quantum_keycodes.h 15 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #ifndef QUANTUM_KEYCODES_H
  17. #define QUANTUM_KEYCODES_H
  18. #ifndef MIDI_ENABLE_STRICT
  19. #define MIDI_ENABLE_STRICT 0
  20. #endif
  21. #if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_ADVANCED))
  22. #ifndef MIDI_TONE_KEYCODE_OCTAVES
  23. #define MIDI_TONE_KEYCODE_OCTAVES 3
  24. #endif
  25. #endif
  26. // Fillers to make layering more clear
  27. #define _______ KC_TRNS
  28. #define XXXXXXX KC_NO
  29. enum quantum_keycodes {
  30. // Ranges used in shortucuts - not to be used directly
  31. QK_TMK = 0x0000,
  32. QK_TMK_MAX = 0x00FF,
  33. QK_MODS = 0x0100,
  34. QK_LCTL = 0x0100,
  35. QK_LSFT = 0x0200,
  36. QK_LALT = 0x0400,
  37. QK_LGUI = 0x0800,
  38. QK_RMODS_MIN = 0x1000,
  39. QK_RCTL = 0x1100,
  40. QK_RSFT = 0x1200,
  41. QK_RALT = 0x1400,
  42. QK_RGUI = 0x1800,
  43. QK_MODS_MAX = 0x1FFF,
  44. QK_FUNCTION = 0x2000,
  45. QK_FUNCTION_MAX = 0x2FFF,
  46. QK_MACRO = 0x3000,
  47. QK_MACRO_MAX = 0x3FFF,
  48. QK_LAYER_TAP = 0x4000,
  49. QK_LAYER_TAP_MAX = 0x4FFF,
  50. QK_TO = 0x5000,
  51. QK_TO_MAX = 0x50FF,
  52. QK_MOMENTARY = 0x5100,
  53. QK_MOMENTARY_MAX = 0x51FF,
  54. QK_DEF_LAYER = 0x5200,
  55. QK_DEF_LAYER_MAX = 0x52FF,
  56. QK_TOGGLE_LAYER = 0x5300,
  57. QK_TOGGLE_LAYER_MAX = 0x53FF,
  58. QK_ONE_SHOT_LAYER = 0x5400,
  59. QK_ONE_SHOT_LAYER_MAX = 0x54FF,
  60. QK_ONE_SHOT_MOD = 0x5500,
  61. QK_ONE_SHOT_MOD_MAX = 0x55FF,
  62. #ifndef DISABLE_CHORDING
  63. QK_CHORDING = 0x5600,
  64. QK_CHORDING_MAX = 0x56FF,
  65. #endif
  66. QK_TAP_DANCE = 0x5700,
  67. QK_TAP_DANCE_MAX = 0x57FF,
  68. QK_LAYER_TAP_TOGGLE = 0x5800,
  69. QK_LAYER_TAP_TOGGLE_MAX = 0x58FF,
  70. #ifdef STENO_ENABLE
  71. QK_STENO = 0x5A00,
  72. QK_STENO_BOLT = 0x5A30,
  73. QK_STENO_GEMINI = 0x5A31,
  74. QK_STENO_MAX = 0x5A3F,
  75. #endif
  76. #ifdef SWAP_HANDS_ENABLE
  77. QK_SWAP_HANDS = 0x5B00,
  78. QK_SWAP_HANDS_MAX = 0x5BFF,
  79. #endif
  80. QK_MOD_TAP = 0x6000,
  81. QK_MOD_TAP_MAX = 0x7FFF,
  82. #if defined(UNICODEMAP_ENABLE) && defined(UNICODE_ENABLE)
  83. #error "Cannot enable both UNICODEMAP && UNICODE"
  84. #endif
  85. #ifdef UNICODE_ENABLE
  86. QK_UNICODE = 0x8000,
  87. QK_UNICODE_MAX = 0xFFFF,
  88. #endif
  89. #ifdef UNICODEMAP_ENABLE
  90. QK_UNICODE_MAP = 0x8000,
  91. QK_UNICODE_MAP_MAX = 0x83FF,
  92. #endif
  93. // Loose keycodes - to be used directly
  94. RESET = 0x5C00,
  95. DEBUG,
  96. MAGIC_SWAP_CONTROL_CAPSLOCK,
  97. MAGIC_CAPSLOCK_TO_CONTROL,
  98. MAGIC_SWAP_LALT_LGUI,
  99. MAGIC_SWAP_RALT_RGUI,
  100. MAGIC_NO_GUI,
