process_unicode_common.c 11 KB

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  1. /* Copyright 2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "process_unicode_common.h"
  17. #include "eeprom.h"
  18. #include <ctype.h>
  19. #include <string.h>
  20. unicode_config_t unicode_config;
  21. uint8_t unicode_saved_mods;
  22. bool unicode_saved_caps_lock;
  23. bool unicode_saved_num_lock;
  24. #if UNICODE_SELECTED_MODES != -1
  25. static uint8_t selected[] = {UNICODE_SELECTED_MODES};
  26. static int8_t selected_count = sizeof selected / sizeof *selected;
  27. static int8_t selected_index;
  28. #endif
  29. void unicode_input_mode_init(void) {
  30. unicode_config.raw = eeprom_read_byte(EECONFIG_UNICODEMODE);
  31. #if UNICODE_SELECTED_MODES != -1
  32. # if UNICODE_CYCLE_PERSIST
  33. // Find input_mode in selected modes
  34. int8_t i;
  35. for (i = 0; i < selected_count; i++) {
  36. if (selected[i] == unicode_config.input_mode) {
  37. selected_index = i;
  38. break;
  39. }
  40. }
  41. if (i == selected_count) {
  42. // Not found: input_mode isn't selected, change to one that is
  43. unicode_config.input_mode = selected[selected_index = 0];
  44. }
  45. # else
  46. // Always change to the first selected input mode
  47. unicode_config.input_mode = selected[selected_index = 0];
  48. # endif
  49. #endif
  50. dprintf("Unicode input mode init to: %u\n", unicode_config.input_mode);
  51. }
  52. uint8_t get_unicode_input_mode(void) { return unicode_config.input_mode; }
  53. void set_unicode_input_mode(uint8_t mode) {
  54. unicode_config.input_mode = mode;
  55. persist_unicode_input_mode();
  56. dprintf("Unicode input mode set to: %u\n", unicode_config.input_mode);
  57. }
  58. void cycle_unicode_input_mode(int8_t offset) {
  59. #if UNICODE_SELECTED_MODES != -1
  60. selected_index = (selected_index + offset) % selected_count;
  61. if (selected_index < 0) {
  62. selected_index += selected_count;
  63. }
  64. unicode_config.input_mode = selected[selected_index];
  65. # if UNICODE_CYCLE_PERSIST
  66. persist_unicode_input_mode();
  67. # endif
  68. dprintf("Unicode input mode cycle to: %u\n", unicode_config.input_mode);
  69. #endif
  70. }
  71. void persist_unicode_input_mode(void) { eeprom_update_byte(EECONFIG_UNICODEMODE, unicode_config.input_mode); }
  72. __attribute__((weak)) void unicode_input_start(void) {
  73. unicode_saved_caps_lock = host_keyboard_led_state().caps_lock;
  74. unicode_saved_num_lock = host_keyboard_led_state().num_lock;
  75. // Note the order matters here!
  76. // Need to do this before we mess around with the mods, or else
  77. // UNICODE_KEY_LNX (which is usually Ctrl-Shift-U) might not work
  78. // correctly in the shifted case.
  79. if (unicode_config.input_mode == UC_LNX && unicode_saved_caps_lock) {
  80. tap_code(KC_CAPS_LOCK);
  81. }
  82. unicode_saved_mods = get_mods(); // Save current mods
  83. clear_mods(); // Unregister mods to start from a clean state
  84. switch (unicode_config.input_mode) {
  85. case UC_MAC:
  86. register_code(UNICODE_KEY_MAC);
  87. break;
  88. case UC_LNX:
  89. tap_code16(UNICODE_KEY_LNX);
  90. break;
  91. case UC_WIN:
  92. // For increased reliability, use numpad keys for inputting digits
  93. if (!unicode_saved_num_lock) {
  94. tap_code(KC_NUM_LOCK);
  95. }
  96. register_code(KC_LEFT_ALT);
  97. wait_ms(UNICODE_TYPE_DELAY);
  98. tap_code(KC_KP_PLUS);
  99. break;
  100. case UC_WINC:
  101. tap_code(UNICODE_KEY_WINC);
  102. tap_code(KC_U);
  103. break;
  104. }
  105. wait_ms(UNICODE_TYPE_DELAY);
  106. }
