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- from dotty_dict import dotty
- import json
- from qmk.json_schema import validate
- from qmk.path import keyboard, keymap
- from qmk.constants import MCU2BOOTLOADER
- from qmk.json_encoders import InfoJSONEncoder, KeymapJSONEncoder
- def _gen_dummy_keymap(name, info_data):
- # Pick the first layout macro and just dump in KC_NOs or something?
- (layout_name, layout_data), *_ = info_data["layouts"].items()
- layout_length = len(layout_data["layout"])
- keymap_data = {
- "keyboard": name,
- "layout": layout_name,
- "layers": [["KC_NO" for _ in range(0, layout_length)]],
- }
- return json.dumps(keymap_data, cls=KeymapJSONEncoder)
- def import_keymap(keymap_data):
- # Validate to ensure we don't have to deal with bad data - handles stdin/file
- validate(keymap_data, 'qmk.keymap.v1')
- kb_name = keymap_data['keyboard']
- km_name = keymap_data['keymap']
- km_folder = keymap(kb_name) / km_name
- keyboard_keymap = km_folder / 'keymap.json'
- # This is the deepest folder in the expected tree
- keyboard_keymap.parent.mkdir(parents=True, exist_ok=True)
- # Dump out all those lovely files
- keyboard_keymap.write_text(json.dumps(keymap_data, cls=KeymapJSONEncoder))
- return (kb_name, km_name)
- def import_keyboard(info_data):
- # Validate to ensure we don't have to deal with bad data - handles stdin/file
- validate(info_data, 'qmk.api.keyboard.v1')
- # And validate some more as everything is optional
- if not all(key in info_data for key in ['keyboard_name', 'layouts']):
- raise ValueError('invalid info.json')
- kb_name = info_data['keyboard_name']
- # bail
- kb_folder = keyboard(kb_name)
- if kb_folder.exists():
- raise ValueError(f'Keyboard {{fg_cyan}}{kb_name}{{fg_reset}} already exists! Please choose a different name.')
- keyboard_info = kb_folder / 'info.json'
- keyboard_rules = kb_folder / 'rules.mk'
- keyboard_keymap = kb_folder / 'keymaps' / 'default' / 'keymap.json'
- # This is the deepest folder in the expected tree
- keyboard_keymap.parent.mkdir(parents=True, exist_ok=True)
- # Dump out all those lovely files
- keyboard_info.write_text(json.dumps(info_data, cls=InfoJSONEncoder))
- keyboard_rules.write_text("# This file intentionally left blank")
- keyboard_keymap.write_text(_gen_dummy_keymap(kb_name, info_data))
- return kb_name
- def import_kbfirmware(kbfirmware_data):
- kbf_data = dotty(kbfirmware_data)
- diode_direction = ["COL2ROW", "ROW2COL"][kbf_data['keyboard.settings.diodeDirection']]
- mcu = ["atmega32u2", "atmega32u4", "at90usb1286"][kbf_data['keyboard.controller']]
- bootloader = MCU2BOOTLOADER.get(mcu, "custom")
- layout = []
- for key in kbf_data['keyboard.keys']:
- layout.append({
- "matrix": [key["row"], key["col"]],
- "x": key["state"]["x"],
- "y": key["state"]["y"],
- "w": key["state"]["w"],
- "h": key["state"]["h"],
- })
- # convert to d/d info.json
- info_data = {
- "keyboard_name": kbf_data['keyboard.settings.name'].lower(),
- "manufacturer": "TODO",
- "maintainer": "TODO",
- "processor": mcu,
- "bootloader": bootloader,
- "diode_direction": diode_direction,
- "matrix_pins": {
- "cols": kbf_data['keyboard.pins.col'],
- "rows": kbf_data['keyboard.pins.row'],
- },
- "usb": {
- "vid": "0xFEED",
- "pid": "0x0000",
- "device_version": "0.0.1",
- },
- "features": {
- "bootmagic": True,
- "command": False,
- "console": False,
- "extrakey": True,
- "mousekey": True,
- "nkro": True,
- },
- "layouts": {
- "LAYOUT": {
- "layout": layout,
- }
- }
- }
- if kbf_data['keyboard.pins.num'] or kbf_data['keyboard.pins.caps'] or kbf_data['keyboard.pins.scroll']:
- indicators = {}
- if kbf_data['keyboard.pins.num']:
- indicators['num_lock'] = kbf_data['keyboard.pins.num']
- if kbf_data['keyboard.pins.caps']:
- indicators['caps_lock'] = kbf_data['keyboard.pins.caps']
- if kbf_data['keyboard.pins.scroll']:
- indicators['scroll_lock'] = kbf_data['keyboard.pins.scroll']
- info_data['indicators'] = indicators
- if kbf_data['keyboard.pins.rgb']:
- info_data['rgblight'] = {
- 'animations': {
- 'all': True
- },
- 'led_count': kbf_data['keyboard.settings.rgbNum'],
- 'pin': kbf_data['keyboard.pins.rgb'],
- }
- if kbf_data['keyboard.pins.led']:
- info_data['backlight'] = {
- 'levels': kbf_data['keyboard.settings.backlightLevels'],
- 'pin': kbf_data['keyboard.pins.led'],
- }
- # delegate as if it were a regular keyboard import
- return import_keyboard(info_data)
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