nshot_cancel_key(uint16_t keycode);
- // Keys that should not count towards n-shot usage (e.g., layer toggles)
- bool is_nshot_ignored_key(uint16_t keycode);
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