  101. MAGIC_SWAP_GRAVE_ESC,
  102. MAGIC_SWAP_BACKSLASH_BACKSPACE,
  103. MAGIC_HOST_NKRO,
  104. MAGIC_SWAP_ALT_GUI,
  105. MAGIC_UNSWAP_CONTROL_CAPSLOCK,
  106. MAGIC_UNCAPSLOCK_TO_CONTROL,
  107. MAGIC_UNSWAP_LALT_LGUI,
  108. MAGIC_UNSWAP_RALT_RGUI,
  109. MAGIC_UNNO_GUI,
  110. MAGIC_UNSWAP_GRAVE_ESC,
  111. MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
  112. MAGIC_UNHOST_NKRO,
  113. MAGIC_UNSWAP_ALT_GUI,
  114. MAGIC_TOGGLE_NKRO,
  115. GRAVE_ESC,
  116. // Leader key
  117. #ifndef DISABLE_LEADER
  118. KC_LEAD,
  119. #endif
  120. // Auto Shift setup
  121. KC_ASUP,
  122. KC_ASDN,
  123. KC_ASRP,
  124. KC_ASTG,
  125. KC_ASON,
  126. KC_ASOFF,
  127. // Audio on/off/toggle
  128. AU_ON,
  129. AU_OFF,
  130. AU_TOG,
  131. #ifdef FAUXCLICKY_ENABLE
  132. // Faux clicky
  133. FC_ON,
  134. FC_OFF,
  135. FC_TOG,
  136. #endif
  137. // Music mode on/off/toggle
  138. MU_ON,
  139. MU_OFF,
  140. MU_TOG,
  141. // Music mode cycle
  142. MU_MOD,
  143. // Music voice iterate
  144. MUV_IN,
  145. MUV_DE,
  146. // Midi
  147. #if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
  148. MI_ON,
  149. MI_OFF,
  150. MI_TOG,
  151. #endif
  152. #if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_ADVANCED))
  153. MIDI_TONE_MIN,
  154. #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 0
  155. MI_C = MIDI_TONE_MIN,
  156. MI_Cs,
  157. MI_Db = MI_Cs,
  158. MI_D,
  159. MI_Ds,
  160. MI_Eb = MI_Ds,
  161. MI_E,
  162. MI_F,
  163. MI_Fs,
  164. MI_Gb = MI_Fs,
  165. MI_G,
  166. MI_Gs,
  167. MI_Ab = MI_Gs,
  168. MI_A,
  169. MI_As,
  170. MI_Bb = MI_As,
  171. MI_B,
  172. #endif
  173. #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 1
  174. MI_C_1,
  175. MI_Cs_1,
  176. MI_Db_1 = MI_Cs_1,
  177. MI_D_1,
  178. MI_Ds_1,
  179. MI_Eb_1 = MI_Ds_1,
  180. MI_E_1,
  181. MI_F_1,
  182. MI_Fs_1,
  183. MI_Gb_1 = MI_Fs_1,
  184. MI_G_1,
  185. MI_Gs_1,
  186. MI_Ab_1 = MI_Gs_1,
  187. MI_A_1,
  188. MI_As_1,
  189. MI_Bb_1 = MI_As_1,
  190. MI_B_1,
  191. #endif
  192. #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 2
  193. MI_C_2,
  194. MI_Cs_2,
  195. MI_Db_2 = MI_Cs_2,
  196. MI_D_2,
  197. MI_Ds_2,
  198. MI_Eb_2 = MI_Ds_2,
  199. MI_E_2,
  200. MI_F_2,
  201. MI_Fs_2,
  202. MI_Gb_2 = MI_Fs_2,
  203. MI_G_2,
  204. MI_Gs_2,
  205. MI_Ab_2 = MI_Gs_2,
  206. MI_A_2,
  207. MI_As_2,
  208. MI_Bb_2 = MI_As_2,
  209. MI_B_2,
  210. #endif
  211. #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 3
  212. MI_C_3,
  213. MI_Cs_3,
  214. MI_Db_3 = MI_Cs_3,
  215. MI_D_3,
  216. MI_Ds_3,
  217. MI_Eb_3 = MI_Ds_3,
