quantum.c 22 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include <ctype.h>
  17. #include "quantum.h"
  18. #ifdef BLUETOOTH_ENABLE
  19. # include "outputselect.h"
  20. #endif
  21. #ifdef BACKLIGHT_ENABLE
  22. # include "backlight.h"
  23. #endif
  24. #ifdef FAUXCLICKY_ENABLE
  25. # include "fauxclicky.h"
  26. #endif
  27. #ifdef API_ENABLE
  28. # include "api.h"
  29. #endif
  30. #ifdef MIDI_ENABLE
  31. # include "process_midi.h"
  32. #endif
  33. #ifdef VELOCIKEY_ENABLE
  34. # include "velocikey.h"
  35. #endif
  36. #ifdef HAPTIC_ENABLE
  37. # include "haptic.h"
  38. #endif
  39. #ifdef AUDIO_ENABLE
  40. # ifndef GOODBYE_SONG
  41. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  42. # endif
  43. float goodbye_song[][2] = GOODBYE_SONG;
  44. # ifdef DEFAULT_LAYER_SONGS
  45. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  46. # endif
  47. # ifdef SENDSTRING_BELL
  48. float bell_song[][2] = SONG(TERMINAL_SOUND);
  49. # endif
  50. #endif
  51. static void do_code16(uint16_t code, void (*f)(uint8_t)) {
  52. switch (code) {
  53. case QK_MODS ... QK_MODS_MAX:
  54. break;
  55. default:
  56. return;
  57. }
  58. uint8_t mods_to_send = 0;
  59. if (code & QK_RMODS_MIN) { // Right mod flag is set
  60. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
  61. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
  62. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
  63. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
  64. } else {
  65. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
  66. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
  67. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
  68. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
  69. }
  70. f(mods_to_send);
  71. }
  72. void register_code16(uint16_t code) {
  73. if (IS_MOD(code) || code == KC_NO) {
  74. do_code16(code, register_mods);
  75. } else {
  76. do_code16(code, register_weak_mods);
  77. }
  78. register_code(code);
  79. }
  80. void unregister_code16(uint16_t code) {
  81. unregister_code(code);
  82. if (IS_MOD(code) || code == KC_NO) {
  83. do_code16(code, unregister_mods);
  84. } else {
  85. do_code16(code, unregister_weak_mods);
  86. }
  87. }
  88. void tap_code16(uint16_t code) {
  89. register_code16(code);
  90. #if TAP_CODE_DELAY > 0
  91. wait_ms(TAP_CODE_DELAY);
  92. #endif
  93. unregister_code16(code);
  94. }
  95. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
  96. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
  97. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
  98. __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) { post_process_record_user(keycode, record); }
  99. __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
  100. void reset_keyboard(void) {
  101. clear_keyboard();
  102. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  103. process_midi_all_notes_off();
  104. #endif
  105. #ifdef AUDIO_ENABLE
  106. # ifndef NO_MUSIC_MODE
  107. music_all_notes_off();
  108. # endif
  109. uint16_t timer_start = timer_read();
  110. PLAY_SONG(goodbye_song);
  111. shutdown_user();
  112. while (timer_elapsed(timer_start) < 250) wait_ms(1);
  113. stop_all_notes();
  114. #else
  115. shutdown_user();
  116. wait_ms(250);
  117. #endif
  118. #ifdef HAPTIC_ENABLE
  119. haptic_shutdown();
  120. #endif
  121. bootloader_jump();
  122. }
  123. /* Convert record into usable keycode via the contained event. */
  124. uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) { return get_event_keycode(record->event, update_layer_cache); }
  125. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  126. * retains the correct keycode after a layer change, if the key is still pressed.
  127. * "update_layer_cache" is to ensure that it only updates the layer cache when
  128. * appropriate, otherwise, it will update it and cause layer tap (and other keys)
  129. * from triggering properly.