  107. __attribute__((weak)) void unicode_input_finish(void) {
  108. switch (unicode_config.input_mode) {
  109. case UC_MAC:
  110. unregister_code(UNICODE_KEY_MAC);
  111. break;
  112. case UC_LNX:
  113. tap_code(KC_SPACE);
  114. if (unicode_saved_caps_lock) {
  115. tap_code(KC_CAPS_LOCK);
  116. }
  117. break;
  118. case UC_WIN:
  119. unregister_code(KC_LEFT_ALT);
  120. if (!unicode_saved_num_lock) {
  121. tap_code(KC_NUM_LOCK);
  122. }
  123. break;
  124. case UC_WINC:
  125. tap_code(KC_ENTER);
  126. break;
  127. }
  128. set_mods(unicode_saved_mods); // Reregister previously set mods
  129. }
  130. __attribute__((weak)) void unicode_input_cancel(void) {
  131. switch (unicode_config.input_mode) {
  132. case UC_MAC:
  133. unregister_code(UNICODE_KEY_MAC);
  134. break;
  135. case UC_LNX:
  136. tap_code(KC_ESCAPE);
  137. if (unicode_saved_caps_lock) {
  138. tap_code(KC_CAPS_LOCK);
  139. }
  140. break;
  141. case UC_WINC:
  142. tap_code(KC_ESCAPE);
  143. break;
  144. case UC_WIN:
  145. unregister_code(KC_LEFT_ALT);
  146. if (!unicode_saved_num_lock) {
  147. tap_code(KC_NUM_LOCK);
  148. }
  149. break;
  150. }
  151. set_mods(unicode_saved_mods); // Reregister previously set mods
  152. }
  153. // clang-format off
  154. static void send_nibble_wrapper(uint8_t digit) {
  155. if (unicode_config.input_mode == UC_WIN) {
  156. uint8_t kc = digit < 10
  157. ? KC_KP_1 + (10 + digit - 1) % 10
  158. : KC_A + (digit - 10);
  159. tap_code(kc);
  160. return;
  161. }
  162. send_nibble(digit);
  163. }
  164. // clang-format on
  165. void register_hex(uint16_t hex) {
  166. for (int i = 3; i >= 0; i--) {
  167. uint8_t digit = ((hex >> (i * 4)) & 0xF);
  168. send_nibble_wrapper(digit);
  169. }
  170. }
  171. void register_hex32(uint32_t hex) {
  172. bool onzerostart = true;
  173. for (int i = 7; i >= 0; i--) {
  174. if (i <= 3) {
  175. onzerostart = false;
  176. }
  177. uint8_t digit = ((hex >> (i * 4)) & 0xF);
  178. if (digit == 0) {
  179. if (!onzerostart) {
  180. send_nibble_wrapper(digit);
  181. }
  182. } else {
  183. send_nibble_wrapper(digit);
  184. onzerostart = false;
  185. }
  186. }
  187. }
  188. void register_unicode(uint32_t code_point) {
  189. if (code_point > 0x10FFFF || (code_point > 0xFFFF && unicode_config.input_mode == UC_WIN)) {
  190. // Code point out of range, do nothing
  191. return;
  192. }
  193. unicode_input_start();
  194. if (code_point > 0xFFFF && unicode_config.input_mode == UC_MAC) {
  195. // Convert code point to UTF-16 surrogate pair on macOS
  196. code_point -= 0x10000;
  197. uint32_t lo = code_point & 0x3FF, hi = (code_point & 0xFFC00) >> 10;
  198. register_hex32(hi + 0xD800);
  199. register_hex32(lo + 0xDC00);
  200. } else {
  201. register_hex32(code_point);
  202. }
  203. unicode_input_finish();
  204. }
  205. // clang-format off
  206. void send_unicode_hex_string(const char *str) {
  207. if (!str) {
  208. return;
  209. }
  210. while (*str) {
  211. // Find the next code point (token) in the string
  212. for (; *str == ' '; str++); // Skip leading spaces
  213. size_t n = strcspn(str, " "); // Length of the current token
  214. char code_point[n+1];
  215. strncpy(code_point, str, n); // Copy token into buffer
  216. code_point[n] = '\0'; // Make sure it's null-terminated
  217. // Normalize the code point: make all hex digits lowercase
  218. for (char *p = code_point; *p; p++) {
  219. *p = tolower((unsigned char)*p);
  220. }
  221. // Send the code point as a Unicode input string
  222. unicode_input_start();
  223. send_string(code_point);
