quantum_keycodes.h 26 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958
  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "sequencer.h"
  18. // Fillers to make layering more clear
  19. #define _______ KC_TRANSPARENT
  20. #define XXXXXXX KC_NO
  21. enum quantum_keycodes {
  22. // Ranges used in shortcuts - not to be used directly
  23. QK_BASIC = 0x0000,
  24. QK_BASIC_MAX = 0x00FF,
  25. QK_MODS = 0x0100,
  26. QK_LCTL = 0x0100,
  27. QK_LSFT = 0x0200,
  28. QK_LALT = 0x0400,
  29. QK_LGUI = 0x0800,
  30. QK_RMODS_MIN = 0x1000,
  31. QK_RCTL = 0x1100,
  32. QK_RSFT = 0x1200,
  33. QK_RALT = 0x1400,
  34. QK_RGUI = 0x1800,
  35. QK_MODS_MAX = 0x1FFF,
  36. QK_FUNCTION = 0x2000,
  37. QK_FUNCTION_MAX = 0x2FFF,
  38. QK_MACRO = 0x3000,
  39. QK_MACRO_MAX = 0x3FFF,
  40. QK_LAYER_TAP = 0x4000,
  41. QK_LAYER_TAP_MAX = 0x4FFF,
  42. QK_TO = 0x5000,
  43. QK_TO_MAX = 0x50FF,
  44. QK_MOMENTARY = 0x5100,
  45. QK_MOMENTARY_MAX = 0x51FF,
  46. QK_DEF_LAYER = 0x5200,
  47. QK_DEF_LAYER_MAX = 0x52FF,
  48. QK_TOGGLE_LAYER = 0x5300,
  49. QK_TOGGLE_LAYER_MAX = 0x53FF,
  50. QK_ONE_SHOT_LAYER = 0x5400,
  51. QK_ONE_SHOT_LAYER_MAX = 0x54FF,
  52. QK_ONE_SHOT_MOD = 0x5500,
  53. QK_ONE_SHOT_MOD_MAX = 0x55FF,
  54. QK_SWAP_HANDS = 0x5600,
  55. QK_SWAP_HANDS_MAX = 0x56FF,
  56. QK_TAP_DANCE = 0x5700,
  57. QK_TAP_DANCE_MAX = 0x57FF,
  58. QK_LAYER_TAP_TOGGLE = 0x5800,
  59. QK_LAYER_TAP_TOGGLE_MAX = 0x58FF,
  60. QK_LAYER_MOD = 0x5900,
  61. QK_LAYER_MOD_MAX = 0x59FF,
  62. QK_STENO = 0x5A00,
  63. QK_STENO_BOLT = 0x5A30,
  64. QK_STENO_GEMINI = 0x5A31,
  65. QK_STENO_COMB = 0x5A32,
  66. QK_STENO_COMB_MAX = 0x5A3C,
  67. QK_STENO_MAX = 0x5A3F,
  68. // 0x5C00 - 0x5FFF are reserved, see below
  69. QK_MOD_TAP = 0x6000,
  70. QK_MOD_TAP_MAX = 0x7FFF,
  71. QK_UNICODE = 0x8000,
  72. QK_UNICODE_MAX = 0xFFFF,
  73. QK_UNICODEMAP = 0x8000,
  74. QK_UNICODEMAP_MAX = 0xBFFF,
  75. QK_UNICODEMAP_PAIR = 0xC000,
  76. QK_UNICODEMAP_PAIR_MAX = 0xFFFF,
  77. // Loose keycodes - to be used directly
  78. RESET = 0x5C00,
  79. DEBUG, // 5C01
  80. // Magic
  81. MAGIC_SWAP_CONTROL_CAPSLOCK, // 5C02
  82. MAGIC_CAPSLOCK_TO_CONTROL, // 5C03
  83. MAGIC_SWAP_LALT_LGUI, // 5C04
  84. MAGIC_SWAP_RALT_RGUI, // 5C05
  85. MAGIC_NO_GUI, // 5C06
  86. MAGIC_SWAP_GRAVE_ESC, // 5C07
  87. MAGIC_SWAP_BACKSLASH_BACKSPACE, // 5C08
  88. MAGIC_HOST_NKRO, // 5C09
  89. MAGIC_SWAP_ALT_GUI, // 5C0A
  90. MAGIC_UNSWAP_CONTROL_CAPSLOCK, // 5C0B
  91. MAGIC_UNCAPSLOCK_TO_CONTROL, // 5C0C
  92. MAGIC_UNSWAP_LALT_LGUI, // 5C0D
  93. MAGIC_UNSWAP_RALT_RGUI, // 5C0E
  94. MAGIC_UNNO_GUI, // 5C0F
  95. MAGIC_UNSWAP_GRAVE_ESC, // 5C10
  96. MAGIC_UNSWAP_BACKSLASH_BACKSPACE, // 5C11
  97. MAGIC_UNHOST_NKRO, // 5C12
  98. MAGIC_UNSWAP_ALT_GUI, // 5C13
  99. MAGIC_TOGGLE_NKRO, // 5C14
  100. MAGIC_TOGGLE_ALT_GUI, // 5C15
  101. // Grave Escape
  102. GRAVE_ESC, // 5C16
  103. // Auto Shift
  104. KC_ASUP, // 5C17
  105. KC_ASDN, // 5C18
  106. KC_ASRP, // 5C19
  107. KC_ASTG, // 5C1A
  108. KC_ASON, // 5C1B
  109. KC_ASOFF, // 5C1C
  110. // Audio
  111. AU_ON, // 5C1D
  112. AU_OFF, // 5C1E
  113. AU_TOG, // 5C1F
  114. // Audio Clicky