  130. */
  131. uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
  132. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  133. /* TODO: Use store_or_get_action() or a similar function. */
  134. if (!disable_action_cache) {
  135. uint8_t layer;
  136. if (event.pressed && update_layer_cache) {
  137. layer = layer_switch_get_layer(event.key);
  138. update_source_layers_cache(event.key, layer);
  139. } else {
  140. layer = read_source_layers_cache(event.key);
  141. }
  142. return keymap_key_to_keycode(layer, event.key);
  143. } else
  144. #endif
  145. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  146. }
  147. /* Get keycode, and then call keyboard function */
  148. void post_process_record_quantum(keyrecord_t *record) {
  149. uint16_t keycode = get_record_keycode(record, false);
  150. post_process_record_kb(keycode, record);
  151. }
  152. /* Core keycode function, hands off handling to other functions,
  153. then processes internal quantum keycodes, and then processes
  154. ACTIONs. */
  155. bool process_record_quantum(keyrecord_t *record) {
  156. uint16_t keycode = get_record_keycode(record, true);
  157. // This is how you use actions here
  158. // if (keycode == KC_LEAD) {
  159. // action_t action;
  160. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  161. // process_action(record, action);
  162. // return false;
  163. // }
  164. #ifdef VELOCIKEY_ENABLE
  165. if (velocikey_enabled() && record->event.pressed) {
  166. velocikey_accelerate();
  167. }
  168. #endif
  169. #ifdef WPM_ENABLE
  170. if (record->event.pressed) {
  171. update_wpm(keycode);
  172. }
  173. #endif
  174. #ifdef TAP_DANCE_ENABLE
  175. preprocess_tap_dance(keycode, record);
  176. #endif
  177. if (!(
  178. #if defined(KEY_LOCK_ENABLE)
  179. // Must run first to be able to mask key_up events.
  180. process_key_lock(&keycode, record) &&
  181. #endif
  182. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  183. // Must run asap to ensure all keypresses are recorded.
  184. process_dynamic_macro(keycode, record) &&
  185. #endif
  186. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  187. process_clicky(keycode, record) &&
  188. #endif // AUDIO_CLICKY
  189. #ifdef HAPTIC_ENABLE
  190. process_haptic(keycode, record) &&
  191. #endif // HAPTIC_ENABLE
  192. #if defined(RGB_MATRIX_ENABLE)
  193. process_rgb_matrix(keycode, record) &&
  194. #endif
  195. #if defined(VIA_ENABLE)
  196. process_record_via(keycode, record) &&
  197. #endif
  198. process_record_kb(keycode, record) &&
  199. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  200. process_midi(keycode, record) &&
  201. #endif
  202. #ifdef AUDIO_ENABLE
  203. process_audio(keycode, record) &&
  204. #endif
  205. #ifdef BACKLIGHT_ENABLE
  206. process_backlight(keycode, record) &&
  207. #endif
  208. #ifdef STENO_ENABLE
  209. process_steno(keycode, record) &&
  210. #endif
  211. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  212. process_music(keycode, record) &&
  213. #endif
  214. #ifdef TAP_DANCE_ENABLE
  215. process_tap_dance(keycode, record) &&
  216. #endif
  217. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  218. process_unicode_common(keycode, record) &&
  219. #endif
  220. #ifdef LEADER_ENABLE
  221. process_leader(keycode, record) &&
  222. #endif
  223. #ifdef COMBO_ENABLE
  224. process_combo(keycode, record) &&
  225. #endif
  226. #ifdef PRINTING_ENABLE
  227. process_printer(keycode, record) &&
  228. #endif
  229. #ifdef AUTO_SHIFT_ENABLE
  230. process_auto_shift(keycode, record) &&
  231. #endif
  232. #ifdef TERMINAL_ENABLE
  233. process_terminal(keycode, record) &&
  234. #endif
  235. #ifdef SPACE_CADET_ENABLE
  236. process_space_cadet(keycode, record) &&
  237. #endif
  238. #ifdef MAGIC_KEYCODE_ENABLE
  239. process_magic(keycode, record) &&
  240. #endif
  241. #ifdef GRAVE_ESC_ENABLE
  242. process_grave_esc(keycode, record) &&
  243. #endif
  244. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  245. process_rgb(keycode, record) &&
  246. #endif
  247. #ifdef JOYSTICK_ENABLE
  248. process_joystick(keycode, record) &&
  249. #endif
  250. true)) {
  251. return false;
  252. }
  253. if (record->event.pressed) {
  254. switch (keycode) {
  255. #ifndef NO_RESET
  256. case RESET:
  257. reset_keyboard();
  258. return false;
  259. #endif
  260. #ifndef NO_DEBUG
  261. case DEBUG:
  262. debug_enable ^= 1;
  263. if (debug_enable) {
  264. print("DEBUG: enabled.\n");
  265. } else {
  266. print("DEBUG: disabled.\n");
  267. }
  268. #endif
  269. return false;
  270. case EEPROM_RESET:
  271. eeconfig_init();
  272. return false;
  273. #ifdef FAUXCLICKY_ENABLE
  274. case FC_TOG:
  275. FAUXCLICKY_TOGGLE;
  276. return false;
  277. case FC_ON:
  278. FAUXCLICKY_ON;
  279. return false;
  280. case FC_OFF:
  281. FAUXCLICKY_OFF;
  282. return false;
  283. #endif
  284. #ifdef VELOCIKEY_ENABLE
  285. case VLK_TOG:
  286. velocikey_toggle();
  287. return false;
  288. #endif
  289. #ifdef BLUETOOTH_ENABLE
  290. case OUT_AUTO:
  291. set_output(OUTPUT_AUTO);
  292. return false;
  293. case OUT_USB:
  294. set_output(OUTPUT_USB);
  295. return false;
  296. case OUT_BT:
  297. set_output(OUTPUT_BLUETOOTH);
  298. return false;
  299. #endif
  300. }
  301. }
  302. return process_action_kb(record);
  303. }
  304. // clang-format off
  305. /* Bit-Packed look-up table to convert an ASCII character to whether
  306. * [Shift] needs to be sent with the keycode.
