quantum.c 24 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include <ctype.h>
  17. #include "quantum.h"
  18. #ifdef PROTOCOL_LUFA
  19. # include "outputselect.h"
  20. #endif
  21. #ifdef BACKLIGHT_ENABLE
  22. # include "backlight.h"
  23. extern backlight_config_t backlight_config;
  24. #endif
  25. #ifdef FAUXCLICKY_ENABLE
  26. # include "fauxclicky.h"
  27. #endif
  28. #ifdef API_ENABLE
  29. # include "api.h"
  30. #endif
  31. #ifdef MIDI_ENABLE
  32. # include "process_midi.h"
  33. #endif
  34. #ifdef VELOCIKEY_ENABLE
  35. # include "velocikey.h"
  36. #endif
  37. #ifdef HAPTIC_ENABLE
  38. # include "haptic.h"
  39. #endif
  40. #ifdef AUDIO_ENABLE
  41. # ifndef GOODBYE_SONG
  42. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  43. # endif
  44. float goodbye_song[][2] = GOODBYE_SONG;
  45. # ifdef DEFAULT_LAYER_SONGS
  46. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  47. # endif
  48. # ifdef SENDSTRING_BELL
  49. float bell_song[][2] = SONG(TERMINAL_SOUND);
  50. # endif
  51. #endif
  52. static void do_code16(uint16_t code, void (*f)(uint8_t)) {
  53. switch (code) {
  54. case QK_MODS ... QK_MODS_MAX:
  55. break;
  56. default:
  57. return;
  58. }
  59. uint8_t mods_to_send = 0;
  60. if (code & QK_RMODS_MIN) { // Right mod flag is set
  61. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
  62. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
  63. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
  64. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
  65. } else {
  66. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
  67. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
  68. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
  69. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
  70. }
  71. f(mods_to_send);
  72. }
  73. void register_code16(uint16_t code) {
  74. if (IS_MOD(code) || code == KC_NO) {
  75. do_code16(code, register_mods);
  76. } else {
  77. do_code16(code, register_weak_mods);
  78. }
  79. register_code(code);
  80. }
  81. void unregister_code16(uint16_t code) {
  82. unregister_code(code);
  83. if (IS_MOD(code) || code == KC_NO) {
  84. do_code16(code, unregister_mods);
  85. } else {
  86. do_code16(code, unregister_weak_mods);
  87. }
  88. }
  89. void tap_code16(uint16_t code) {
  90. register_code16(code);
  91. #if TAP_CODE_DELAY > 0
  92. wait_ms(TAP_CODE_DELAY);
  93. #endif
  94. unregister_code16(code);
  95. }
  96. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
  97. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
  98. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
  99. __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) { post_process_record_user(keycode, record); }
  100. __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
  101. void reset_keyboard(void) {
  102. clear_keyboard();
  103. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  104. process_midi_all_notes_off();
  105. #endif
  106. #ifdef AUDIO_ENABLE
  107. # ifndef NO_MUSIC_MODE
  108. music_all_notes_off();
  109. # endif
  110. uint16_t timer_start = timer_read();
  111. PLAY_SONG(goodbye_song);
  112. shutdown_user();
  113. while (timer_elapsed(timer_start) < 250) wait_ms(1);
  114. stop_all_notes();
  115. #else
  116. shutdown_user();
  117. wait_ms(250);
  118. #endif
  119. #ifdef HAPTIC_ENABLE
  120. haptic_shutdown();
  121. #endif
  122. bootloader_jump();
  123. }
  124. /* Convert record into usable keycode via the contained event. */
  125. uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) { return get_event_keycode(record->event, update_layer_cache); }
  126. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  127. * retains the correct keycode after a layer change, if the key is still pressed.
  128. * "update_layer_cache" is to ensure that it only updates the layer cache when
  129. * appropriate, otherwise, it will update it and cause layer tap (and other keys)
  130. * from triggering properly.