  115. CLICKY_TOGGLE, // 5C20
  116. CLICKY_ENABLE, // 5C21
  117. CLICKY_DISABLE, // 5C22
  118. CLICKY_UP, // 5C23
  119. CLICKY_DOWN, // 5C24
  120. CLICKY_RESET, // 5C25
  121. // Music mode
  122. MU_ON, // 5C26
  123. MU_OFF, // 5C27
  124. MU_TOG, // 5C28
  125. MU_MOD, // 5C29
  126. MUV_IN, // 5C2A
  127. MUV_DE, // 5C2B
  128. // MIDI
  129. MI_ON, // 5C2C
  130. MI_OFF, // 5C2D
  131. MI_TOG, // 5C2E
  132. MI_C, // 5C2F
  133. MI_Cs, // 5C30
  134. MI_Db = MI_Cs,
  135. MI_D, // 5C31
  136. MI_Ds, // 5C32
  137. MI_Eb = MI_Ds,
  138. MI_E, // 5C33
  139. MI_F, // 5C34
  140. MI_Fs, // 5C35
  141. MI_Gb = MI_Fs,
  142. MI_G, // 5C36
  143. MI_Gs, // 5C37
  144. MI_Ab = MI_Gs,
  145. MI_A, // 5C38
  146. MI_As, // 5C39
  147. MI_Bb = MI_As,
  148. MI_B, // 5C3A
  149. MI_C_1, // 5C3B
  150. MI_Cs_1, // 5C3C
  151. MI_Db_1 = MI_Cs_1,
  152. MI_D_1, // 5C3D
  153. MI_Ds_1, // 5C3E
  154. MI_Eb_1 = MI_Ds_1,
  155. MI_E_1, // 5C3F
  156. MI_F_1, // 5C40
  157. MI_Fs_1, // 5C41
  158. MI_Gb_1 = MI_Fs_1,
  159. MI_G_1, // 5C42
  160. MI_Gs_1, // 5C43
  161. MI_Ab_1 = MI_Gs_1,
  162. MI_A_1, // 5C44
  163. MI_As_1, // 5C45
  164. MI_Bb_1 = MI_As_1,
  165. MI_B_1, // 5C46
  166. MI_C_2, // 5C47
  167. MI_Cs_2, // 5C48
  168. MI_Db_2 = MI_Cs_2,
  169. MI_D_2, // 5C49
  170. MI_Ds_2, // 5C4A
  171. MI_Eb_2 = MI_Ds_2,
  172. MI_E_2, // 5C4B
  173. MI_F_2, // 5C4C
  174. MI_Fs_2, // 5C4D
  175. MI_Gb_2 = MI_Fs_2,
  176. MI_G_2, // 5C4E
  177. MI_Gs_2, // 5C4F
  178. MI_Ab_2 = MI_Gs_2,
  179. MI_A_2, // 5C50
  180. MI_As_2, // 5C51
  181. MI_Bb_2 = MI_As_2,
  182. MI_B_2, // 5C52
  183. MI_C_3, // 5C53
  184. MI_Cs_3, // 5C54
  185. MI_Db_3 = MI_Cs_3,
  186. MI_D_3, // 5C55
  187. MI_Ds_3, // 5C56
  188. MI_Eb_3 = MI_Ds_3,
  189. MI_E_3, // 5C57
  190. MI_F_3, // 5C58
  191. MI_Fs_3, // 5C59
  192. MI_Gb_3 = MI_Fs_3,
  193. MI_G_3, // 5C5A
  194. MI_Gs_3, // 5C5B
  195. MI_Ab_3 = MI_Gs_3,
  196. MI_A_3, // 5C5C
  197. MI_As_3, // 5C5D
  198. MI_Bb_3 = MI_As_3,
  199. MI_B_3, // 5C5E
  200. MI_C_4, // 5C5F
  201. MI_Cs_4, // 5C60
  202. MI_Db_4 = MI_Cs_4,
  203. MI_D_4, // 5C61
  204. MI_Ds_4, // 5C62
  205. MI_Eb_4 = MI_Ds_4,
  206. MI_E_4, // 5C63
  207. MI_F_4, // 5C64
  208. MI_Fs_4, // 5C65
  209. MI_Gb_4 = MI_Fs_4,
  210. MI_G_4, // 5C66
  211. MI_Gs_4, // 5C67
  212. MI_Ab_4 = MI_Gs_4,
  213. MI_A_4, // 5C68
  214. MI_As_4, // 5C69
  215. MI_Bb_4 = MI_As_4,
  216. MI_B_4, // 5C6A
  217. MI_C_5, // 5C6B
  218. MI_Cs_5, // 5C6C
  219. MI_Db_5 = MI_Cs_5,
  220. MI_D_5, // 5C6D
  221. MI_Ds_5, // 5C6E
  222. MI_Eb_5 = MI_Ds_5,
  223. MI_E_5, // 5C6F
  224. MI_F_5, // 5C70
  225. MI_Fs_5, // 5C71
  226. MI_Gb_5 = MI_Fs_5,
  227. MI_G_5, // 5C72
  228. MI_Gs_5, // 5C73
  229. MI_Ab_5 = MI_Gs_5,
  230. MI_A_5, // 5C74
  231. MI_As_5, // 5C75
  232. MI_Bb_5 = MI_As_5,
  233. MI_B_5, // 5C76
  234. MI_OCT_N2, // 5C77
  235. MI_OCT_N1, // 5C78
  236. MI_OCT_0, // 5C79
  237. MI_OCT_1, // 5C7A
  238. MI_OCT_2, // 5C7B
  239. MI_OCT_3, // 5C7C
  240. MI_OCT_4, // 5C7D
  241. MI_OCT_5, // 5C7E
  242. MI_OCT_6, // 5C7F
  243. MI_OCT_7, // 5C80
  244. MI_OCTD, // 5C81
  245. MI_OCTU, // 5C82
  246. MI_TRNS_N6, // 5C83