  307. */
  308. __attribute__((weak)) const uint8_t ascii_to_shift_lut[16] PROGMEM = {
  309. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  310. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  311. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  312. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  313. KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 0),
  314. KCLUT_ENTRY(1, 1, 1, 1, 0, 0, 0, 0),
  315. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  316. KCLUT_ENTRY(0, 0, 1, 0, 1, 0, 1, 1),
  317. KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
  318. KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
  319. KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
  320. KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
  321. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  322. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  323. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  324. KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
  325. };
  326. /* Bit-Packed look-up table to convert an ASCII character to whether
  327. * [AltGr] needs to be sent with the keycode.
  328. */
  329. __attribute__((weak)) const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
  330. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  331. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  332. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  333. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  334. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  335. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  336. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  337. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  338. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  339. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  340. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  341. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  342. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  343. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  344. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  345. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  346. };
  347. /* Look-up table to convert an ASCII character to a keycode.
  348. */
  349. __attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
  350. // NUL SOH STX ETX EOT ENQ ACK BEL
  351. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  352. // BS TAB LF VT FF CR SO SI
  353. KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  354. // DLE DC1 DC2 DC3 DC4 NAK SYN ETB
  355. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  356. // CAN EM SUB ESC FS GS RS US
  357. XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  358. // ! " # $ % & '
  359. KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
  360. // ( ) * + , - . /
  361. KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
  362. // 0 1 2 3 4 5 6 7
  363. KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
  364. // 8 9 : ; < = > ?
  365. KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
  366. // @ A B C D E F G
  367. KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  368. // H I J K L M N O
  369. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  370. // P Q R S T U V W
  371. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  372. // X Y Z [ \ ] ^ _
  373. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
  374. // ` a b c d e f g
  375. KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  376. // h i j k l m n o
  377. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  378. // p q r s t u v w
  379. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  380. // x y z { | } ~ DEL
  381. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
  382. };
  383. // clang-format on
  384. // Note: we bit-pack in "reverse" order to optimize loading
  385. #define PGM_LOADBIT(mem, pos) ((pgm_read_byte(&((mem)[(pos) / 8])) >> ((pos) % 8)) & 0x01)
  386. void send_string(const char *str) { send_string_with_delay(str, 0); }