  224. unicode_input_finish();
  225. str += n; // Move to the first ' ' (or '\0') after the current token
  226. }
  227. }
  228. // clang-format on
  229. // Borrowed from https://nullprogram.com/blog/2017/10/06/
  230. static const char *decode_utf8(const char *str, int32_t *code_point) {
  231. const char *next;
  232. if (str[0] < 0x80) { // U+0000-007F
  233. *code_point = str[0];
  234. next = str + 1;
  235. } else if ((str[0] & 0xE0) == 0xC0) { // U+0080-07FF
  236. *code_point = ((int32_t)(str[0] & 0x1F) << 6) | ((int32_t)(str[1] & 0x3F) << 0);
  237. next = str + 2;
  238. } else if ((str[0] & 0xF0) == 0xE0) { // U+0800-FFFF
  239. *code_point = ((int32_t)(str[0] & 0x0F) << 12) | ((int32_t)(str[1] & 0x3F) << 6) | ((int32_t)(str[2] & 0x3F) << 0);
  240. next = str + 3;
  241. } else if ((str[0] & 0xF8) == 0xF0 && (str[0] <= 0xF4)) { // U+10000-10FFFF
  242. *code_point = ((int32_t)(str[0] & 0x07) << 18) | ((int32_t)(str[1] & 0x3F) << 12) | ((int32_t)(str[2] & 0x3F) << 6) | ((int32_t)(str[3] & 0x3F) << 0);
  243. next = str + 4;
  244. } else {
  245. *code_point = -1;
  246. next = str + 1;
  247. }
  248. // part of a UTF-16 surrogate pair - invalid
  249. if (*code_point >= 0xD800 && *code_point <= 0xDFFF) {
  250. *code_point = -1;
  251. }
  252. return next;
  253. }
  254. void send_unicode_string(const char *str) {
  255. if (!str) {
  256. return;
  257. }
  258. while (*str) {
  259. int32_t code_point = 0;
  260. str = decode_utf8(str, &code_point);
  261. if (code_point >= 0) {
  262. register_unicode(code_point);
  263. }
  264. }
  265. }
  266. // clang-format off
  267. static void audio_helper(void) {
  268. #ifdef AUDIO_ENABLE
  269. switch (get_unicode_input_mode()) {
  270. # ifdef UNICODE_SONG_MAC
  271. static float song_mac[][2] = UNICODE_SONG_MAC;
  272. case UC_MAC:
  273. PLAY_SONG(song_mac);
  274. break;
  275. # endif
  276. # ifdef UNICODE_SONG_LNX
  277. static float song_lnx[][2] = UNICODE_SONG_LNX;
  278. case UC_LNX:
  279. PLAY_SONG(song_lnx);
  280. break;
  281. # endif
  282. # ifdef UNICODE_SONG_WIN
  283. static float song_win[][2] = UNICODE_SONG_WIN;
  284. case UC_WIN:
  285. PLAY_SONG(song_win);
  286. break;
  287. # endif
  288. # ifdef UNICODE_SONG_BSD
  289. static float song_bsd[][2] = UNICODE_SONG_BSD;
  290. case UC_BSD:
  291. PLAY_SONG(song_bsd);
  292. break;
  293. # endif
  294. # ifdef UNICODE_SONG_WINC
  295. static float song_winc[][2] = UNICODE_SONG_WINC;
  296. case UC_WINC:
  297. PLAY_SONG(song_winc);
  298. break;
  299. # endif
  300. }
  301. #endif
  302. }
  303. // clang-format on
  304. bool process_unicode_common(uint16_t keycode, keyrecord_t *record) {
  305. if (record->event.pressed) {
  306. bool shifted = get_mods() & MOD_MASK_SHIFT;
  307. switch (keycode) {
  308. case UNICODE_MODE_FORWARD:
  309. cycle_unicode_input_mode(shifted ? -1 : +1);
  310. audio_helper();
  311. break;
  312. case UNICODE_MODE_REVERSE:
  313. cycle_unicode_input_mode(shifted ? +1 : -1);
  314. audio_helper();
  315. break;
  316. case UNICODE_MODE_MAC ... UNICODE_MODE_WINC: {
  317. // Keycodes and input modes follow the same ordering
  318. uint8_t delta = keycode - UNICODE_MODE_MAC;
  319. set_unicode_input_mode(UC_MAC + delta);
  320. audio_helper();
  321. break;
  322. }
  323. }
  324. }
  325. #if defined(UNICODE_ENABLE)
  326. return process_unicode(keycode, record);
  327. #elif defined(UNICODEMAP_ENABLE)
  328. return process_unicodemap(keycode, record);
  329. #elif defined(UCIS_ENABLE)
  330. return process_ucis(keycode, record);
  331. #else
  332. return true;
  333. #endif
  334. }