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- /* Copyright 2016 Jack Humbert
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "quantum.h"
- #include "action_tapping.h"
- static uint16_t last_td;
- static int8_t highest_td = -1;
- void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
- if (state->count == 1) {
- register_code16 (pair->kc1);
- } else if (state->count == 2) {
- register_code16 (pair->kc2);
- }
- }
- void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
- if (state->count == 1) {
- unregister_code16 (pair->kc1);
- } else if (state->count == 2) {
- unregister_code16 (pair->kc2);
- }
- }
- static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
- void *user_data,
- qk_tap_dance_user_fn_t fn)
- {
- if (fn) {
- fn(state, user_data);
- }
- }
- static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
- {
- _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
- }
- static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
- {
- if (action->state.finished)
- return;
- action->state.finished = true;
- add_mods(action->state.oneshot_mods);
- send_keyboard_report();
- _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
- }
- static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
- {
- _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
- del_mods(action->state.oneshot_mods);
- send_keyboard_report();
- }
- bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
- uint16_t idx = keycode - QK_TAP_DANCE;
- qk_tap_dance_action_t *action;
- if (last_td && last_td != keycode) {
- (&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
- }
- switch(keycode) {
- case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
- if ((int16_t)idx > highest_td)
- highest_td = idx;
- action = &tap_dance_actions[idx];
- action->state.pressed = record->event.pressed;
- if (record->event.pressed) {
- action->state.keycode = keycode;
- action->state.count++;
- action->state.timer = timer_read();
- action->state.oneshot_mods = get_oneshot_mods();
- process_tap_dance_action_on_each_tap (action);
- if (last_td && last_td != keycode) {
- qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
- paction->state.interrupted = true;
- process_tap_dance_action_on_dance_finished (paction);
- reset_tap_dance (&paction->state);
- }
- last_td = keycode;
- }
- break;
- default:
- if (!record->event.pressed)
- return true;
- if (highest_td == -1)
- return true;
- for (int i = 0; i <= highest_td; i++) {
- action = &tap_dance_actions[i];
- if (action->state.count == 0)
- continue;
- action->state.interrupted = true;
- process_tap_dance_action_on_dance_finished (action);
- reset_tap_dance (&action->state);
- }
- break;
- }
- return true;
- }
- void matrix_scan_tap_dance () {
- if (highest_td == -1)
- return;
- for (int i = 0; i <= highest_td; i++) {
- qk_tap_dance_action_t *action = &tap_dance_actions[i];
- if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
- process_tap_dance_action_on_dance_finished (action);
- reset_tap_dance (&action->state);
- }
- }
- }
- void reset_tap_dance (qk_tap_dance_state_t *state) {
- qk_tap_dance_action_t *action;
- if (state->pressed)
- return;
- action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
- process_tap_dance_action_on_reset (action);
- state->count = 0;
- state->interrupted = false;
- state->finished = false;
- last_td = 0;
- }
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