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- /*
- Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // Currently we are assuming that both the backlight and LCD are enabled
- // But it's entirely possible to write a custom visualizer that use only
- // one of them
- #ifndef LCD_BACKLIGHT_ENABLE
- #error This visualizer needs that LCD backlight is enabled
- #endif
- #ifndef LCD_ENABLE
- #error This visualizer needs that LCD is enabled
- #endif
- #include "visualizer.h"
- #include "lcd_keyframes.h"
- #include "lcd_backlight_keyframes.h"
- #include "system/serial_link.h"
- // To generate an image array like this
- // Ensure the image is 128 x 32 or smaller
- // Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/
- // Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom
- // Update array in the source code with the C array produced by the conversion program
- // The image below is generated from lcd_logo.png
- static const uint8_t image_data_lcd_logo[512] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00,
- 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00,
- 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00,
- 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00,
- 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00,
- 0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00,
- 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
- };
- static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
- static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
- static const uint32_t led_emulation_colors[4] = {
- LCD_COLOR(0, 0, 0),
- LCD_COLOR(255, 255, 255),
- LCD_COLOR(84, 255, 255),
- LCD_COLOR(168, 255, 255),
- };
- static uint32_t next_led_target_color = 0;
- typedef enum {
- LCD_STATE_INITIAL,
- LCD_STATE_LAYER_BITMAP,
- LCD_STATE_BITMAP_AND_LEDS,
- } lcd_state_t;
- static lcd_state_t lcd_state = LCD_STATE_INITIAL;
- typedef struct {
- uint8_t led_on;
- uint8_t led1;
- uint8_t led2;
- uint8_t led3;
- } visualizer_user_data_t;
- // Don't access from visualization function, use the visualizer state instead
- static visualizer_user_data_t user_data_keyboard = {
- .led_on = 0,
- .led1 = LED_BRIGHTNESS_HI,
- .led2 = LED_BRIGHTNESS_HI,
- .led3 = LED_BRIGHTNESS_HI,
- };
- _Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
- "Please increase the VISUALIZER_USER_DATA_SIZE");
- bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- (void)animation;
- (void)state;
- // Read the uGFX documentation for information how to use the displays
- // http://wiki.ugfx.org/index.php/Main_Page
- gdispClear(White);
- // You can use static variables for things that can't be found in the animation
- // or state structs, here we use the image
- //gdispGBlitArea is a tricky function to use since it supports blitting part of the image
- // if you have full screen image, then just use 128 and 32 for both source and target dimensions
- gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo);
- // Always remember to flush the display
- gdispFlush();
- return false;
- }
- // Feel free to modify the animations below, or even add new ones if needed
- // Don't worry, if the startup animation is long, you can use the keyboard like normal
- // during that time
- static keyframe_animation_t startup_animation = {
- .num_frames = 3,
- .loop = false,
- .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0},
- .frame_functions = {
- display_logo,
- backlight_keyframe_animate_color,
- enable_visualization
- },
- };
- // The color animation animates the LCD color when you change layers
- static keyframe_animation_t one_led_color = {
- .num_frames = 1,
- .loop = false,
- .frame_lengths = {gfxMillisecondsToTicks(0)},
- .frame_functions = {backlight_keyframe_set_color},
- };
- bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
- uint32_t temp = next_led_target_color;
- next_led_target_color = state->target_lcd_color;
- state->target_lcd_color = temp;
- return false;
- }
- // The color animation animates the LCD color when you change layers
- static keyframe_animation_t two_led_colors = {
- .num_frames = 2,
- .loop = true,
- .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
- .frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
- };
- // The LCD animation alternates between the layer name display and a
- // bitmap that displays all active layers
- static keyframe_animation_t lcd_bitmap_animation = {
- .num_frames = 1,
- .loop = false,
- .frame_lengths = {gfxMillisecondsToTicks(0)},
- .frame_functions = {lcd_keyframe_display_layer_bitmap},
- };
- static keyframe_animation_t lcd_bitmap_leds_animation = {
- .num_frames = 2,
- .loop = true,
- .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
- .frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
- };
- static keyframe_animation_t suspend_animation = {
- .num_frames = 4,
- .loop = false,
- .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
- .frame_functions = {
- lcd_keyframe_display_layer_text,
- backlight_keyframe_animate_color,
- lcd_keyframe_disable,
- lcd_keyframe_disable,
- },
- };
- static keyframe_animation_t resume_animation = {
- .num_frames = 5,
- .loop = false,
- .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0},
- .frame_functions = {
- lcd_keyframe_enable,
- backlight_keyframe_enable,
- display_logo,
- backlight_keyframe_animate_color,
- enable_visualization,
- },
- };
- void initialize_user_visualizer(visualizer_state_t* state) {
- // The brightness will be dynamically adjustable in the future
- // But for now, change it here.
