keymap.c 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230
  1. // Copyright 2022 Michal S. (@ihatethefrench)
  2. // SPDX-License-Identifier: GPL-2.0-only
  3. #include QMK_KEYBOARD_H
  4. // This specifies the layers that will be used
  5. enum sofle_layers {
  6. _WORKMAN,
  7. _QWERTY,
  8. _MIDI,
  9. _LOWER,
  10. _RAISE,
  11. _ADJUST
  12. };
  13. // This specifies any custom keycodes I might have set
  14. enum custom_keycodes {
  15. KC_WORKMAN = SAFE_RANGE,
  16. KC_QWERTY,
  17. KC_MIDI,
  18. KC_LOWER,
  19. KC_RAISE,
  20. KC_ADJUST
  21. };
  22. // Here the keymaps are defined in matrix form using KC_XYZ form keycodes
  23. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  24. /*
  25. * WORKMAN
  26. * ,-----------------------------------------. ,-----------------------------------------.
  27. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Prnt |
  28. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  29. * | Esc | Q | D | R | W | B | | J | F | U | P | ; | Bspc |
  30. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  31. * | Tab | A | S | H | T | G |-------. ,-------| Y | N | E | O | I | ' |
  32. * |------+------+------+------+------+------| | | MUTE |------+------+------+------+------+------|
  33. * |LShift| Z | X | M | C | V |-------| |-------| K | L | , | . | / |RShift|
  34. * `-----------------------------------------/ / \ \-----------------------------------------'
  35. * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
  36. * | | | | |/ / \ \ | | | | |
  37. * `----------------------------------' '------''---------------------------'
  38. */
  39. [_WORKMAN] = LAYOUT(
  40. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PSCR,
  41. KC_ESC, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC,
  42. KC_TAB, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT,
  43. KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, XXXXXXX, KC_MUTE, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  44. KC_LGUI, KC_LALT, KC_LCTL, KC_LOWER, KC_ENT, KC_SPC, KC_RAISE, KC_RCTL, KC_RALT, KC_RGUI
  45. ),
  46. /*
  47. * QWERTY
  48. * ,-----------------------------------------. ,-----------------------------------------.
  49. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Prnt |
  50. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  51. * | Esc | Q | W | E | R | T | | Y | U | I | O | P | Bspc |
  52. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  53. * | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
  54. * |------+------+------+------+------+------| | | MUTE |------+------+------+------+------+------|
  55. * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
  56. * `-----------------------------------------/ / \ \-----------------------------------------'
  57. * | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | RGUI |
  58. * | | | | |/ / \ \ | | | | |
  59. * `----------------------------------' '------''---------------------------'
  60. */
  61. [_QWERTY] = LAYOUT(
  62. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PSCR,
  63. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  64. KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  65. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, KC_MUTE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  66. KC_LGUI, KC_LALT, KC_LCTL, KC_LOWER, KC_SPC, KC_ENT, KC_RAISE, KC_RCTL, KC_RALT, KC_RGUI
  67. ),
  68. /* MIDI
  69. * ,-----------------------------------------. ,-----------------------------------------.
  70. * | Pnic | OCT0 | OCT1 | OCT2 | OCT3 | OCT4 | | OCT5 | OCT6 | OCT7 | | | MTOG |
  71. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  72. * | |G#/Ab |Bb/A# | |C#/Db |D#/Eb | | |F#/Gb |G#/Ab |Bb/A# | | |
  73. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  74. * | | A | B | C | D | E |-------. ,-------| F | G | A | B | C | Wkmn |
  75. * |------+------+------+------+------+------| | | |------+------+------+------+------+------|
  76. * | | | | | TNSD | TNSU |-------| |-------| BNDD | BNDU | | | | |
  77. * `-----------------------------------------/ / \ \-----------------------------------------'
  78. * | | | | Susd | /OCTDN / \OCTUP \ | | | | |
  79. * | | | | |/ / \ \ | | | | |
  80. * `----------------------------------' '------''---------------------------'
  81. */
  82. [_MIDI] = LAYOUT(
  83. MI_ALLOFF, MI_OCT_0, MI_OCT_1, MI_OCT_2, MI_OCT_3, MI_OCT_4, MI_OCT_5, MI_OCT_6, MI_OCT_7, _______, _______, MI_TOG,
  84. _______, MI_Gs, MI_As, _______, MI_Cs_1, MI_Ds_1, _______, MI_Fs_1, MI_Gs_1, MI_As_1, _______, _______,
  85. _______, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1, MI_C_2, KC_WORKMAN,
  86. _______, _______, _______, _______, MI_TRNSD, MI_TRNSU, _______, _______, MI_BENDD, MI_BENDU, _______, _______, _______, _______,
  87. _______, _______, _______, MI_SUS, MI_OCTD, MI_OCTU, _______, _______, _______, _______
  88. ),
  89. /* LOWER
  90. * ,-----------------------------------------. ,-----------------------------------------.