  247. MI_TRNS_N5, // 5C84
  248. MI_TRNS_N4, // 5C85
  249. MI_TRNS_N3, // 5C86
  250. MI_TRNS_N2, // 5C87
  251. MI_TRNS_N1, // 5C88
  252. MI_TRNS_0, // 5C89
  253. MI_TRNS_1, // 5C8A
  254. MI_TRNS_2, // 5C8B
  255. MI_TRNS_3, // 5C8C
  256. MI_TRNS_4, // 5C8D
  257. MI_TRNS_5, // 5C8E
  258. MI_TRNS_6, // 5C8F
  259. MI_TRNSD, // 5C90
  260. MI_TRNSU, // 5C91
  261. MI_VEL_0, // 5C92
  262. #ifdef VIA_ENABLE
  263. MI_VEL_1 = MI_VEL_0,
  264. #else
  265. MI_VEL_1, // 5C93
  266. #endif
  267. MI_VEL_2, // 5C94
  268. MI_VEL_3, // 5C95
  269. MI_VEL_4, // 5C96
  270. MI_VEL_5, // 5C97
  271. MI_VEL_6, // 5C98
  272. MI_VEL_7, // 5C99
  273. MI_VEL_8, // 5C9A
  274. MI_VEL_9, // 5C9B
  275. MI_VEL_10, // 5C9C
  276. MI_VELD, // 5C9D
  277. MI_VELU, // 5C9E
  278. MI_CH1, // 5C9F
  279. MI_CH2, // 5CA0
  280. MI_CH3, // 5CA1
  281. MI_CH4, // 5CA2
  282. MI_CH5, // 5CA3
  283. MI_CH6, // 5CA4
  284. MI_CH7, // 5CA5
  285. MI_CH8, // 5CA6
  286. MI_CH9, // 5CA7
  287. MI_CH10, // 5CA8
  288. MI_CH11, // 5CA9
  289. MI_CH12, // 5CAA
  290. MI_CH13, // 5CAB
  291. MI_CH14, // 5CAC
  292. MI_CH15, // 5CAD
  293. MI_CH16, // 5CAE
  294. MI_CHD, // 5CAF
  295. MI_CHU, // 5CB0
  296. MI_ALLOFF, // 5CB1
  297. MI_SUS, // 5CB2
  298. MI_PORT, // 5CB3
  299. MI_SOST, // 5CB4
  300. MI_SOFT, // 5CB5
  301. MI_LEG, // 5CB6
  302. MI_MOD, // 5CB7
  303. MI_MODSD, // 5CB8
  304. MI_MODSU, // 5CB9
  305. MI_BENDD, // 5CBA
  306. MI_BENDU, // 5CBB
  307. // Backlight
  308. BL_ON, // 5CBC
  309. BL_OFF, // 5CBD
  310. BL_DEC, // 5CBE
  311. BL_INC, // 5CBF
  312. BL_TOGG, // 5CC0
  313. BL_STEP, // 5CC1
  314. BL_BRTG, // 5CC2
  315. // RGB underglow/matrix
  316. RGB_TOG, // 5CC3
  317. RGB_MODE_FORWARD, // 5CC4
  318. RGB_MODE_REVERSE, // 5CC5
  319. RGB_HUI, // 5CC6
  320. RGB_HUD, // 5CC7
  321. RGB_SAI, // 5CC8
  322. RGB_SAD, // 5CC9
  323. RGB_VAI, // 5CCA
  324. RGB_VAD, // 5CCB
  325. RGB_SPI, // 5CCC
  326. RGB_SPD, // 5CCD
  327. RGB_MODE_PLAIN, // 5CCE
  328. RGB_MODE_BREATHE, // 5CCF
  329. RGB_MODE_RAINBOW, // 5CD0
  330. RGB_MODE_SWIRL, // 5CD1
  331. RGB_MODE_SNAKE, // 5CD2
  332. RGB_MODE_KNIGHT, // 5CD3
  333. RGB_MODE_XMAS, // 5CD4
  334. RGB_MODE_GRADIENT, // 5CD5
  335. RGB_MODE_RGBTEST, // 5CD6
  336. // Velocikey
  337. VLK_TOG, // 5CD7
  338. // Space Cadet
  339. KC_LSPO, // 5CD8
  340. KC_RSPC, // 5CD9
  341. KC_SFTENT, // 5CDA
  342. // Thermal Printer
  343. PRINT_ON, // 5CDB
  344. PRINT_OFF, // 5CDC
  345. // Bluetooth: output selection
  346. OUT_AUTO, // 5CDD
  347. OUT_USB, // 5CDE
  348. // Clear EEPROM
  349. EEPROM_RESET, // 5CDF
  350. // Unicode
  351. UNICODE_MODE_FORWARD, // 5CE0
  352. UNICODE_MODE_REVERSE, // 5CE1
  353. UNICODE_MODE_MAC, // 5CE2
  354. UNICODE_MODE_LNX, // 5CE3
  355. UNICODE_MODE_WIN, // 5CE4
  356. UNICODE_MODE_BSD, // 5CE5
  357. UNICODE_MODE_WINC, // 5CE6
  358. // Haptic
  359. HPT_ON, // 5CE7
  360. HPT_OFF, // 5CE8
  361. HPT_TOG, // 5CE9
  362. HPT_RST, // 5CEA
  363. HPT_FBK, // 5CEB
  364. HPT_BUZ, // 5CEC
  365. HPT_MODI, // 5CED
  366. HPT_MODD, // 5CEE
  367. HPT_CONT, // 5CEF
  368. HPT_CONI, // 5CF0
  369. HPT_COND, // 5CF1
