keymap.c 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237
  1. /* Copyright 2020 2Moons
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "keymap_japanese.h"
  18. #include "split_util.h"
  19. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  20. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  21. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  22. // entirely and just use numbers.
  23. enum layer_number {
  24. _QWERTY = 0,
  25. _FLOCK,
  26. _FN,
  27. _LOWER,
  28. _RAISE,
  29. _ADJUST,
  30. };
  31. enum custom_keycodes {
  32. RGB_RST = SAFE_RANGE
  33. };
  34. enum tapdances{
  35. TD_ESFL = 0,
  36. TD_ESQW,
  37. };
  38. qk_tap_dance_action_t tap_dance_actions[] = {
  39. [TD_ESFL] = ACTION_TAP_DANCE_LAYER_MOVE(KC_ESC, _FLOCK),
  40. [TD_ESQW] = ACTION_TAP_DANCE_LAYER_MOVE(KC_ESC, _QWERTY),
  41. };
  42. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  43. [_QWERTY] = LAYOUT(
  44. //,------------------------------------------------------------------------| |---------------------------------------------------------------------------.
  45. KC_ESC, KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPACE,
  46. //|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  47. RGB_MODE_FORWARD, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
  48. //|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  49. RGB_MODE_GRADIENT, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
  50. //|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  51. RGB_MODE_XMAS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
  52. //|------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  53. RGB_TOG, KC_LCTL, KC_LALT, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, MO(_FN)
  54. //`------------------------------------------------------------------------| |---------------------------------------------------------------------------'
  55. ),
  56. [_FLOCK] = LAYOUT(
  57. //,-------------------------------------------------------------------------| |---------------------------------------------------------------------------.
  58. KC_ESC, TG(_ADJUST), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
  59. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  60. _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUSE, KC_UP, _______, _______, _______,
  61. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  62. _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT,KC_RIGHT, _______, _______,
  63. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  64. _______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, _______, _______, _______,
  65. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  66. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  67. //`-------------------------------------------------------------------------| |---------------------------------------------------------------------------'
  68. ),
  69. [_FN] = LAYOUT(
  70. //,-------------------------------------------------------------------------| |---------------------------------------------------------------------------.
  71. KC_ESC, TG(_ADJUST), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPACE,
  72. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  73. _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUSE, KC_UP, _______, _______, _______,
  74. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  75. _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT,KC_RIGHT, _______, _______,
  76. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  77. _______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, _______, _______, _______,
  78. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  79. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  80. //`-------------------------------------------------------------------------| |---------------------------------------------------------------------------'
  81. ),
  82. [_LOWER] = LAYOUT(
  83. //,-------------------------------------------------------------------------| |---------------------------------------------------------------------------.
  84. KC_ESC, KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPACE,
  85. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  86. RGB_MODE_FORWARD, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
  87. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  88. RGB_MODE_GRADIENT, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
  89. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  90. RGB_MODE_XMAS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
  91. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  92. RGB_TOG, KC_LCTL, KC_LALT, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, MO(_FN)
  93. //`-------------------------------------------------------------------------| |---------------------------------------------------------------------------'
  94. ),
  95. [_RAISE] = LAYOUT(
  96. //,-------------------------------------------------------------------------| |---------------------------------------------------------------------------.
  97. KC_ESC, KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPACE,
  98. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  99. RGB_MODE_FORWARD, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
  100. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  101. RGB_MODE_GRADIENT, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
  102. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  103. RGB_MODE_XMAS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
  104. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  105. RGB_TOG, KC_LCTL, KC_LALT, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, MO(_FN)
  106. //`-----------------------------------------------------------------| |---------------------------------------------------------------------------'
  107. ),
  108. [_ADJUST] = LAYOUT( /* Base */
  109. //,-------------------------------------------------------------------------| |---------------------------------------------------------------------------.
  110. XXXXXXX,TG(_ADJUST),XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
  111. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  112. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  113. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  114. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  115. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  116. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX,
  117. //|-------------------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+----------+----------|
  118. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  119. //`-----------------------------------------------------------------| |---------------------------------------------------------------------------'
  120. )
  121. };
  122. //A description for expressing the layer position in LED mode.
  123. layer_state_t layer_state_set_user(layer_state_t state) {
  124. state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
  125. #ifdef RGBLIGHT_ENABLE
  126. switch (get_highest_layer(state)) {
  127. case _FLOCK:
  128. rgblight_sethsv_at(HSV_YELLOW, 0);
  129. break;
  130. case _FN:
  131. rgblight_sethsv_at(HSV_GREEN, 0);
  132. break;
  133. case _LOWER:
  134. rgblight_sethsv_at(HSV_BLUE, 0);
  135. break;
  136. case _RAISE:
  137. rgblight_sethsv_at(HSV_RED, 0);
  138. break;
  139. case _ADJUST:
  140. rgblight_sethsv_at(HSV_PURPLE, 0);
  141. break;
  142. default: // for any other layers, or the default layer
  143. rgblight_sethsv_at( 0, 0, 0, 0);
  144. break;
  145. }
  146. rgblight_set_effect_range( 1, 4);
  147. #endif
  148. return state;
  149. }
  150. int RGB_current_mode;
  151. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  152. bool result = false;
  153. switch (keycode) {
  154. #ifdef RGBLIGHT_ENABLE
  155. case RGB_MOD:
  156. if (record->event.pressed) {
  157. rgblight_mode(RGB_current_mode);
  158. rgblight_step();
  159. RGB_current_mode = rgblight_get_mode();
  160. }
  161. break;
  162. case RGB_RST:
  163. if (record->event.pressed) {
  164. eeconfig_update_rgblight_default();
  165. rgblight_enable();
  166. RGB_current_mode = rgblight_get_mode();
  167. }
  168. break;
  169. #endif
  170. default:
  171. result = true;
  172. break;
  173. }
  174. return result;
  175. }
  176. #ifdef OLED_ENABLE
  177. const char *read_logo(void) {
  178. static char logo[] = {
  179. 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
  180. 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
  181. 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
  182. 0};
  183. return logo;
  184. }
  185. oled_rotation_t oled_init_user(oled_rotation_t rotation) {
  186. return isLeftHand ? OLED_ROTATION_180 : OLED_ROTATION_0;
  187. }
  188. bool oled_task_user(void) {
  189. if (is_keyboard_master()) {
  190. // Host Keyboard Layer Status
  191. oled_write_P(PSTR("Layer: "), false);
  192. switch (get_highest_layer(layer_state)) {
  193. case _QWERTY:
  194. oled_write_P(PSTR("Default\n"), false);
  195. break;
  196. case _FN:
  197. oled_write_P(PSTR("Function\n"), false);
  198. break;
  199. case _LOWER:
  200. oled_write_P(PSTR("Lower\n"), false);
  201. break;
  202. case _RAISE:
  203. oled_write_P(PSTR("Raise\n"), false);
  204. break;
  205. default:
  206. // Or use the write_ln shortcut over adding '\n' to the end of your string
  207. oled_write_ln_P(PSTR("Undefined"), false);
  208. }
  209. // Host Keyboard LED Status
  210. led_t led_usb_state = host_keyboard_led_state();
  211. oled_write_P(led_usb_state.num_lock ? PSTR("NUMLCK ") : PSTR(" "), false);
  212. oled_write_P(led_usb_state.caps_lock ? PSTR("CAPLCK ") : PSTR(" "), false);
  213. oled_write_P(led_usb_state.scroll_lock ? PSTR("SCRLCK ") : PSTR(" "), false);
  214. } else {
  215. oled_write(read_logo(), false);
  216. }
  217. return false;
  218. }
  219. #endif