- lcd_backlight_brightness(130);
- state->current_lcd_color = initial_color;
- state->target_lcd_color = logo_background_color;
- lcd_state = LCD_STATE_INITIAL;
- start_keyframe_animation(&startup_animation);
- }
- static const uint32_t red;
- static const uint32_t green;
- static const uint32_t blue;
- inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
- return user_data->led_on & (1u << num);
- }
- static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
- for (int i=0; i < 3; i++) {
- if (is_led_on(user_data, i)) {
- return i + 1;
- }
- }
- return 0;
- }
- static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
- uint8_t master_index = get_led_index_master(user_data);
- if (master_index!=0) {
- for (int i=master_index; i < 3; i++) {
- if (is_led_on(user_data, i)) {
- return i + 1;
- }
- }
- }
- return 0;
- }
- static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
- if (is_led_on(user_data, 0) &&
- is_led_on(user_data, 1) &&
- is_led_on(user_data, 2)) {
- return 3;
- }
- return 0;
- }
- static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
- switch (index) {
- case 1:
- return user_data->led1;
- case 2:
- return user_data->led2;
- case 3:
- return user_data->led3;
- }
- return 0;
- }
- static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
- visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
- visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
- uint8_t new_index;
- uint8_t old_index;
- if (is_serial_link_master()) {
- new_index = get_led_index_master(user_data_new);
- old_index = get_led_index_master(user_data_old);
- }
- else {
- new_index = get_led_index_slave(user_data_new);
- old_index = get_led_index_slave(user_data_old);
- }
- uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
- uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
- uint8_t old_brightness = get_brightness(user_data_old, old_index);
- uint8_t new_brightness = get_brightness(user_data_new, new_index);
- uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
- uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
- if (lcd_state == LCD_STATE_INITIAL ||
- new_index != old_index ||
- new_secondary_index != old_secondary_index ||
- new_brightness != old_brightness ||
- new_secondary_brightness != old_secondary_brightness) {
- if (new_secondary_index != 0) {
- state->target_lcd_color = change_lcd_color_intensity(
- led_emulation_colors[new_index], new_brightness);
- next_led_target_color = change_lcd_color_intensity(
- led_emulation_colors[new_secondary_index], new_secondary_brightness);
- stop_keyframe_animation(&one_led_color);
- start_keyframe_animation(&two_led_colors);
- } else {
- state->target_lcd_color = change_lcd_color_intensity(
- led_emulation_colors[new_index], new_brightness);
- stop_keyframe_animation(&two_led_colors);
- start_keyframe_animation(&one_led_color);
- }
- }
- }
- static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
- if (state->status.leds) {
- if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
- state->status.leds != prev_status->leds ||
- state->status.layer != prev_status->layer ||
- state->status.default_layer != prev_status->default_layer) {
- // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
- stop_keyframe_animation(&lcd_bitmap_animation);
- lcd_state = LCD_STATE_BITMAP_AND_LEDS;
- // For information:
- // The logic in this function makes sure that this doesn't happen, but if you call start on an
- // animation that is already playing it will be restarted.
- start_keyframe_animation(&lcd_bitmap_leds_animation);
- }
- } else {
- if (lcd_state != LCD_STATE_LAYER_BITMAP ||
- state->status.layer != prev_status->layer ||
- state->status.default_layer != prev_status->default_layer) {
- stop_keyframe_animation(&lcd_bitmap_leds_animation);
- lcd_state = LCD_STATE_LAYER_BITMAP;
- start_keyframe_animation(&lcd_bitmap_animation);
- }
- }
- }
- void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
- // Check the status here to start and stop animations
- // You might have to save some state, like the current animation here so that you can start the right
- // This function is called every time the status changes
- // NOTE that this is called from the visualizer thread, so don't access anything else outside the status
- // This is also important because the slave won't have access to the active layer for example outside the
- // status.
- update_emulated_leds(state, prev_status);
- update_lcd_text(state, prev_status);
- }
- void user_visualizer_suspend(visualizer_state_t* state) {
- state->layer_text = "Suspending...";
- uint8_t hue = LCD_HUE(state->current_lcd_color);
- uint8_t sat = LCD_SAT(state->current_lcd_color);
- state->target_lcd_color = LCD_COLOR(hue, sat, 0);
- start_keyframe_animation(&suspend_animation);
- }
- void user_visualizer_resume(visualizer_state_t* state) {
- state->current_lcd_color = initial_color;
- state->target_lcd_color = logo_background_color;
- lcd_state = LCD_STATE_INITIAL;
- start_keyframe_animation(&resume_animation);
- }
- void ergodox_board_led_on(void){
- // No board led support
- }
- void ergodox_right_led_1_on(void){
- user_data_keyboard.led_on |= (1u << 0);
- visualizer_set_user_data(&user_data_keyboard);
- }
- void ergodox_right_led_2_on(void){
- user_data_keyboard.led_on |= (1u << 1);
- visualizer_set_user_data(&user_data_keyboard);
- }
- void ergodox_right_led_3_on(void){
- user_data_keyboard.led_on |= (1u << 2);
- visualizer_set_user_data(&user_data_keyboard);
- }
- void ergodox_board_led_off(void){
- // No board led support
- }
- void ergodox_right_led_1_off(void){
- user_data_keyboard.led_on &= ~(1u << 0);
- visualizer_set_user_data(&user_data_keyboard);
- }
- void ergodox_right_led_2_off(void){
- user_data_keyboard.led_on &= ~(1u << 1);
- visualizer_set_user_data(&user_data_keyboard);
- }
- void ergodox_right_led_3_off(void){
- user_data_keyboard.led_on &= ~(1u << 2);
- visualizer_set_user_data(&user_data_keyboard);
- }
- void ergodox_right_led_1_set(uint8_t n) {
- user_data_keyboard.led1 = n;
- visualizer_set_user_data(&user_data_keyboard);
- }
- void ergodox_right_led_2_set(uint8_t n) {
- user_data_keyboard.led2 = n;
- visualizer_set_user_data(&user_data_keyboard);
- }
- void ergodox_right_led_3_set(uint8_t n) {
- user_data_keyboard.led3 = n;
- visualizer_set_user_data(&user_data_keyboard);
- }
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