  370. HPT_DWLI, // 5CF2
  371. HPT_DWLD, // 5CF3
  372. // Space Cadet (continued)
  373. KC_LCPO, // 5CF4
  374. KC_RCPC, // 5CF5
  375. KC_LAPO, // 5CF6
  376. KC_RAPC, // 5CF7
  377. // Combos
  378. CMB_ON, // 5CF8
  379. CMB_OFF, // 5CF9
  380. CMB_TOG, // 5CFA
  381. // Magic (continued)
  382. MAGIC_SWAP_LCTL_LGUI, // 5CFB
  383. MAGIC_SWAP_RCTL_RGUI, // 5CFC
  384. MAGIC_UNSWAP_LCTL_LGUI, // 5CFD
  385. MAGIC_UNSWAP_RCTL_RGUI, // 5CFE
  386. MAGIC_SWAP_CTL_GUI, // 5CFF
  387. MAGIC_UNSWAP_CTL_GUI, // 5D00
  388. MAGIC_TOGGLE_CTL_GUI, // 5D01
  389. MAGIC_EE_HANDS_LEFT, // 5D02
  390. MAGIC_EE_HANDS_RIGHT, // 5D03
  391. // Dynamic Macros
  392. DYN_REC_START1, // 5D04
  393. DYN_REC_START2, // 5D05
  394. DYN_REC_STOP, // 5D06
  395. DYN_MACRO_PLAY1, // 5D07
  396. DYN_MACRO_PLAY2, // 5D08
  397. // Joystick
  398. JS_BUTTON0, // 5D09
  399. JS_BUTTON1, // 5D0A
  400. JS_BUTTON2, // 5D0B
  401. JS_BUTTON3, // 5D0C
  402. JS_BUTTON4, // 5D0D
  403. JS_BUTTON5, // 5D0E
  404. JS_BUTTON6, // 5D0F
  405. JS_BUTTON7, // 5D10
  406. JS_BUTTON8, // 5D11
  407. JS_BUTTON9, // 5D12
  408. JS_BUTTON10, // 5D13
  409. JS_BUTTON11, // 5D14
  410. JS_BUTTON12, // 5D15
  411. JS_BUTTON13, // 5D16
  412. JS_BUTTON14, // 5D17
  413. JS_BUTTON15, // 5D18
  414. JS_BUTTON16, // 5D19
  415. JS_BUTTON17, // 5D1A
  416. JS_BUTTON18, // 5D1B
  417. JS_BUTTON19, // 5D1C
  418. JS_BUTTON20, // 5D1D
  419. JS_BUTTON21, // 5D1E
  420. JS_BUTTON22, // 5D1F
  421. JS_BUTTON23, // 5D20
  422. JS_BUTTON24, // 5D21
  423. JS_BUTTON25, // 5D22
  424. JS_BUTTON26, // 5D23
  425. JS_BUTTON27, // 5D24
  426. JS_BUTTON28, // 5D25
  427. JS_BUTTON29, // 5D26
  428. JS_BUTTON30, // 5D27
  429. JS_BUTTON31, // 5D28
  430. // Leader Key
  431. KC_LEAD, // 5D29
  432. // Bluetooth: output selection (continued)
  433. OUT_BT, // 5D2A
  434. // Lock Key
  435. KC_LOCK, // 5D2B
  436. // Terminal
  437. TERM_ON, // 5D2C
  438. TERM_OFF, // 5D2D
  439. // Sequencer
  440. SQ_ON, // 5D2E
  441. SQ_OFF, // 5D2F
  442. SQ_TOG, // 5D30
  443. SQ_TMPD, // 5D31
  444. SQ_TMPU, // 5D32
  445. SQ_RESD, // 5D33
  446. SQ_RESU, // 5D34
  447. SQ_SALL, // 5D35
  448. SQ_SCLR, // 5D36
  449. SEQUENCER_STEP_MIN, // 5D37
  450. SEQUENCER_STEP_MAX = SEQUENCER_STEP_MIN + SEQUENCER_STEPS,
  451. SEQUENCER_RESOLUTION_MIN,
  452. SEQUENCER_RESOLUTION_MAX = SEQUENCER_RESOLUTION_MIN + SEQUENCER_RESOLUTIONS,
  453. SEQUENCER_TRACK_MIN,
  454. SEQUENCER_TRACK_MAX = SEQUENCER_TRACK_MIN + SEQUENCER_TRACKS,
  455. #define SQ_S(n) (n < SEQUENCER_STEPS ? SEQUENCER_STEP_MIN + n : KC_NO)
  456. #define SQ_R(n) (n < SEQUENCER_RESOLUTIONS ? SEQUENCER_RESOLUTION_MIN + n : KC_NO)
  457. #define SQ_T(n) (n < SEQUENCER_TRACKS ? SEQUENCER_TRACK_MIN + n : KC_NO)
  458. // One Shot
  459. ONESHOT_ENABLE,
  460. ONESHOT_DISABLE,
  461. ONESHOT_TOGGLE,
  462. // RGB underglow/matrix (continued)
  463. RGB_MODE_TWINKLE,
  464. // Key Overrides
  465. KEY_OVERRIDE_TOGGLE,
  466. KEY_OVERRIDE_ON,
  467. KEY_OVERRIDE_OFF,
  468. // Additional magic key
  469. MAGIC_TOGGLE_GUI,
  470. // Programmable Button
  471. PROGRAMMABLE_BUTTON_1,
  472. PROGRAMMABLE_BUTTON_2,
  473. PROGRAMMABLE_BUTTON_3,
