action_layer.h 3.7 KB

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  1. /*
  2. Copyright 2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #ifndef ACTION_LAYER_H
  15. #define ACTION_LAYER_H
  16. #include <stdint.h>
  17. #include "keyboard.h"
  18. #include "action.h"
  19. #if defined(LAYER_STATE_8BIT)
  20. typedef uint8_t layer_state_t;
  21. # define MAX_LAYER_BITS 3
  22. # ifndef MAX_LAYER
  23. # define MAX_LAYER 8
  24. # endif
  25. # define get_highest_layer(state) biton(state)
  26. #elif defined(LAYER_STATE_16BIT)
  27. typedef uint16_t layer_state_t;
  28. # define MAX_LAYER_BITS 4
  29. # ifndef MAX_LAYER
  30. # define MAX_LAYER 16
  31. # endif
  32. # define get_highest_layer(state) biton16(state)
  33. #else
  34. typedef uint32_t layer_state_t;
  35. # define MAX_LAYER_BITS 5
  36. # ifndef MAX_LAYER
  37. # define MAX_LAYER 32
  38. # endif
  39. # define get_highest_layer(state) biton32(state)
  40. #endif
  41. /*
  42. * Default Layer
  43. */
  44. extern layer_state_t default_layer_state;
  45. void default_layer_debug(void);
  46. void default_layer_set(layer_state_t state);
  47. __attribute__((weak)) layer_state_t default_layer_state_set_kb(layer_state_t state);
  48. __attribute__((weak)) layer_state_t default_layer_state_set_user(layer_state_t state);
  49. #ifndef NO_ACTION_LAYER
  50. /* bitwise operation */
  51. void default_layer_or(layer_state_t state);
  52. void default_layer_and(layer_state_t state);
  53. void default_layer_xor(layer_state_t state);
  54. #else
  55. # define default_layer_or(state)
  56. # define default_layer_and(state)
  57. # define default_layer_xor(state)
  58. #endif
  59. /*
  60. * Keymap Layer
  61. */
  62. #ifndef NO_ACTION_LAYER
  63. extern layer_state_t layer_state;
  64. void layer_state_set(layer_state_t state);
  65. bool layer_state_is(uint8_t layer);
  66. bool layer_state_cmp(layer_state_t layer1, uint8_t layer2);
  67. void layer_debug(void);
  68. void layer_clear(void);
  69. void layer_move(uint8_t layer);
  70. void layer_on(uint8_t layer);
  71. void layer_off(uint8_t layer);
  72. void layer_invert(uint8_t layer);
  73. /* bitwise operation */
  74. void layer_or(layer_state_t state);
  75. void layer_and(layer_state_t state);
  76. void layer_xor(layer_state_t state);
  77. #else
  78. # define layer_state 0
  79. # define layer_state_set(layer)
  80. # define layer_state_is(layer) (layer == 0)
  81. # define layer_state_cmp(state, layer) (state == 0 ? layer == 0 : (state & 1UL << layer) != 0)
  82. # define layer_debug()
  83. # define layer_clear()
  84. # define layer_move(layer) (void)layer
  85. # define layer_on(layer) (void)layer
  86. # define layer_off(layer) (void)layer
  87. # define layer_invert(layer) (void)layer
  88. # define layer_or(state) (void)state
  89. # define layer_and(state) (void)state
  90. # define layer_xor(state) (void)state
  91. #endif
  92. layer_state_t layer_state_set_user(layer_state_t state);
  93. layer_state_t layer_state_set_kb(layer_state_t state);
  94. /* pressed actions cache */
  95. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  96. void update_source_layers_cache(keypos_t key, uint8_t layer);
  97. uint8_t read_source_layers_cache(keypos_t key);
  98. #endif
  99. action_t store_or_get_action(bool pressed, keypos_t key);
  100. /* return the topmost non-transparent layer currently associated with key */
  101. uint8_t layer_switch_get_layer(keypos_t key);
  102. /* return action depending on current layer status */
  103. action_t layer_switch_get_action(keypos_t key);
  104. #endif