  218. MI_E_3,
  219. MI_F_3,
  220. MI_Fs_3,
  221. MI_Gb_3 = MI_Fs_3,
  222. MI_G_3,
  223. MI_Gs_3,
  224. MI_Ab_3 = MI_Gs_3,
  225. MI_A_3,
  226. MI_As_3,
  227. MI_Bb_3 = MI_As_3,
  228. MI_B_3,
  229. #endif
  230. #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 4
  231. MI_C_4,
  232. MI_Cs_4,
  233. MI_Db_4 = MI_Cs_4,
  234. MI_D_4,
  235. MI_Ds_4,
  236. MI_Eb_4 = MI_Ds_4,
  237. MI_E_4,
  238. MI_F_4,
  239. MI_Fs_4,
  240. MI_Gb_4 = MI_Fs_4,
  241. MI_G_4,
  242. MI_Gs_4,
  243. MI_Ab_4 = MI_Gs_4,
  244. MI_A_4,
  245. MI_As_4,
  246. MI_Bb_4 = MI_As_4,
  247. MI_B_4,
  248. #endif
  249. #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 5
  250. MI_C_5,
  251. MI_Cs_5,
  252. MI_Db_5 = MI_Cs_5,
  253. MI_D_5,
  254. MI_Ds_5,
  255. MI_Eb_5 = MI_Ds_5,
  256. MI_E_5,
  257. MI_F_5,
  258. MI_Fs_5,
  259. MI_Gb_5 = MI_Fs_5,
  260. MI_G_5,
  261. MI_Gs_5,
  262. MI_Ab_5 = MI_Gs_5,
  263. MI_A_5,
  264. MI_As_5,
  265. MI_Bb_5 = MI_As_5,
  266. MI_B_5,
  267. #endif
  268. #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 5
  269. MIDI_TONE_MAX = MI_B_5,
  270. #elif MIDI_TONE_KEYCODE_OCTAVES > 4
  271. MIDI_TONE_MAX = MI_B_4,
  272. #elif MIDI_TONE_KEYCODE_OCTAVES > 3
  273. MIDI_TONE_MAX = MI_B_3,
  274. #elif MIDI_TONE_KEYCODE_OCTAVES > 2
  275. MIDI_TONE_MAX = MI_B_2,
  276. #elif MIDI_TONE_KEYCODE_OCTAVES > 1
  277. MIDI_TONE_MAX = MI_B_1,
  278. #elif MIDI_TONE_KEYCODE_OCTAVES > 0
  279. MIDI_TONE_MAX = MI_B,
  280. #endif
  281. MIDI_OCTAVE_MIN,
  282. MI_OCT_N2 = MIDI_OCTAVE_MIN,
  283. MI_OCT_N1,
  284. MI_OCT_0,
  285. MI_OCT_1,
  286. MI_OCT_2,
  287. MI_OCT_3,
  288. MI_OCT_4,
  289. MI_OCT_5,
  290. MI_OCT_6,
  291. MI_OCT_7,
  292. MIDI_OCTAVE_MAX = MI_OCT_7,
  293. MI_OCTD, // octave down
  294. MI_OCTU, // octave up
  295. MIDI_TRANSPOSE_MIN,
  296. MI_TRNS_N6 = MIDI_TRANSPOSE_MIN,
  297. MI_TRNS_N5,
  298. MI_TRNS_N4,
  299. MI_TRNS_N3,
  300. MI_TRNS_N2,
  301. MI_TRNS_N1,
  302. MI_TRNS_0,
  303. MI_TRNS_1,
  304. MI_TRNS_2,
  305. MI_TRNS_3,
  306. MI_TRNS_4,
  307. MI_TRNS_5,
  308. MI_TRNS_6,
  309. MIDI_TRANSPOSE_MAX = MI_TRNS_6,
  310. MI_TRNSD, // transpose down
  311. MI_TRNSU, // transpose up
  312. MIDI_VELOCITY_MIN,
  313. MI_VEL_1 = MIDI_VELOCITY_MIN,
  314. MI_VEL_2,
  315. MI_VEL_3,
  316. MI_VEL_4,
  317. MI_VEL_5,
  318. MI_VEL_6,
  319. MI_VEL_7,
  320. MI_VEL_8,
  321. MI_VEL_9,
  322. MI_VEL_10,
  323. MIDI_VELOCITY_MAX = MI_VEL_10,
  324. MI_VELD, // velocity down
  325. MI_VELU, // velocity up
  326. MIDI_CHANNEL_MIN,
  327. MI_CH1 = MIDI_CHANNEL_MIN,
  328. MI_CH2,
  329. MI_CH3,