  474. PROGRAMMABLE_BUTTON_4,
  475. PROGRAMMABLE_BUTTON_5,
  476. PROGRAMMABLE_BUTTON_6,
  477. PROGRAMMABLE_BUTTON_7,
  478. PROGRAMMABLE_BUTTON_8,
  479. PROGRAMMABLE_BUTTON_9,
  480. PROGRAMMABLE_BUTTON_10,
  481. PROGRAMMABLE_BUTTON_11,
  482. PROGRAMMABLE_BUTTON_12,
  483. PROGRAMMABLE_BUTTON_13,
  484. PROGRAMMABLE_BUTTON_14,
  485. PROGRAMMABLE_BUTTON_15,
  486. PROGRAMMABLE_BUTTON_16,
  487. PROGRAMMABLE_BUTTON_17,
  488. PROGRAMMABLE_BUTTON_18,
  489. PROGRAMMABLE_BUTTON_19,
  490. PROGRAMMABLE_BUTTON_20,
  491. PROGRAMMABLE_BUTTON_21,
  492. PROGRAMMABLE_BUTTON_22,
  493. PROGRAMMABLE_BUTTON_23,
  494. PROGRAMMABLE_BUTTON_24,
  495. PROGRAMMABLE_BUTTON_25,
  496. PROGRAMMABLE_BUTTON_26,
  497. PROGRAMMABLE_BUTTON_27,
  498. PROGRAMMABLE_BUTTON_28,
  499. PROGRAMMABLE_BUTTON_29,
  500. PROGRAMMABLE_BUTTON_30,
  501. PROGRAMMABLE_BUTTON_31,
  502. PROGRAMMABLE_BUTTON_32,
  503. // Dedicated macro keys for Configurator and VIA
  504. MACRO_0,
  505. MACRO_1,
  506. MACRO_2,
  507. MACRO_3,
  508. MACRO_4,
  509. MACRO_5,
  510. MACRO_6,
  511. MACRO_7,
  512. MACRO_8,
  513. MACRO_9,
  514. MACRO_10,
  515. MACRO_11,
  516. MACRO_12,
  517. MACRO_13,
  518. MACRO_14,
  519. MACRO_15,
  520. MACRO_16,
  521. MACRO_17,
  522. MACRO_18,
  523. MACRO_19,
  524. MACRO_20,
  525. MACRO_21,
  526. MACRO_22,
  527. MACRO_23,
  528. MACRO_24,
  529. MACRO_25,
  530. MACRO_26,
  531. MACRO_27,
  532. MACRO_28,
  533. MACRO_29,
  534. MACRO_30,
  535. MACRO_31,
  536. // Start of custom keycode range for keyboards and keymaps - always leave at the end
  537. SAFE_RANGE
  538. };
  539. // Keycode modifiers & aliases
  540. #define LCTL(kc) (QK_LCTL | (kc))
  541. #define LSFT(kc) (QK_LSFT | (kc))
  542. #define LALT(kc) (QK_LALT | (kc))
  543. #define LGUI(kc) (QK_LGUI | (kc))
  544. #define LOPT(kc) LALT(kc)
  545. #define LCMD(kc) LGUI(kc)
  546. #define LWIN(kc) LGUI(kc)
  547. #define RCTL(kc) (QK_RCTL | (kc))
  548. #define RSFT(kc) (QK_RSFT | (kc))
  549. #define RALT(kc) (QK_RALT | (kc))
  550. #define RGUI(kc) (QK_RGUI | (kc))
  551. #define ALGR(kc) RALT(kc)
  552. #define ROPT(kc) RALT(kc)
  553. #define RCMD(kc) RGUI(kc)
  554. #define RWIN(kc) RGUI(kc)
  555. #define HYPR(kc) (QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI | (kc))
  556. #define MEH(kc) (QK_LCTL | QK_LSFT | QK_LALT | (kc))
  557. #define LCAG(kc) (QK_LCTL | QK_LALT | QK_LGUI | (kc))
  558. #define LSG(kc) (QK_LSFT | QK_LGUI | (kc))
  559. #define SGUI(kc) LSG(kc)
  560. #define SCMD(kc) LSG(kc)
  561. #define SWIN(kc) LSG(kc)
  562. #define LAG(kc) (QK_LALT | QK_LGUI | (kc))
  563. #define RSG(kc) (QK_RSFT | QK_RGUI | (kc))
  564. #define RAG(kc) (QK_RALT | QK_RGUI | (kc))
  565. #define LCA(kc) (QK_LCTL | QK_LALT | (kc))
  566. #define LSA(kc) (QK_LSFT | QK_LALT | (kc))
  567. #define RSA(kc) (QK_RSFT | QK_RALT | (kc))
  568. #define RCS(kc) (QK_RCTL | QK_RSFT | (kc))
  569. #define SAGR(kc) RSA(kc)
  570. #define MOD_HYPR 0xF
  571. #define MOD_MEH 0x7
  572. // US ANSI shifted keycode aliases
  573. #define KC_TILDE LSFT(KC_GRAVE) // ~
  574. #define KC_TILD KC_TILDE
  575. #define KC_EXCLAIM LSFT(KC_1) // !