  91. * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
  92. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  93. * | | | | | | | | | | | | | F12 |
  94. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  95. * | | | | | | |-------. ,-------| | | | | | | |
  96. * |------+------+------+------+------+------| | | Run |------+------+------+------+------+------|
  97. * | | = | - | + | { | } |-------| |-------| [ | ] | | | \ | |
  98. * `-----------------------------------------/ / \ \-----------------------------------------'
  99. * | | | |LOWER | / / \ \ | | | | |
  100. * | | | | |/ / \ \ | | | | |
  101. * `----------------------------------' '------''---------------------------'
  102. */
  103. [_LOWER] = LAYOUT(
  104. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
  105. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F12,
  106. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE,
  107. _______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, LALT(KC_F2), KC_LBRC, KC_RBRC, _______, _______, KC_BSLS, _______,
  108. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  109. ),
  110. /* RAISE
  111. * ,----------------------------------------. ,-----------------------------------------.
  112. * | | | | | | | | | | | | | ASTG |
  113. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  114. * | | | | | | | | | | Up | | | Del |
  115. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  116. * | | | | | | |-------. ,-------| | Left | Down | Rght | | Wkmn |
  117. * |------+------+------+------+------+------| | | |------+------+------+------+------+------|
  118. * | | | | Midi | | |-------| |-------| | | Home | End | | Qwrt |
  119. * `-----------------------------------------/ / \ \-----------------------------------------'
  120. * | | | | | / / \ \ |RAISE | | | |
  121. * | | | | |/ / \ \ | | | | |
  122. * `----------------------------------' '------''---------------------------'
  123. */
  124. [_RAISE] = LAYOUT(
  125. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, AS_TOGG,
  126. _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, KC_DEL,
  127. _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_WORKMAN,
  128. _______, _______, _______, KC_MIDI, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, _______, KC_QWERTY,
  129. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  130. )};
  131. // This section only compiles if OLED_ENABLE is set to `yes` in rules.mk
  132. #ifdef OLED_ENABLE
  133. // Defining my custom text to draw to the screen :)
  134. static void oled_screen(void) {
  135. oled_write_ln_P(PSTR(""), false);
  136. oled_write_ln_P(PSTR(">nix "), false);
  137. oled_write_ln_P(PSTR(">rust"), false);
  138. oled_write_ln_P(PSTR(">hs &"), false);
  139. oled_write_ln_P(PSTR(">rum"), false);
  140. oled_write_ln_P(PSTR(""), false);
  141. oled_write_ln_P(PSTR(" . ."), false);
  142. oled_write_ln_P(PSTR(" u "), false);
  143. oled_write_ln_P(PSTR(" d"), false);
  144. oled_write_ln_P(PSTR(""), false);
  145. oled_write_ln_P(PSTR("mchal"), false);
  146. }
  147. // Set correct rotation so the text doesn't end up sideways
  148. oled_rotation_t oled_init_user(oled_rotation_t rotation) {
  149. if (!is_keyboard_master()) {
  150. return OLED_ROTATION_270;
  151. }
  152. return rotation;
  153. }
  154. // I only draw to the right screen because I accidentally
  155. // burned the left one with a soldering iron. Oops.
  156. bool oled_task_user(void) {
  157. if (!is_keyboard_master()) {
  158. oled_screen();
  159. }
  160. return false;
  161. }
  162. #endif
  163. // This section defines custom keycodes, which I use to manage layers
  164. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  165. switch (keycode) {
  166. case KC_QWERTY:
  167. if (record->event.pressed) {
  168. set_single_persistent_default_layer(_QWERTY);
  169. }
  170. return false;
  171. case KC_WORKMAN:
  172. if (record->event.pressed) {
  173. set_single_persistent_default_layer(_WORKMAN);
  174. }
  175. return false;
  176. case KC_MIDI:
  177. if (record->event.pressed) {
  178. set_single_persistent_default_layer(_MIDI);
  179. }
  180. return false;
  181. case KC_LOWER:
  182. if (record->event.pressed) {
  183. layer_on(_LOWER);
  184. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  185. } else {
  186. layer_off(_LOWER);
  187. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  188. }
  189. return false;
  190. case KC_RAISE:
  191. if (record->event.pressed) {
  192. layer_on(_RAISE);
  193. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  194. } else {
  195. layer_off(_RAISE);
  196. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  197. }
  198. return false;
  199. }
  200. return true;
  201. }
  202. // This section only compiles if ENCODER_ENABLE is set to `yes` in rules.mk
  203. #ifdef ENCODER_ENABLE
  204. // This section is like the keymap matrix, but for rotary encoders
  205. // My left encoder is currently not working, so I'm using Layers to cope :')
  206. const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
  207. [_WORKMAN] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(KC_VOLD, KC_VOLU )},
  208. [_QWERTY] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(KC_VOLD, KC_VOLU )},
  209. [_LOWER] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN)},
  210. [_RAISE] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______ )},
  211. [_ADJUST] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______ )},
  212. };
  213. #endif