matrix.c 8.8 KB

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  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include <stdbool.h>
  16. #include "util.h"
  17. #include "matrix.h"
  18. #include "debounce.h"
  19. #include "quantum.h"
  20. #include "split_util.h"
  21. #include "config.h"
  22. #include "transport.h"
  23. #define ERROR_DISCONNECT_COUNT 5
  24. #define ROWS_PER_HAND (MATRIX_ROWS / 2)
  25. #ifdef DIRECT_PINS
  26. static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
  27. #elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
  28. static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
  29. static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
  30. #endif
  31. /* matrix state(1:on, 0:off) */
  32. extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
  33. extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
  34. // row offsets for each hand
  35. uint8_t thisHand, thatHand;
  36. // user-defined overridable functions
  37. __attribute__((weak)) void matrix_slave_scan_user(void) {}
  38. static inline void setPinOutput_writeLow(pin_t pin) {
  39. ATOMIC_BLOCK_FORCEON {
  40. setPinOutput(pin);
  41. writePinLow(pin);
  42. }
  43. }
  44. static inline void setPinInputHigh_atomic(pin_t pin) {
  45. ATOMIC_BLOCK_FORCEON { setPinInputHigh(pin); }
  46. }
  47. // matrix code
  48. #ifdef DIRECT_PINS
  49. static void init_pins(void) {
  50. for (int row = 0; row < MATRIX_ROWS; row++) {
  51. for (int col = 0; col < MATRIX_COLS; col++) {
  52. pin_t pin = direct_pins[row][col];
  53. if (pin != NO_PIN) {
  54. setPinInputHigh(pin);
  55. }
  56. }
  57. }
  58. }
  59. static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
  60. // Start with a clear matrix row
  61. matrix_row_t current_row_value = 0;
  62. for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
  63. pin_t pin = direct_pins[current_row][col_index];
  64. if (pin != NO_PIN) {
  65. current_row_value |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
  66. }
  67. }
  68. // If the row has changed, store the row and return the changed flag.
  69. if (current_matrix[current_row] != current_row_value) {
  70. current_matrix[current_row] = current_row_value;
  71. return true;
  72. }
  73. return false;
  74. }
  75. #elif defined(DIODE_DIRECTION)
  76. # if (DIODE_DIRECTION == COL2ROW)
  77. static void select_row(uint8_t row) { setPinOutput_writeLow(row_pins[row]); }
  78. static void unselect_row(uint8_t row) { setPinInputHigh_atomic(row_pins[row]); }
  79. static void unselect_rows(void) {
  80. for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
  81. setPinInputHigh_atomic(row_pins[x]);
  82. }
  83. }
  84. static void init_pins(void) {
  85. unselect_rows();
  86. for (uint8_t x = 0; x < MATRIX_COLS; x++) {
  87. setPinInputHigh_atomic(col_pins[x]);
  88. }
  89. }
  90. static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
  91. // Start with a clear matrix row
  92. matrix_row_t current_row_value = 0;
  93. // Select row
  94. select_row(current_row);
  95. matrix_output_select_delay();
  96. // For each col...
  97. for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
  98. // Select the col pin to read (active low)
  99. uint8_t pin_state = readPin(col_pins[col_index]);
  100. // Populate the matrix row with the state of the col pin
  101. current_row_value |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
  102. }
  103. // Unselect row
  104. unselect_row(current_row);
  105. if (current_row + 1 < MATRIX_ROWS) {
  106. matrix_output_unselect_delay(); // wait for row signal to go HIGH
  107. }
  108. // If the row has changed, store the row and return the changed flag.
  109. if (current_matrix[current_row] != current_row_value) {
  110. current_matrix[current_row] = current_row_value;
  111. return true;
  112. }
  113. return false;
  114. }
  115. # elif (DIODE_DIRECTION == ROW2COL)
  116. static void select_col(uint8_t col) { setPinOutput_writeLow(col_pins[col]); }
  117. static void unselect_col(uint8_t col) { setPinInputHigh_atomic(col_pins[col]); }
  118. static void unselect_cols(void) {
  119. for (uint8_t x = 0; x < MATRIX_COLS; x++) {
  120. setPinInputHigh_atomic(col_pins[x]);
  121. }
  122. }
  123. static void init_pins(void) {
  124. unselect_cols();
  125. for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
  126. setPinInputHigh_atomic(row_pins[x]);
  127. }
  128. }
  129. static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
  130. bool matrix_changed = false;
  131. // Select col
  132. select_col(current_col);
  133. matrix_output_select_delay();
  134. // For each row...
