keymap_sean.c 2.8 KB

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  1. #include "keymap_common.h"
  2. const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  3. [0] = KEYMAP( /* Matrix Dvorak */
  4. QUOT, COMM, DOT, P, Y, SLSH, EQL, F, G, C, R, L,
  5. A, O, E, U, I, ESC, BSPC, D, H, T, N, S,
  6. SCLN, Q, J, K, X, TAB, ENT, B, M, W, V, Z,
  7. LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
  8. [1] = KEYMAP( /* Matrix Qwerty */
  9. Q, W, E, R, T, QUOT, EQL, Y, U, I, O, P,
  10. A, S, D, F, G, ESC, BSPC, H, J, K, L, SCLN,
  11. Z, X, C, V, B, TAB, ENT, N, M, COMM, DOT, SLSH,
  12. LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
  13. [2] = KEYMAP( /* fn1 lower */
  14. F1, F2, F3, F4, F5, TRNS, TRNS, F6, F7, F8, F9, F10,
  15. 1, 2, 3, 4, 5, F18, DEL, 6, 7, 8, 9, 0,
  16. FN3, FN4, TRNS, GRV, MINS, TRNS, TRNS, BSLS, LBRC, RBRC, TRNS, TRNS,
  17. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN5, HOME, PGDN, PGUP, END),
  18. [3] = KEYMAP( /* fn2 raise */
  19. F1, F2, F3, F4, F5, TRNS, TRNS, F6, F7, F8, F9, F10,
  20. F11, F12, F13, F14, F15, F18, DEL, F16, F17, F18, F19, F20,
  21. FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, EJCT, PWR, LSFT,PAUSE, RSFT,
  22. LEFT, DOWN, UP, RGHT, FN5, TRNS, TRNS, MNXT, VOLD, VOLU, MUTE),
  23. [4] = KEYMAP( /* lower + raise */
  24. LEFT, DOWN, UP, RGHT, TRNS, TRNS, TRNS, TRNS, LEFT, DOWN, UP, RGHT,
  25. HOME, PGDN, PGUP, END, TRNS, F18, DEL, TRNS, HOME, PGDN, PGUP, END,
  26. FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, EJCT, PWR, MPLY, RSFT,
  27. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MNXT, VOLD, VOLU, MUTE),
  28. };
  29. const uint16_t PROGMEM fn_actions[] = {
  30. [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay LOWER
  31. [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay RAISE
  32. [3] = ACTION_DEFAULT_LAYER_SET(0),
  33. [4] = ACTION_DEFAULT_LAYER_SET(1),
  34. [5] = ACTION_LAYER_MOMENTARY(4), // to Fn overlay LOWER + RAISE
  35. [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
  36. [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
  37. [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
  38. [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
  39. [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
  40. [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
  41. [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
  42. [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
  43. [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
  44. [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
  45. [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
  46. [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
  47. [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
  48. [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
  49. [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
  50. [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
  51. };