  387. void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
  388. void send_string_with_delay(const char *str, uint8_t interval) {
  389. while (1) {
  390. char ascii_code = *str;
  391. if (!ascii_code) break;
  392. if (ascii_code == SS_QMK_PREFIX) {
  393. ascii_code = *(++str);
  394. if (ascii_code == SS_TAP_CODE) {
  395. // tap
  396. uint8_t keycode = *(++str);
  397. tap_code(keycode);
  398. } else if (ascii_code == SS_DOWN_CODE) {
  399. // down
  400. uint8_t keycode = *(++str);
  401. register_code(keycode);
  402. } else if (ascii_code == SS_UP_CODE) {
  403. // up
  404. uint8_t keycode = *(++str);
  405. unregister_code(keycode);
  406. } else if (ascii_code == SS_DELAY_CODE) {
  407. // delay
  408. int ms = 0;
  409. uint8_t keycode = *(++str);
  410. while (isdigit(keycode)) {
  411. ms *= 10;
  412. ms += keycode - '0';
  413. keycode = *(++str);
  414. }
  415. while (ms--) wait_ms(1);
  416. }
  417. } else {
  418. send_char(ascii_code);
  419. }
  420. ++str;
  421. // interval
  422. {
  423. uint8_t ms = interval;
  424. while (ms--) wait_ms(1);
  425. }
  426. }
  427. }
  428. void send_string_with_delay_P(const char *str, uint8_t interval) {
  429. while (1) {
  430. char ascii_code = pgm_read_byte(str);
  431. if (!ascii_code) break;
  432. if (ascii_code == SS_QMK_PREFIX) {
  433. ascii_code = pgm_read_byte(++str);
  434. if (ascii_code == SS_TAP_CODE) {
  435. // tap
  436. uint8_t keycode = pgm_read_byte(++str);
  437. tap_code(keycode);
  438. } else if (ascii_code == SS_DOWN_CODE) {
  439. // down
  440. uint8_t keycode = pgm_read_byte(++str);
  441. register_code(keycode);
  442. } else if (ascii_code == SS_UP_CODE) {
  443. // up
  444. uint8_t keycode = pgm_read_byte(++str);
  445. unregister_code(keycode);
  446. } else if (ascii_code == SS_DELAY_CODE) {
  447. // delay
  448. int ms = 0;
  449. uint8_t keycode = pgm_read_byte(++str);
  450. while (isdigit(keycode)) {
  451. ms *= 10;
  452. ms += keycode - '0';
  453. keycode = pgm_read_byte(++str);
  454. }
  455. while (ms--) wait_ms(1);
  456. }
  457. } else {
  458. send_char(ascii_code);
  459. }
  460. ++str;
  461. // interval
  462. {
  463. uint8_t ms = interval;
  464. while (ms--) wait_ms(1);
  465. }
  466. }
  467. }
  468. void send_char(char ascii_code) {
  469. #if defined(AUDIO_ENABLE) && defined(SENDSTRING_BELL)
  470. if (ascii_code == '\a') { // BEL
  471. PLAY_SONG(bell_song);
  472. return;
  473. }
  474. #endif
  475. uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  476. bool is_shifted = PGM_LOADBIT(ascii_to_shift_lut, (uint8_t)ascii_code);
  477. bool is_altgred = PGM_LOADBIT(ascii_to_altgr_lut, (uint8_t)ascii_code);
  478. if (is_shifted) {
  479. register_code(KC_LSFT);
  480. }
  481. if (is_altgred) {
  482. register_code(KC_RALT);
  483. }
  484. tap_code(keycode);
  485. if (is_altgred) {
  486. unregister_code(KC_RALT);
  487. }
  488. if (is_shifted) {
  489. unregister_code(KC_LSFT);
  490. }
  491. }
  492. void set_single_persistent_default_layer(uint8_t default_layer) {
  493. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  494. PLAY_SONG(default_layer_songs[default_layer]);
  495. #endif
  496. eeconfig_update_default_layer(1U << default_layer);
  497. default_layer_set(1U << default_layer);
  498. }
  499. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  500. layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
  501. layer_state_t mask3 = 1UL << layer3;
  502. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  503. }
  504. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
  505. void tap_random_base64(void) {
  506. #if defined(__AVR_ATmega32U4__)
  507. uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  508. #else
  509. uint8_t key = rand() % 64;
  510. #endif
  511. switch (key) {
  512. case 0 ... 25:
  513. register_code(KC_LSFT);
  514. register_code(key + KC_A);
  515. unregister_code(key + KC_A);
  516. unregister_code(KC_LSFT);
  517. break;
  518. case 26 ... 51:
  519. register_code(key - 26 + KC_A);