  330. MI_CH4,
  331. MI_CH5,
  332. MI_CH6,
  333. MI_CH7,
  334. MI_CH8,
  335. MI_CH9,
  336. MI_CH10,
  337. MI_CH11,
  338. MI_CH12,
  339. MI_CH13,
  340. MI_CH14,
  341. MI_CH15,
  342. MI_CH16,
  343. MIDI_CHANNEL_MAX = MI_CH16,
  344. MI_CHD, // previous channel
  345. MI_CHU, // next channel
  346. MI_ALLOFF, // all notes off
  347. MI_SUS, // sustain
  348. MI_PORT, // portamento
  349. MI_SOST, // sostenuto
  350. MI_SOFT, // soft pedal
  351. MI_LEG, // legato
  352. MI_MOD, // modulation
  353. MI_MODSD, // decrease modulation speed
  354. MI_MODSU, // increase modulation speed
  355. #endif // MIDI_ADVANCED
  356. // Backlight functionality
  357. BL_ON,
  358. BL_OFF,
  359. BL_DEC,
  360. BL_INC,
  361. BL_TOGG,
  362. BL_STEP,
  363. BL_BRTG,
  364. // RGB functionality
  365. RGB_TOG,
  366. RGB_MODE_FORWARD,
  367. RGB_MODE_REVERSE,
  368. RGB_HUI,
  369. RGB_HUD,
  370. RGB_SAI,
  371. RGB_SAD,
  372. RGB_VAI,
  373. RGB_VAD,
  374. RGB_MODE_PLAIN,
  375. RGB_MODE_BREATHE,
  376. RGB_MODE_RAINBOW,
  377. RGB_MODE_SWIRL,
  378. RGB_MODE_SNAKE,
  379. RGB_MODE_KNIGHT,
  380. RGB_MODE_XMAS,
  381. RGB_MODE_GRADIENT,
  382. // Left shift, open paren
  383. KC_LSPO,
  384. // Right shift, close paren
  385. KC_RSPC,
  386. // Shift, Enter
  387. KC_SFTENT,
  388. // Printing
  389. PRINT_ON,
  390. PRINT_OFF,
  391. // output selection
  392. OUT_AUTO,
  393. OUT_USB,
  394. #ifdef BLUETOOTH_ENABLE
  395. OUT_BT,
  396. #endif
  397. #ifdef KEY_LOCK_ENABLE
  398. KC_LOCK,
  399. #endif
  400. #ifdef TERMINAL_ENABLE
  401. TERM_ON,
  402. TERM_OFF,
  403. #endif
  404. // always leave at the end
  405. SAFE_RANGE
  406. };
  407. // Ability to use mods in layouts
  408. #define LCTL(kc) (kc | QK_LCTL)
  409. #define LSFT(kc) (kc | QK_LSFT)
  410. #define LALT(kc) (kc | QK_LALT)
  411. #define LGUI(kc) (kc | QK_LGUI)
  412. #define RCTL(kc) (kc | QK_RCTL)
  413. #define RSFT(kc) (kc | QK_RSFT)
  414. #define RALT(kc) (kc | QK_RALT)
  415. #define RGUI(kc) (kc | QK_RGUI)
  416. #define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
  417. #define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
  418. #define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
  419. #define ALTG(kc) (kc | QK_RCTL | QK_RALT)
  420. #define SGUI(kc) (kc | QK_LGUI | QK_LSFT)
  421. #define SCMD(kc) SGUI(kc)
  422. #define SWIN(kc) SGUI(kc)
  423. #define LCA(kc) (kc | QK_LCTL | QK_LALT)
  424. #define MOD_HYPR 0xf
  425. #define MOD_MEH 0x7
  426. // Aliases for shifted symbols
  427. // Each key has a 4-letter code, and some have longer aliases too.