  131. */
  132. uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
  133. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  134. /* TODO: Use store_or_get_action() or a similar function. */
  135. if (!disable_action_cache) {
  136. uint8_t layer;
  137. if (event.pressed && update_layer_cache) {
  138. layer = layer_switch_get_layer(event.key);
  139. update_source_layers_cache(event.key, layer);
  140. } else {
  141. layer = read_source_layers_cache(event.key);
  142. }
  143. return keymap_key_to_keycode(layer, event.key);
  144. } else
  145. #endif
  146. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  147. }
  148. /* Get keycode, and then call keyboard function */
  149. void post_process_record_quantum(keyrecord_t *record) {
  150. uint16_t keycode = get_record_keycode(record, false);
  151. post_process_record_kb(keycode, record);
  152. }
  153. /* Core keycode function, hands off handling to other functions,
  154. then processes internal quantum keycodes, and then processes
  155. ACTIONs. */
  156. bool process_record_quantum(keyrecord_t *record) {
  157. uint16_t keycode = get_record_keycode(record, true);
  158. // This is how you use actions here
  159. // if (keycode == KC_LEAD) {
  160. // action_t action;
  161. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  162. // process_action(record, action);
  163. // return false;
  164. // }
  165. #ifdef VELOCIKEY_ENABLE
  166. if (velocikey_enabled() && record->event.pressed) {
  167. velocikey_accelerate();
  168. }
  169. #endif
  170. #ifdef WPM_ENABLE
  171. if (record->event.pressed) {
  172. update_wpm(keycode);
  173. }
  174. #endif
  175. #ifdef TAP_DANCE_ENABLE
  176. preprocess_tap_dance(keycode, record);
  177. #endif
  178. if (!(
  179. #if defined(KEY_LOCK_ENABLE)
  180. // Must run first to be able to mask key_up events.
  181. process_key_lock(&keycode, record) &&
  182. #endif
  183. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  184. // Must run asap to ensure all keypresses are recorded.
  185. process_dynamic_macro(keycode, record) &&
  186. #endif
  187. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  188. process_clicky(keycode, record) &&
  189. #endif // AUDIO_CLICKY
  190. #ifdef HAPTIC_ENABLE
  191. process_haptic(keycode, record) &&
  192. #endif // HAPTIC_ENABLE
  193. #if defined(RGB_MATRIX_ENABLE)
  194. process_rgb_matrix(keycode, record) &&
  195. #endif
  196. #if defined(VIA_ENABLE)
  197. process_record_via(keycode, record) &&
  198. #endif
  199. process_record_kb(keycode, record) &&
  200. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  201. process_midi(keycode, record) &&
  202. #endif
  203. #ifdef AUDIO_ENABLE
  204. process_audio(keycode, record) &&
  205. #endif
  206. #ifdef BACKLIGHT_ENABLE
  207. process_backlight(keycode, record) &&
  208. #endif
  209. #ifdef STENO_ENABLE
  210. process_steno(keycode, record) &&
  211. #endif
  212. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  213. process_music(keycode, record) &&
  214. #endif
  215. #ifdef TAP_DANCE_ENABLE
  216. process_tap_dance(keycode, record) &&
  217. #endif
  218. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  219. process_unicode_common(keycode, record) &&
  220. #endif
  221. #ifdef LEADER_ENABLE
  222. process_leader(keycode, record) &&
  223. #endif
  224. #ifdef COMBO_ENABLE
  225. process_combo(keycode, record) &&
  226. #endif
  227. #ifdef PRINTING_ENABLE
  228. process_printer(keycode, record) &&
  229. #endif
  230. #ifdef AUTO_SHIFT_ENABLE
  231. process_auto_shift(keycode, record) &&
  232. #endif
  233. #ifdef TERMINAL_ENABLE
  234. process_terminal(keycode, record) &&
  235. #endif
  236. #ifdef SPACE_CADET_ENABLE
  237. process_space_cadet(keycode, record) &&
  238. #endif
  239. #ifdef MAGIC_KEYCODE_ENABLE
  240. process_magic(keycode, record) &&
  241. #endif
  242. #ifdef GRAVE_ESC_ENABLE
  243. process_grave_esc(keycode, record) &&
  244. #endif
  245. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  246. process_rgb(keycode, record) &&
  247. #endif
  248. true)) {
  249. return false;
  250. }
  251. if (record->event.pressed) {
  252. switch (keycode) {
  253. #ifndef NO_RESET
  254. case RESET:
  255. reset_keyboard();
  256. return false;
  257. #endif
  258. #ifndef NO_DEBUG
  259. case DEBUG:
  260. debug_enable ^= 1;
  261. if (debug_enable) {
  262. print("DEBUG: enabled.\n");
  263. } else {
  264. print("DEBUG: disabled.\n");
  265. }
  266. #endif
  267. return false;
  268. case EEPROM_RESET:
  269. eeconfig_init();
  270. return false;
  271. #ifdef FAUXCLICKY_ENABLE
  272. case FC_TOG:
  273. FAUXCLICKY_TOGGLE;
  274. return false;
  275. case FC_ON:
  276. FAUXCLICKY_ON;
  277. return false;
  278. case FC_OFF:
  279. FAUXCLICKY_OFF;
  280. return false;
  281. #endif
  282. #ifdef VELOCIKEY_ENABLE
  283. case VLK_TOG:
  284. velocikey_toggle();
  285. return false;
  286. #endif
  287. #ifdef BLUETOOTH_ENABLE
  288. case OUT_AUTO:
  289. set_output(OUTPUT_AUTO);
  290. return false;
  291. case OUT_USB:
  292. set_output(OUTPUT_USB);
  293. return false;
  294. case OUT_BT:
  295. set_output(OUTPUT_BLUETOOTH);
  296. return false;
  297. #endif
  298. }
  299. }
  300. return process_action_kb(record);
  301. }
  302. // clang-format off
  303. /* Bit-Packed look-up table to convert an ASCII character to whether
  304. * [Shift] needs to be sent with the keycode.
  305. */
  306. __attribute__((weak)) const uint8_t ascii_to_shift_lut[16] PROGMEM = {
  307. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  308. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  309. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  310. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  311. KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 0),
  312. KCLUT_ENTRY(1, 1, 1, 1, 0, 0, 0, 0),
  313. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  314. KCLUT_ENTRY(0, 0, 1, 0, 1, 0, 1, 1),
  315. KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
  316. KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
  317. KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
  318. KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
  319. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  320. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  321. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  322. KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
  323. };
  324. /* Bit-Packed look-up table to convert an ASCII character to whether
  325. * [AltGr] needs to be sent with the keycode.
  326. */
  327. __attribute__((weak)) const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
  328. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  329. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  330. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  331. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  332. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  333. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  334. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  335. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  336. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  337. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  338. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  339. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  340. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  341. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  342. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  343. KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
  344. };
  345. /* Look-up table to convert an ASCII character to a keycode.
  346. */
  347. __attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
  348. // NUL SOH STX ETX EOT ENQ ACK BEL
  349. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  350. // BS TAB LF VT FF CR SO SI
  351. KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  352. // DLE DC1 DC2 DC3 DC4 NAK SYN ETB
  353. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  354. // CAN EM SUB ESC FS GS RS US
  355. XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  356. // ! " # $ % & '
  357. KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
  358. // ( ) * + , - . /
  359. KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
  360. // 0 1 2 3 4 5 6 7
  361. KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
  362. // 8 9 : ; < = > ?
