config.h 3.2 KB

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  1. /**
  2. * config.h
  3. *
  4. */
  5. #pragma once
  6. #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
  7. /* key matrix size */
  8. #define MATRIX_ROWS 5
  9. #define MATRIX_COLS 15
  10. #define MATRIX_ROW_PINS { B0, A1, C14, C13, A0}
  11. #define MATRIX_COL_PINS { C15, B10, B7, B6, B5, B4, A15, A10, A9, A8, B15, B14, B13, B12, B2}
  12. #define UNUSED_PINS
  13. #define DIODE_DIRECTION COL2ROW
  14. #define DEBOUNCE 5
  15. // i2c setting
  16. #define I2C1_SCL_PIN B8
  17. #define I2C1_SDA_PIN B9
  18. #define I2C1_CLOCK_SPEED 400000
  19. #define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_2
  20. #define PAL_MODE_STM32_ALTERNATE_OPENDRAIN (PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN)
  21. // rgb matrix setting
  22. #define DRIVER_ADDR_1 0b1110100
  23. #define DRIVER_ADDR_2 0b1110110
  24. #define DRIVER_COUNT 2
  25. #define DRIVER_1_LED_TOTAL 36
  26. #define DRIVER_2_LED_TOTAL 36
  27. #define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
  28. // RGB Matrix Animation modes. Explicitly enabled
  29. // For full list of effects, see:
  30. // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
  31. # define ENABLE_RGB_MATRIX_ALPHAS_MODS
  32. # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  33. # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  34. # define ENABLE_RGB_MATRIX_BREATHING
  35. # define ENABLE_RGB_MATRIX_BAND_SAT
  36. # define ENABLE_RGB_MATRIX_BAND_VAL
  37. # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  38. # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  39. # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  40. # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  41. # define ENABLE_RGB_MATRIX_CYCLE_ALL
  42. # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  43. # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  44. # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  45. # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  46. # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  47. # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  48. # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  49. # define ENABLE_RGB_MATRIX_DUAL_BEACON
  50. # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  51. # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  52. # define ENABLE_RGB_MATRIX_RAINDROPS
  53. # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  54. # define ENABLE_RGB_MATRIX_HUE_BREATHING
  55. # define ENABLE_RGB_MATRIX_HUE_PENDULUM
  56. # define ENABLE_RGB_MATRIX_HUE_WAVE
  57. # define ENABLE_RGB_MATRIX_PIXEL_RAIN
  58. # define ENABLE_RGB_MATRIX_PIXEL_FLOW
  59. # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  60. // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
  61. # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  62. # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  63. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
  64. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  65. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  66. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  67. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  68. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  69. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  70. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  71. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  72. # define ENABLE_RGB_MATRIX_SPLASH
  73. # define ENABLE_RGB_MATRIX_MULTISPLASH
  74. # define ENABLE_RGB_MATRIX_SOLID_SPLASH
  75. # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
  76. /* indicator rgb */
  77. #define RGBLED_NUM 7
  78. #define RGB_DI_PIN B1
  79. #define RGBLIGHT_ANIMATIONS
  80. // tapping setting
  81. //#define TAPPING_TERM 200
  82. //#define RETRO_TAPPING
  83. //#define PERMISSIVE_HOLD