  576. #define KC_EXLM KC_EXCLAIM
  577. #define KC_AT LSFT(KC_2) // @
  578. #define KC_HASH LSFT(KC_3) // #
  579. #define KC_DOLLAR LSFT(KC_4) // $
  580. #define KC_DLR KC_DOLLAR
  581. #define KC_PERCENT LSFT(KC_5) // %
  582. #define KC_PERC KC_PERCENT
  583. #define KC_CIRCUMFLEX LSFT(KC_6) // ^
  584. #define KC_CIRC KC_CIRCUMFLEX
  585. #define KC_AMPERSAND LSFT(KC_7) // &
  586. #define KC_AMPR KC_AMPERSAND
  587. #define KC_ASTERISK LSFT(KC_8) // *
  588. #define KC_ASTR KC_ASTERISK
  589. #define KC_LEFT_PAREN LSFT(KC_9) // (
  590. #define KC_LPRN KC_LEFT_PAREN
  591. #define KC_RIGHT_PAREN LSFT(KC_0) // )
  592. #define KC_RPRN KC_RIGHT_PAREN
  593. #define KC_UNDERSCORE LSFT(KC_MINUS) // _
  594. #define KC_UNDS KC_UNDERSCORE
  595. #define KC_PLUS LSFT(KC_EQUAL) // +
  596. #define KC_LEFT_CURLY_BRACE LSFT(KC_LEFT_BRACKET) // {
  597. #define KC_LCBR KC_LEFT_CURLY_BRACE
  598. #define KC_RIGHT_CURLY_BRACE LSFT(KC_RIGHT_BRACKET) // }
  599. #define KC_RCBR KC_RIGHT_CURLY_BRACE
  600. #define KC_LEFT_ANGLE_BRACKET LSFT(KC_COMMA) // <
  601. #define KC_LABK KC_LEFT_ANGLE_BRACKET
  602. #define KC_LT KC_LEFT_ANGLE_BRACKET
  603. #define KC_RIGHT_ANGLE_BRACKET LSFT(KC_DOT) // >
  604. #define KC_RABK KC_RIGHT_ANGLE_BRACKET
  605. #define KC_GT KC_RIGHT_ANGLE_BRACKET
  606. #define KC_COLON LSFT(KC_SEMICOLON) // :
  607. #define KC_COLN KC_COLON
  608. #define KC_PIPE LSFT(KC_BACKSLASH) // |
  609. #define KC_QUESTION LSFT(KC_SLASH) // ?
  610. #define KC_QUES KC_QUESTION
  611. #define KC_DOUBLE_QUOTE LSFT(KC_QUOTE) // "
  612. #define KC_DQUO KC_DOUBLE_QUOTE
  613. #define KC_DQT KC_DOUBLE_QUOTE
  614. #define KC_DELT KC_DELETE // Del key (four letter code)
  615. // Modified keycode aliases
  616. #define C(kc) LCTL(kc)
  617. #define S(kc) LSFT(kc)
  618. #define A(kc) LALT(kc)
  619. #define G(kc) LGUI(kc)
  620. // Deprecated - do not use
  621. #define F(kc) (QK_FUNCTION | (kc))
  622. #define M(kc) (QK_MACRO | (kc))
  623. #define MACROTAP(kc) (QK_MACRO | (FUNC_TAP << 8) | (kc))
  624. #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
  625. #define KC_GESC GRAVE_ESC
  626. #define EEP_RST EEPROM_RESET
  627. // Audio Clicky aliases
  628. #define CK_TOGG CLICKY_TOGGLE
  629. #define CK_RST CLICKY_RESET
  630. #define CK_UP CLICKY_UP
  631. #define CK_DOWN CLICKY_DOWN
  632. #define CK_ON CLICKY_ENABLE
  633. #define CK_OFF CLICKY_DISABLE
  634. // Fauxclicky (deprecated) redirects to Audio Clicky
  635. #define FC_ON CLICKY_ENABLE
  636. #define FC_OFF CLICKY_DISABLE
  637. #define FC_TOGG CLICKY_TOGGLE
  638. // RGB aliases
  639. #define RGB_MOD RGB_MODE_FORWARD
  640. #define RGB_RMOD RGB_MODE_REVERSE
  641. #define RGB_M_P RGB_MODE_PLAIN
  642. #define RGB_M_B RGB_MODE_BREATHE
  643. #define RGB_M_R RGB_MODE_RAINBOW
  644. #define RGB_M_SW RGB_MODE_SWIRL
  645. #define RGB_M_SN RGB_MODE_SNAKE
  646. #define RGB_M_K RGB_MODE_KNIGHT
  647. #define RGB_M_X RGB_MODE_XMAS
  648. #define RGB_M_G RGB_MODE_GRADIENT
  649. #define RGB_M_T RGB_MODE_RGBTEST
  650. #define RGB_M_TW RGB_MODE_TWINKLE
  651. // Magic aliases
  652. #define CL_SWAP MAGIC_SWAP_CONTROL_CAPSLOCK
  653. #define CL_NORM MAGIC_UNSWAP_CONTROL_CAPSLOCK
  654. #define CL_CTRL MAGIC_CAPSLOCK_TO_CONTROL
  655. #define CL_CAPS MAGIC_UNCAPSLOCK_TO_CONTROL
  656. #define LCG_SWP MAGIC_SWAP_LCTL_LGUI
  657. #define LCG_NRM MAGIC_UNSWAP_LCTL_LGUI
  658. #define RCG_SWP MAGIC_SWAP_RCTL_RGUI
  659. #define RCG_NRM MAGIC_UNSWAP_RCTL_RGUI
  660. #define CG_SWAP MAGIC_SWAP_CTL_GUI
  661. #define CG_NORM MAGIC_UNSWAP_CTL_GUI
  662. #define CG_TOGG MAGIC_TOGGLE_CTL_GUI
  663. #define LAG_SWP MAGIC_SWAP_LALT_LGUI
  664. #define LAG_NRM MAGIC_UNSWAP_LALT_LGUI
  665. #define RAG_SWP MAGIC_SWAP_RALT_RGUI
  666. #define RAG_NRM MAGIC_UNSWAP_RALT_RGUI
  667. #define AG_SWAP MAGIC_SWAP_ALT_GUI
  668. #define AG_NORM MAGIC_UNSWAP_ALT_GUI
  669. #define AG_TOGG MAGIC_TOGGLE_ALT_GUI
  670. #define GUI_OFF MAGIC_NO_GUI
  671. #define GUI_ON MAGIC_UNNO_GUI
  672. #define GUI_TOG MAGIC_TOGGLE_GUI
  673. #define GE_SWAP MAGIC_SWAP_GRAVE_ESC
  674. #define GE_NORM MAGIC_UNSWAP_GRAVE_ESC
  675. #define BS_SWAP MAGIC_SWAP_BACKSLASH_BACKSPACE
  676. #define BS_NORM MAGIC_UNSWAP_BACKSLASH_BACKSPACE
  677. #define NK_ON MAGIC_HOST_NKRO
  678. #define NK_OFF MAGIC_UNHOST_NKRO
  679. #define NK_TOGG MAGIC_TOGGLE_NKRO
  680. #define EH_LEFT MAGIC_EE_HANDS_LEFT
  681. #define EH_RGHT MAGIC_EE_HANDS_RIGHT
  682. // GOTO layer - 16 layers max
  683. // when:
  684. // ON_PRESS = 1
  685. // ON_RELEASE = 2
  686. // Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
  687. // In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
  688. // keycode modeled after the old version, kept below for this.
