audio.h 3.6 KB

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  1. /* Copyright 2016 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #ifndef AUDIO_H
  17. #define AUDIO_H
  18. #include <stdint.h>
  19. #include <stdbool.h>
  20. #if defined(__AVR__)
  21. # include <avr/io.h>
  22. #endif
  23. #include "wait.h"
  24. #include "musical_notes.h"
  25. #include "song_list.h"
  26. #include "voices.h"
  27. #include "quantum.h"
  28. #include <math.h>
  29. // Largely untested PWM audio mode (doesn't sound as good)
  30. // #define PWM_AUDIO
  31. // #define VIBRATO_ENABLE
  32. // Enable vibrato strength/amplitude - slows down ISR too much
  33. // #define VIBRATO_STRENGTH_ENABLE
  34. typedef union {
  35. uint8_t raw;
  36. struct {
  37. bool enable : 1;
  38. bool clicky_enable : 1;
  39. uint8_t level : 6;
  40. };
  41. } audio_config_t;
  42. bool is_audio_on(void);
  43. void audio_toggle(void);
  44. void audio_on(void);
  45. void audio_off(void);
  46. // Vibrato rate functions
  47. #ifdef VIBRATO_ENABLE
  48. void set_vibrato_rate(float rate);
  49. void increase_vibrato_rate(float change);
  50. void decrease_vibrato_rate(float change);
  51. # ifdef VIBRATO_STRENGTH_ENABLE
  52. void set_vibrato_strength(float strength);
  53. void increase_vibrato_strength(float change);
  54. void decrease_vibrato_strength(float change);
  55. # endif
  56. #endif
  57. // Polyphony functions
  58. void set_polyphony_rate(float rate);
  59. void enable_polyphony(void);
  60. void disable_polyphony(void);
  61. void increase_polyphony_rate(float change);
  62. void decrease_polyphony_rate(float change);
  63. void set_timbre(float timbre);
  64. void set_tempo(uint8_t tempo);
  65. void increase_tempo(uint8_t tempo_change);
  66. void decrease_tempo(uint8_t tempo_change);
  67. void audio_init(void);
  68. #ifdef PWM_AUDIO
  69. void play_sample(uint8_t* s, uint16_t l, bool r);
  70. #endif
  71. void play_note(float freq, int vol);
  72. void stop_note(float freq);
  73. void stop_all_notes(void);
  74. void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat);
  75. #define SCALE \
  76. (int8_t[]) { 0 + (12 * 0), 2 + (12 * 0), 4 + (12 * 0), 5 + (12 * 0), 7 + (12 * 0), 9 + (12 * 0), 11 + (12 * 0), 0 + (12 * 1), 2 + (12 * 1), 4 + (12 * 1), 5 + (12 * 1), 7 + (12 * 1), 9 + (12 * 1), 11 + (12 * 1), 0 + (12 * 2), 2 + (12 * 2), 4 + (12 * 2), 5 + (12 * 2), 7 + (12 * 2), 9 + (12 * 2), 11 + (12 * 2), 0 + (12 * 3), 2 + (12 * 3), 4 + (12 * 3), 5 + (12 * 3), 7 + (12 * 3), 9 + (12 * 3), 11 + (12 * 3), 0 + (12 * 4), 2 + (12 * 4), 4 + (12 * 4), 5 + (12 * 4), 7 + (12 * 4), 9 + (12 * 4), 11 + (12 * 4), }
  77. // These macros are used to allow play_notes to play an array of indeterminate
  78. // length. This works around the limitation of C's sizeof operation on pointers.
  79. // The global float array for the song must be used here.
  80. #define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
  81. #define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) \
  82. play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \
  83. _Pragma("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"")
  84. #define PLAY_SONG(note_array) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), false)
  85. #define PLAY_LOOP(note_array) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), true)
  86. bool is_playing_notes(void);
  87. #endif