  363. KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
  364. // @ A B C D E F G
  365. KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  366. // H I J K L M N O
  367. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  368. // P Q R S T U V W
  369. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  370. // X Y Z [ \ ] ^ _
  371. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
  372. // ` a b c d e f g
  373. KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  374. // h i j k l m n o
  375. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  376. // p q r s t u v w
  377. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  378. // x y z { | } ~ DEL
  379. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
  380. };
  381. // clang-format on
  382. // Note: we bit-pack in "reverse" order to optimize loading
  383. #define PGM_LOADBIT(mem, pos) ((pgm_read_byte(&((mem)[(pos) / 8])) >> ((pos) % 8)) & 0x01)
  384. void send_string(const char *str) { send_string_with_delay(str, 0); }
  385. void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
  386. void send_string_with_delay(const char *str, uint8_t interval) {
  387. while (1) {
  388. char ascii_code = *str;
  389. if (!ascii_code) break;
  390. if (ascii_code == SS_QMK_PREFIX) {
  391. ascii_code = *(++str);
  392. if (ascii_code == SS_TAP_CODE) {
  393. // tap
  394. uint8_t keycode = *(++str);
  395. register_code(keycode);
  396. unregister_code(keycode);
  397. } else if (ascii_code == SS_DOWN_CODE) {
  398. // down
  399. uint8_t keycode = *(++str);
  400. register_code(keycode);
  401. } else if (ascii_code == SS_UP_CODE) {
  402. // up
  403. uint8_t keycode = *(++str);
  404. unregister_code(keycode);
  405. } else if (ascii_code == SS_DELAY_CODE) {
  406. // delay
  407. int ms = 0;
  408. uint8_t keycode = *(++str);
  409. while (isdigit(keycode)) {
  410. ms *= 10;
  411. ms += keycode - '0';
  412. keycode = *(++str);
  413. }
  414. while (ms--) wait_ms(1);
  415. }
  416. } else {
  417. send_char(ascii_code);
  418. }
  419. ++str;
  420. // interval
  421. {
  422. uint8_t ms = interval;
  423. while (ms--) wait_ms(1);
  424. }
  425. }
  426. }
  427. void send_string_with_delay_P(const char *str, uint8_t interval) {
  428. while (1) {
  429. char ascii_code = pgm_read_byte(str);
  430. if (!ascii_code) break;
  431. if (ascii_code == SS_QMK_PREFIX) {
  432. ascii_code = pgm_read_byte(++str);
  433. if (ascii_code == SS_TAP_CODE) {
  434. // tap
  435. uint8_t keycode = pgm_read_byte(++str);
  436. register_code(keycode);
  437. unregister_code(keycode);
  438. } else if (ascii_code == SS_DOWN_CODE) {
  439. // down
  440. uint8_t keycode = pgm_read_byte(++str);
  441. register_code(keycode);
  442. } else if (ascii_code == SS_UP_CODE) {
  443. // up
  444. uint8_t keycode = pgm_read_byte(++str);
  445. unregister_code(keycode);
  446. } else if (ascii_code == SS_DELAY_CODE) {
  447. // delay
  448. int ms = 0;
  449. uint8_t keycode = pgm_read_byte(++str);
  450. while (isdigit(keycode)) {
  451. ms *= 10;
  452. ms += keycode - '0';
  453. keycode = pgm_read_byte(++str);
  454. }
  455. while (ms--) wait_ms(1);
  456. }
  457. } else {
  458. send_char(ascii_code);
  459. }
  460. ++str;
  461. // interval
  462. {
  463. uint8_t ms = interval;
  464. while (ms--) wait_ms(1);
  465. }
  466. }
  467. }
  468. void send_char(char ascii_code) {
  469. #if defined(AUDIO_ENABLE) && defined(SENDSTRING_BELL)
  470. if (ascii_code == '\a') { // BEL
  471. PLAY_SONG(bell_song);
  472. return;
  473. }
  474. #endif
  475. uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  476. bool is_shifted = PGM_LOADBIT(ascii_to_shift_lut, (uint8_t)ascii_code);
  477. bool is_altgred = PGM_LOADBIT(ascii_to_altgr_lut, (uint8_t)ascii_code);