  689. /* #define TO(layer, when) (QK_TO | (when << 0x4) | (layer & 0xFF)) */
  690. #define TO(layer) (QK_TO | (ON_PRESS << 0x4) | ((layer)&0xFF))
  691. // Momentary switch layer - 256 layer max
  692. #define MO(layer) (QK_MOMENTARY | ((layer)&0xFF))
  693. // Set default layer - 256 layer max
  694. #define DF(layer) (QK_DEF_LAYER | ((layer)&0xFF))
  695. // Toggle to layer - 256 layer max
  696. #define TG(layer) (QK_TOGGLE_LAYER | ((layer)&0xFF))
  697. // One-shot layer - 256 layer max
  698. #define OSL(layer) (QK_ONE_SHOT_LAYER | ((layer)&0xFF))
  699. // L-ayer M-od: Momentary switch layer with modifiers active - 16 layer max, left mods only
  700. #define LM(layer, mod) (QK_LAYER_MOD | (((layer)&0xF) << 4) | ((mod)&0xF))
  701. // One-shot mod
  702. #define OSM(mod) (QK_ONE_SHOT_MOD | ((mod)&0xFF))
  703. // Layer tap-toggle
  704. #define TT(layer) (QK_LAYER_TAP_TOGGLE | ((layer)&0xFF))
  705. // L-ayer, T-ap - 256 keycode max, 16 layer max
  706. #define LT(layer, kc) (QK_LAYER_TAP | (((layer)&0xF) << 8) | ((kc)&0xFF))
  707. // M-od, T-ap - 256 keycode max
  708. #define MT(mod, kc) (QK_MOD_TAP | (((mod)&0x1F) << 8) | ((kc)&0xFF))
  709. #define LCTL_T(kc) MT(MOD_LCTL, kc)
  710. #define RCTL_T(kc) MT(MOD_RCTL, kc)
  711. #define CTL_T(kc) LCTL_T(kc)
  712. #define LSFT_T(kc) MT(MOD_LSFT, kc)
  713. #define RSFT_T(kc) MT(MOD_RSFT, kc)
  714. #define SFT_T(kc) LSFT_T(kc)
  715. #define LALT_T(kc) MT(MOD_LALT, kc)
  716. #define RALT_T(kc) MT(MOD_RALT, kc)
  717. #define LOPT_T(kc) LALT_T(kc)
  718. #define ROPT_T(kc) RALT_T(kc)
  719. #define ALGR_T(kc) RALT_T(kc)
  720. #define ALT_T(kc) LALT_T(kc)
  721. #define OPT_T(kc) LOPT_T(kc)
  722. #define LGUI_T(kc) MT(MOD_LGUI, kc)
  723. #define RGUI_T(kc) MT(MOD_RGUI, kc)
  724. #define LCMD_T(kc) LGUI_T(kc)
  725. #define LWIN_T(kc) LGUI_T(kc)
  726. #define RCMD_T(kc) RGUI_T(kc)
  727. #define RWIN_T(kc) RGUI_T(kc)
  728. #define GUI_T(kc) LGUI_T(kc)
  729. #define CMD_T(kc) LCMD_T(kc)
  730. #define WIN_T(kc) LWIN_T(kc)
  731. #define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Left Control + Shift e.g. for gnome-terminal
  732. #define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include GUI, so just Left Control + Shift + Alt
  733. #define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left Control + Alt + GUI
  734. #define RCAG_T(kc) MT(MOD_RCTL | MOD_RALT | MOD_RGUI, kc) // Right Control + Alt + GUI
  735. #define HYPR_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
  736. #define LSG_T(kc) MT(MOD_LSFT | MOD_LGUI, kc) // Left Shift + GUI
  737. #define SGUI_T(kc) LSG_T(kc)
  738. #define SCMD_T(kc) LSG_T(kc)
  739. #define SWIN_T(kc) LSG_T(kc)
  740. #define LAG_T(kc) MT(MOD_LALT | MOD_LGUI, kc) // Left Alt + GUI
  741. #define RSG_T(kc) MT(MOD_RSFT | MOD_RGUI, kc) // Right Shift + GUI
  742. #define RAG_T(kc) MT(MOD_RALT | MOD_RGUI, kc) // Right Alt + GUI
  743. #define LCA_T(kc) MT(MOD_LCTL | MOD_LALT, kc) // Left Control + Alt
  744. #define LSA_T(kc) MT(MOD_LSFT | MOD_LALT, kc) // Left Shift + Alt
  745. #define RSA_T(kc) MT(MOD_RSFT | MOD_RALT, kc) // Right Shift + Alt
  746. #define RCS_T(kc) MT(MOD_RCTL | MOD_RSFT, kc) // Right Control + Shift
  747. #define SAGR_T(kc) RSA_T(kc)
  748. #define ALL_T(kc) HYPR_T(kc)
  749. // Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
  750. #define KC_HYPR HYPR(KC_NO)
  751. #define KC_MEH MEH(KC_NO)
  752. // Unicode aliases
  753. // UNICODE_ENABLE - Allows Unicode input up to 0x7FFF
  754. #define UC(c) (QK_UNICODE | (c))