  428. // While the long aliases are descriptive, the 4-letter codes
  429. // make for nicer grid layouts (everything lines up), and are
  430. // the preferred style for Quantum.
  431. #define KC_TILD LSFT(KC_GRV) // ~
  432. #define KC_TILDE KC_TILD
  433. #define KC_EXLM LSFT(KC_1) // !
  434. #define KC_EXCLAIM KC_EXLM
  435. #define KC_AT LSFT(KC_2) // @
  436. #define KC_HASH LSFT(KC_3) // #
  437. #define KC_DLR LSFT(KC_4) // $
  438. #define KC_DOLLAR KC_DLR
  439. #define KC_PERC LSFT(KC_5) // %
  440. #define KC_PERCENT KC_PERC
  441. #define KC_CIRC LSFT(KC_6) // ^
  442. #define KC_CIRCUMFLEX KC_CIRC
  443. #define KC_AMPR LSFT(KC_7) // &
  444. #define KC_AMPERSAND KC_AMPR
  445. #define KC_ASTR LSFT(KC_8) // *
  446. #define KC_ASTERISK KC_ASTR
  447. #define KC_LPRN LSFT(KC_9) // (
  448. #define KC_LEFT_PAREN KC_LPRN
  449. #define KC_RPRN LSFT(KC_0) // )
  450. #define KC_RIGHT_PAREN KC_RPRN
  451. #define KC_UNDS LSFT(KC_MINS) // _
  452. #define KC_UNDERSCORE KC_UNDS
  453. #define KC_PLUS LSFT(KC_EQL) // +
  454. #define KC_LCBR LSFT(KC_LBRC) // {
  455. #define KC_LEFT_CURLY_BRACE KC_LCBR
  456. #define KC_RCBR LSFT(KC_RBRC) // }
  457. #define KC_RIGHT_CURLY_BRACE KC_RCBR
  458. #define KC_LABK LSFT(KC_COMM) // <
  459. #define KC_LEFT_ANGLE_BRACKET KC_LABK
  460. #define KC_RABK LSFT(KC_DOT) // >
  461. #define KC_RIGHT_ANGLE_BRACKET KC_RABK
  462. #define KC_COLN LSFT(KC_SCLN) // :
  463. #define KC_COLON KC_COLN
  464. #define KC_PIPE LSFT(KC_BSLS) // |
  465. #define KC_LT LSFT(KC_COMM) // <
  466. #define KC_GT LSFT(KC_DOT) // >
  467. #define KC_QUES LSFT(KC_SLSH) // ?
  468. #define KC_QUESTION KC_QUES
  469. #define KC_DQT LSFT(KC_QUOT) // "
  470. #define KC_DOUBLE_QUOTE KC_DQT
  471. #define KC_DQUO KC_DQT
  472. #define KC_DELT KC_DELETE // Del key (four letter code)
  473. // Alias for function layers than expand past FN31
  474. #define FUNC(kc) (kc | QK_FUNCTION)
  475. // Aliases
  476. #define S(kc) LSFT(kc)
  477. #define F(kc) FUNC(kc)
  478. #define M(kc) (kc | QK_MACRO)
  479. #define MACROTAP(kc) (kc | QK_MACRO | FUNC_TAP<<8)
  480. #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
  481. #define KC_GESC GRAVE_ESC
  482. #define RGB_MOD RGB_MODE_FORWARD
  483. #define RGB_SMOD RGB_MODE_FORWARD
  484. #define RGB_RMOD RGB_MODE_REVERSE
  485. #define RGB_M_P RGB_MODE_PLAIN
  486. #define RGB_M_B RGB_MODE_BREATHE
  487. #define RGB_M_R RGB_MODE_RAINBOW
  488. #define RGB_M_SW RGB_MODE_SWIRL
  489. #define RGB_M_SN RGB_MODE_SNAKE
  490. #define RGB_M_K RGB_MODE_KNIGHT
  491. #define RGB_M_X RGB_MODE_XMAS
  492. #define RGB_M_G RGB_MODE_GRADIENT
  493. // L-ayer, T-ap - 256 keycode max, 16 layer max
  494. #define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
  495. #define AG_SWAP MAGIC_SWAP_ALT_GUI
  496. #define AG_NORM MAGIC_UNSWAP_ALT_GUI
  497. // GOTO layer - 16 layers max
  498. // when:
  499. // ON_PRESS = 1
  500. // ON_RELEASE = 2
  501. // Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
  502. // In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
  503. // keycode modeled after the old version, kept below for this.