  520. unregister_code(key - 26 + KC_A);
  521. break;
  522. case 52:
  523. register_code(KC_0);
  524. unregister_code(KC_0);
  525. break;
  526. case 53 ... 61:
  527. register_code(key - 53 + KC_1);
  528. unregister_code(key - 53 + KC_1);
  529. break;
  530. case 62:
  531. register_code(KC_LSFT);
  532. register_code(KC_EQL);
  533. unregister_code(KC_EQL);
  534. unregister_code(KC_LSFT);
  535. break;
  536. case 63:
  537. register_code(KC_SLSH);
  538. unregister_code(KC_SLSH);
  539. break;
  540. }
  541. }
  542. void matrix_init_quantum() {
  543. #ifdef BOOTMAGIC_LITE
  544. bootmagic_lite();
  545. #endif
  546. if (!eeconfig_is_enabled()) {
  547. eeconfig_init();
  548. }
  549. #if defined(LED_NUM_LOCK_PIN) || defined(LED_CAPS_LOCK_PIN) || defined(LED_SCROLL_LOCK_PIN) || defined(LED_COMPOSE_PIN) || defined(LED_KANA_PIN)
  550. // TODO: remove calls to led_init_ports from keyboards and remove ifdef
  551. led_init_ports();
  552. #endif
  553. #ifdef BACKLIGHT_ENABLE
  554. # ifdef LED_MATRIX_ENABLE
  555. led_matrix_init();
  556. # else
  557. backlight_init_ports();
  558. # endif
  559. #endif
  560. #ifdef AUDIO_ENABLE
  561. audio_init();
  562. #endif
  563. #ifdef RGB_MATRIX_ENABLE
  564. rgb_matrix_init();
  565. #endif
  566. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  567. unicode_input_mode_init();
  568. #endif
  569. #ifdef HAPTIC_ENABLE
  570. haptic_init();
  571. #endif
  572. #if defined(BLUETOOTH_ENABLE) && defined(OUTPUT_AUTO_ENABLE)
  573. set_output(OUTPUT_AUTO);
  574. #endif
  575. matrix_init_kb();
  576. }
  577. void matrix_scan_quantum() {
  578. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  579. matrix_scan_music();
  580. #endif
  581. #ifdef TAP_DANCE_ENABLE
  582. matrix_scan_tap_dance();
  583. #endif
  584. #ifdef COMBO_ENABLE
  585. matrix_scan_combo();
  586. #endif
  587. #ifdef LED_MATRIX_ENABLE
  588. led_matrix_task();
  589. #endif
  590. #ifdef RGB_MATRIX_ENABLE
  591. rgb_matrix_task();
  592. #endif
  593. #ifdef WPM_ENABLE
  594. decay_wpm();
  595. #endif
  596. #ifdef HAPTIC_ENABLE
  597. haptic_task();
  598. #endif
  599. #ifdef DIP_SWITCH_ENABLE
  600. dip_switch_read(false);
  601. #endif
  602. matrix_scan_kb();
  603. }
  604. #ifdef HD44780_ENABLED
  605. # include "hd44780.h"
  606. #endif
  607. // Functions for spitting out values
  608. //
  609. void send_dword(uint32_t number) {
  610. uint16_t word = (number >> 16);
  611. send_word(word);
  612. send_word(number & 0xFFFFUL);
  613. }
  614. void send_word(uint16_t number) {
  615. uint8_t byte = number >> 8;
  616. send_byte(byte);
  617. send_byte(number & 0xFF);
  618. }
  619. void send_byte(uint8_t number) {
  620. uint8_t nibble = number >> 4;
  621. send_nibble(nibble);
  622. send_nibble(number & 0xF);
  623. }
  624. void send_nibble(uint8_t number) {
  625. switch (number) {
  626. case 0:
  627. register_code(KC_0);
  628. unregister_code(KC_0);
  629. break;
  630. case 1 ... 9:
  631. register_code(KC_1 + (number - 1));
  632. unregister_code(KC_1 + (number - 1));
  633. break;
  634. case 0xA ... 0xF:
  635. register_code(KC_A + (number - 0xA));
  636. unregister_code(KC_A + (number - 0xA));
  637. break;
  638. }
  639. }
  640. __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
  641. hex = hex & 0xF;
  642. if (hex == 0x0) {
  643. return KC_0;
  644. } else if (hex < 0xA) {
  645. return KC_1 + (hex - 0x1);
  646. } else {
  647. return KC_A + (hex - 0xA);
  648. }
  649. }
  650. void api_send_unicode(uint32_t unicode) {
  651. #ifdef API_ENABLE
  652. uint8_t chunk[4];
  653. dword_to_bytes(unicode, chunk);
  654. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  655. #endif
  656. }
  657. //------------------------------------------------------------------------------
  658. // Override these functions in your keymap file to play different tunes on
  659. // different events such as startup and bootloader jump
  660. __attribute__((weak)) void startup_user() {}
  661. __attribute__((weak)) void shutdown_user() {}