  755. // UNICODEMAP_ENABLE - Allows Unicode input up to 0x10FFFF, requires unicode_map
  756. #define X(i) (QK_UNICODEMAP | (i))
  757. #define XP(i, j) (QK_UNICODEMAP_PAIR | ((i)&0x7F) | (((j)&0x7F) << 7)) // 127 max i and j
  758. #define UC_MOD UNICODE_MODE_FORWARD
  759. #define UC_RMOD UNICODE_MODE_REVERSE
  760. #define UC_M_MA UNICODE_MODE_MAC
  761. #define UNICODE_MODE_OSX UNICODE_MODE_MAC // Deprecated alias
  762. #define UC_M_OS UNICODE_MODE_MAC // Deprecated alias
  763. #define UC_M_LN UNICODE_MODE_LNX
  764. #define UC_M_WI UNICODE_MODE_WIN
  765. #define UC_M_BS UNICODE_MODE_BSD
  766. #define UC_M_WC UNICODE_MODE_WINC
  767. // Swap Hands
  768. #define SH_T(kc) (QK_SWAP_HANDS | (kc))
  769. #define SH_TG (QK_SWAP_HANDS | OP_SH_TOGGLE)
  770. #define SH_TT (QK_SWAP_HANDS | OP_SH_TAP_TOGGLE)
  771. #define SH_OS (QK_SWAP_HANDS | OP_SH_ONESHOT)
  772. #define SH_MON (QK_SWAP_HANDS | OP_SH_ON_OFF)
  773. #define SH_MOFF (QK_SWAP_HANDS | OP_SH_OFF_ON)
  774. #define SH_ON (QK_SWAP_HANDS | OP_SH_ON)
  775. #define SH_OFF (QK_SWAP_HANDS | OP_SH_OFF)
  776. // MIDI aliases
  777. #define MIDI_TONE_MIN MI_C
  778. #define MIDI_TONE_MAX MI_B_5
  779. #define MIDI_OCTAVE_MIN MI_OCT_N2
  780. #define MIDI_OCTAVE_MAX MI_OCT_7
  781. #define MIDI_TRANSPOSE_MIN MI_TRNS_N6
  782. #define MIDI_TRANSPOSE_MAX MI_TRNS_6
  783. #define MIDI_VELOCITY_MIN MI_VEL_0
  784. #define MIDI_VELOCITY_MAX MI_VEL_10
  785. #define MIDI_CHANNEL_MIN MI_CH1
  786. #define MIDI_CHANNEL_MAX MI_CH16
  787. // Dynamic Macros aliases
  788. #define DM_REC1 DYN_REC_START1
  789. #define DM_REC2 DYN_REC_START2
  790. #define DM_RSTP DYN_REC_STOP
  791. #define DM_PLY1 DYN_MACRO_PLAY1
  792. #define DM_PLY2 DYN_MACRO_PLAY2
  793. // Joystick aliases
  794. #define JS_BUTTON_MIN JS_BUTTON0
  795. #define JS_BUTTON_MAX JS_BUTTON31
  796. // One Shot aliases
  797. #define OS_TOGG ONESHOT_TOGGLE
  798. #define OS_ON ONESHOT_ENABLE
  799. #define OS_OFF ONESHOT_DISABLE
  800. // Programmable Button aliases
  801. #define PB_1 PROGRAMMABLE_BUTTON_1
  802. #define PB_2 PROGRAMMABLE_BUTTON_2
  803. #define PB_3 PROGRAMMABLE_BUTTON_3
  804. #define PB_4 PROGRAMMABLE_BUTTON_4
  805. #define PB_5 PROGRAMMABLE_BUTTON_5
  806. #define PB_6 PROGRAMMABLE_BUTTON_6
  807. #define PB_7 PROGRAMMABLE_BUTTON_7
  808. #define PB_8 PROGRAMMABLE_BUTTON_8
  809. #define PB_9 PROGRAMMABLE_BUTTON_9
  810. #define PB_10 PROGRAMMABLE_BUTTON_10
  811. #define PB_11 PROGRAMMABLE_BUTTON_11
  812. #define PB_12 PROGRAMMABLE_BUTTON_12
  813. #define PB_13 PROGRAMMABLE_BUTTON_13
  814. #define PB_14 PROGRAMMABLE_BUTTON_14
  815. #define PB_15 PROGRAMMABLE_BUTTON_15
  816. #define PB_16 PROGRAMMABLE_BUTTON_16
  817. #define PB_17 PROGRAMMABLE_BUTTON_17
  818. #define PB_18 PROGRAMMABLE_BUTTON_18
  819. #define PB_19 PROGRAMMABLE_BUTTON_19
  820. #define PB_20 PROGRAMMABLE_BUTTON_20
  821. #define PB_21 PROGRAMMABLE_BUTTON_21
  822. #define PB_22 PROGRAMMABLE_BUTTON_22
  823. #define PB_23 PROGRAMMABLE_BUTTON_23
  824. #define PB_24 PROGRAMMABLE_BUTTON_24
  825. #define PB_25 PROGRAMMABLE_BUTTON_25
  826. #define PB_26 PROGRAMMABLE_BUTTON_26
  827. #define PB_27 PROGRAMMABLE_BUTTON_27
  828. #define PB_28 PROGRAMMABLE_BUTTON_28
  829. #define PB_29 PROGRAMMABLE_BUTTON_29
  830. #define PB_30 PROGRAMMABLE_BUTTON_30
  831. #define PB_31 PROGRAMMABLE_BUTTON_31
  832. #define PB_32 PROGRAMMABLE_BUTTON_32
  833. #define PROGRAMMABLE_BUTTON_MIN PROGRAMMABLE_BUTTON_1
  834. #define PROGRAMMABLE_BUTTON_MAX PROGRAMMABLE_BUTTON_32