  135. for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
  136. // Store last value of row prior to reading
  137. matrix_row_t last_row_value = current_matrix[row_index];
  138. matrix_row_t current_row_value = last_row_value;
  139. // Check row pin state
  140. if (readPin(row_pins[row_index]) == 0) {
  141. // Pin LO, set col bit
  142. current_row_value |= (MATRIX_ROW_SHIFTER << current_col);
  143. } else {
  144. // Pin HI, clear col bit
  145. current_row_value &= ~(MATRIX_ROW_SHIFTER << current_col);
  146. }
  147. // Determine if the matrix changed state
  148. if ((last_row_value != current_row_value)) {
  149. matrix_changed |= true;
  150. current_matrix[row_index] = current_row_value;
  151. }
  152. }
  153. // Unselect col
  154. unselect_col(current_col);
  155. if (current_col + 1 < MATRIX_COLS) {
  156. matrix_output_unselect_delay(); // wait for col signal to go HIGH
  157. }
  158. return matrix_changed;
  159. }
  160. # else
  161. # error DIODE_DIRECTION must be one of COL2ROW or ROW2COL!
  162. # endif
  163. #else
  164. # error DIODE_DIRECTION is not defined!
  165. #endif
  166. void matrix_init(void) {
  167. split_pre_init();
  168. // Set pinout for right half if pinout for that half is defined
  169. if (!isLeftHand) {
  170. #ifdef DIRECT_PINS_RIGHT
  171. const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
  172. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  173. for (uint8_t j = 0; j < MATRIX_COLS; j++) {
  174. direct_pins[i][j] = direct_pins_right[i][j];
  175. }
  176. }
  177. #endif
  178. #ifdef MATRIX_ROW_PINS_RIGHT
  179. const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
  180. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  181. row_pins[i] = row_pins_right[i];
  182. }
  183. #endif
  184. #ifdef MATRIX_COL_PINS_RIGHT
  185. const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
  186. for (uint8_t i = 0; i < MATRIX_COLS; i++) {
  187. col_pins[i] = col_pins_right[i];
  188. }
  189. #endif
  190. }
  191. thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
  192. thatHand = ROWS_PER_HAND - thisHand;
  193. // initialize key pins
  194. init_pins();
  195. // initialize matrix state: all keys off
  196. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  197. raw_matrix[i] = 0;
  198. matrix[i] = 0;
  199. }
  200. debounce_init(ROWS_PER_HAND);
  201. matrix_init_quantum();
  202. split_post_init();
  203. }
  204. bool matrix_post_scan(void) {
  205. bool changed = false;
  206. if (is_keyboard_master()) {
  207. static uint8_t error_count;
  208. matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
  209. if (!transport_master(slave_matrix)) {
  210. error_count++;
  211. if (error_count > ERROR_DISCONNECT_COUNT) {
  212. // reset other half if disconnected
  213. for (int i = 0; i < ROWS_PER_HAND; ++i) {
  214. slave_matrix[i] = 0;
  215. }
  216. }
  217. } else {
  218. error_count = 0;
  219. }
  220. for (int i = 0; i < ROWS_PER_HAND; ++i) {
  221. if (matrix[thatHand + i] != slave_matrix[i]) {
  222. matrix[thatHand + i] = slave_matrix[i];
  223. changed = true;
  224. }
  225. }
  226. matrix_scan_quantum();
  227. } else {
  228. transport_slave(matrix + thisHand);
  229. matrix_slave_scan_user();
  230. }
  231. return changed;
  232. }
  233. uint8_t matrix_scan(void) {
  234. bool local_changed = false;
  235. #if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
  236. // Set row, read cols
  237. for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
  238. local_changed |= read_cols_on_row(raw_matrix, current_row);
  239. }
  240. #elif (DIODE_DIRECTION == ROW2COL)
  241. // Set col, read rows
  242. for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
  243. local_changed |= read_rows_on_col(raw_matrix, current_col);
  244. }
  245. #endif
  246. debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, local_changed);
  247. bool remote_changed = matrix_post_scan();
  248. return (uint8_t)(local_changed || remote_changed);
  249. }