action_layer.h 3.3 KB

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  1. /*
  2. Copyright 2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #ifndef ACTION_LAYER_H
  15. #define ACTION_LAYER_H
  16. #include <stdint.h>
  17. #include "keyboard.h"
  18. #include "action.h"
  19. #if defined(LAYER_STATE_8BIT) || ( defined(DYNAMIC_KEYMAP_ENABLE) && DYNAMIC_KEYMAP_LAYER_COUNT >= 8 )
  20. typedef uint8_t layer_state_t;
  21. #elif defined(LAYER_STATE_16BIT)
  22. typedef uint16_t layer_state_t;
  23. #else
  24. typedef uint32_t layer_state_t;
  25. #endif
  26. /*
  27. * Default Layer
  28. */
  29. extern layer_state_t default_layer_state;
  30. void default_layer_debug(void);
  31. void default_layer_set(layer_state_t state);
  32. __attribute__((weak))
  33. layer_state_t default_layer_state_set_kb(layer_state_t state);
  34. __attribute__((weak))
  35. layer_state_t default_layer_state_set_user(layer_state_t state);
  36. #ifndef NO_ACTION_LAYER
  37. /* bitwise operation */
  38. void default_layer_or(layer_state_t state);
  39. void default_layer_and(layer_state_t state);
  40. void default_layer_xor(layer_state_t state);
  41. #else
  42. #define default_layer_or(state)
  43. #define default_layer_and(state)
  44. #define default_layer_xor(state)
  45. #endif
  46. /*
  47. * Keymap Layer
  48. */
  49. #ifndef NO_ACTION_LAYER
  50. extern layer_state_t layer_state;
  51. void layer_state_set(layer_state_t state);
  52. bool layer_state_is(uint8_t layer);
  53. bool layer_state_cmp(layer_state_t layer1, uint8_t layer2);
  54. void layer_debug(void);
  55. void layer_clear(void);
  56. void layer_move(uint8_t layer);
  57. void layer_on(uint8_t layer);
  58. void layer_off(uint8_t layer);
  59. void layer_invert(uint8_t layer);
  60. /* bitwise operation */
  61. void layer_or(layer_state_t state);
  62. void layer_and(layer_state_t state);
  63. void layer_xor(layer_state_t state);
  64. #else
  65. #define layer_state 0
  66. #define layer_state_set(layer)
  67. #define layer_state_is(layer) (layer == 0)
  68. #define layer_state_cmp(state, layer) (state == 0 ? layer == 0 : (state & 1UL << layer) != 0)
  69. #define layer_debug()
  70. #define layer_clear()
  71. #define layer_move(layer)
  72. #define layer_on(layer)
  73. #define layer_off(layer)
  74. #define layer_invert(layer)
  75. #define layer_or(state)
  76. #define layer_and(state)
  77. #define layer_xor(state)
  78. #endif
  79. layer_state_t layer_state_set_user(layer_state_t state);
  80. layer_state_t layer_state_set_kb(layer_state_t state);
  81. /* pressed actions cache */
  82. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  83. /* The number of bits needed to represent the layer number: log2(32). */
  84. #define MAX_LAYER_BITS 5
  85. void update_source_layers_cache(keypos_t key, uint8_t layer);
  86. uint8_t read_source_layers_cache(keypos_t key);
  87. #endif
  88. action_t store_or_get_action(bool pressed, keypos_t key);
  89. /* return the topmost non-transparent layer currently associated with key */
  90. uint8_t layer_switch_get_layer(keypos_t key);
  91. /* return action depending on current layer status */
  92. action_t layer_switch_get_action(keypos_t key);
  93. #endif