  504. /* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
  505. #define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
  506. // Momentary switch layer - 256 layer max
  507. #define MO(layer) (layer | QK_MOMENTARY)
  508. // Set default layer - 256 layer max
  509. #define DF(layer) (layer | QK_DEF_LAYER)
  510. // Toggle to layer - 256 layer max
  511. #define TG(layer) (layer | QK_TOGGLE_LAYER)
  512. // One-shot layer - 256 layer max
  513. #define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
  514. // One-shot mod
  515. #define OSM(mod) ((mod) | QK_ONE_SHOT_MOD)
  516. // Layer tap-toggle
  517. #define TT(layer) (layer | QK_LAYER_TAP_TOGGLE)
  518. // M-od, T-ap - 256 keycode max
  519. #define MT(mod, kc) (kc | QK_MOD_TAP | (((mod) & 0x1F) << 8))
  520. #define CTL_T(kc) MT(MOD_LCTL, kc)
  521. #define LCTL_T(kc) MT(MOD_LCTL, kc)
  522. #define RCTL_T(kc) MT(MOD_RCTL, kc)
  523. #define SFT_T(kc) MT(MOD_LSFT, kc)
  524. #define LSFT_T(kc) MT(MOD_LSFT, kc)
  525. #define RSFT_T(kc) MT(MOD_RSFT, kc)
  526. #define ALT_T(kc) MT(MOD_LALT, kc)
  527. #define LALT_T(kc) MT(MOD_LALT, kc)
  528. #define RALT_T(kc) MT(MOD_RALT, kc)
  529. #define ALGR_T(kc) MT(MOD_RALT, kc) // dual-function AltGR
  530. #define GUI_T(kc) MT(MOD_LGUI, kc)
  531. #define LGUI_T(kc) MT(MOD_LGUI, kc)
  532. #define RGUI_T(kc) MT(MOD_RGUI, kc)
  533. #define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
  534. #define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
  535. #define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
  536. #define RCAG_T(kc) MT((MOD_RCTL | MOD_RALT | MOD_RGUI), kc) // Right control alt and gui
  537. #define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
  538. #define SGUI_T(kc) MT((MOD_LGUI | MOD_LSFT), kc)
  539. #define SCMD_T(kc) SGUI_T(kc)
  540. #define SWIN_T(kc) SGUI_T(kc)
  541. #define LCA_T(kc) MT((MOD_LCTL | MOD_LALT), kc) // Left control and left alt
  542. // Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
  543. #define KC_HYPR HYPR(KC_NO)
  544. #define KC_MEH MEH(KC_NO)
  545. #ifdef UNICODE_ENABLE
  546. // For sending unicode codes.
  547. // You may not send codes over 7FFF -- this supports most of UTF8.
  548. // To have a key that sends out Œ, go UC(0x0152)
  549. #define UNICODE(n) (n | QK_UNICODE)
  550. #define UC(n) UNICODE(n)
  551. #endif
  552. #ifdef UNICODEMAP_ENABLE
  553. #define X(n) (n | QK_UNICODE_MAP)
  554. #endif
  555. #ifdef SWAP_HANDS_ENABLE
  556. #define SH_T(key) (QK_SWAP_HANDS | key)
  557. #define SH_TG (QK_SWAP_HANDS | OP_SH_TOGGLE)
  558. #define SH_TT (QK_SWAP_HANDS | OP_SH_TAP_TOGGLE)
  559. #define SH_MON (QK_SWAP_HANDS | OP_SH_ON_OFF)
  560. #define SH_MOFF (QK_SWAP_HANDS | OP_SH_OFF_ON)
  561. #define SH_ON (QK_SWAP_HANDS | OP_SH_ON)
  562. #define SH_OFF (QK_SWAP_HANDS | OP_SH_OFF)
  563. #endif
  564. #endif // QUANTUM_KEYCODES_H