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- #ifndef KB_H
- #define KB_H
- #include "quantum.h"
- // Any changes to the layout names and/or definitions must also be made to info.json
- #define LAYOUT_ortho_4x4( \
- K00, K01, K02, K03, \
- K10, K11, K12, K13, \
- K20, K21, K22, K23, \
- K30, K31, K32, K33 \
- ) { \
- { K00, K01, K02, K03 }, \
- { K10, K11, K12, K13 }, \
- { K20, K21, K22, K23 }, \
- { K30, K31, K32, K33 } \
- }
- #define LAYOUT_numpad_4x4( \
- K00, K01, K02, K03, \
- K10, K11, K12, \
- K20, K21, K22, K23, \
- K31, K32 \
- ) { \
- { K00, K01, K02, K03 }, \
- { K10, K11, K12, KC_NO }, \
- { K20, K21, K22, K23 }, \
- { KC_NO, K31, K32, KC_NO } \
- }
- #endif
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