  478. if (is_shifted) {
  479. register_code(KC_LSFT);
  480. }
  481. if (is_altgred) {
  482. register_code(KC_RALT);
  483. }
  484. tap_code(keycode);
  485. if (is_altgred) {
  486. unregister_code(KC_RALT);
  487. }
  488. if (is_shifted) {
  489. unregister_code(KC_LSFT);
  490. }
  491. }
  492. void set_single_persistent_default_layer(uint8_t default_layer) {
  493. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  494. PLAY_SONG(default_layer_songs[default_layer]);
  495. #endif
  496. eeconfig_update_default_layer(1U << default_layer);
  497. default_layer_set(1U << default_layer);
  498. }
  499. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  500. layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
  501. layer_state_t mask3 = 1UL << layer3;
  502. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  503. }
  504. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
  505. void tap_random_base64(void) {
  506. #if defined(__AVR_ATmega32U4__)
  507. uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  508. #else
  509. uint8_t key = rand() % 64;
  510. #endif
  511. switch (key) {
  512. case 0 ... 25:
  513. register_code(KC_LSFT);
  514. register_code(key + KC_A);
  515. unregister_code(key + KC_A);
  516. unregister_code(KC_LSFT);
  517. break;
  518. case 26 ... 51:
  519. register_code(key - 26 + KC_A);
  520. unregister_code(key - 26 + KC_A);
  521. break;
  522. case 52:
  523. register_code(KC_0);
  524. unregister_code(KC_0);
  525. break;
  526. case 53 ... 61:
  527. register_code(key - 53 + KC_1);
  528. unregister_code(key - 53 + KC_1);
  529. break;
  530. case 62:
  531. register_code(KC_LSFT);
  532. register_code(KC_EQL);
  533. unregister_code(KC_EQL);
  534. unregister_code(KC_LSFT);
  535. break;
  536. case 63:
  537. register_code(KC_SLSH);
  538. unregister_code(KC_SLSH);
  539. break;
  540. }
  541. }
  542. void matrix_init_quantum() {
  543. #ifdef BOOTMAGIC_LITE
  544. bootmagic_lite();
  545. #endif
  546. if (!eeconfig_is_enabled()) {
  547. eeconfig_init();
  548. }
  549. #ifdef BACKLIGHT_ENABLE
  550. # ifdef LED_MATRIX_ENABLE
  551. led_matrix_init();
  552. # else
  553. backlight_init_ports();
  554. # endif
  555. #endif
  556. #ifdef AUDIO_ENABLE
  557. audio_init();
  558. #endif
  559. #ifdef RGB_MATRIX_ENABLE
  560. rgb_matrix_init();
  561. #endif
  562. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  563. unicode_input_mode_init();
  564. #endif
  565. #ifdef HAPTIC_ENABLE
  566. haptic_init();
  567. #endif
  568. #ifdef OUTPUT_AUTO_ENABLE
  569. set_output(OUTPUT_AUTO);
  570. #endif
  571. #ifdef DIP_SWITCH_ENABLE
  572. dip_switch_init();
  573. #endif
  574. matrix_init_kb();
  575. }
  576. void matrix_scan_quantum() {
  577. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  578. matrix_scan_music();
  579. #endif
  580. #ifdef TAP_DANCE_ENABLE
  581. matrix_scan_tap_dance();
  582. #endif
  583. #ifdef COMBO_ENABLE
  584. matrix_scan_combo();
  585. #endif
  586. #ifdef LED_MATRIX_ENABLE
  587. led_matrix_task();
  588. #endif
  589. #ifdef RGB_MATRIX_ENABLE
  590. rgb_matrix_task();
  591. #endif
  592. #ifdef WPM_ENABLE
  593. decay_wpm();
  594. #endif
  595. #ifdef HAPTIC_ENABLE
  596. haptic_task();
  597. #endif
  598. #ifdef DIP_SWITCH_ENABLE
  599. dip_switch_read(false);
  600. #endif
  601. matrix_scan_kb();
  602. }
  603. #ifdef HD44780_ENABLED
  604. # include "hd44780.h"
  605. #endif
  606. // Functions for spitting out values
  607. //
  608. void send_dword(uint32_t number) {
  609. uint16_t word = (number >> 16);
  610. send_word(word);
  611. send_word(number & 0xFFFFUL);
  612. }
  613. void send_word(uint16_t number) {
  614. uint8_t byte = number >> 8;
  615. send_byte(byte);
  616. send_byte(number & 0xFF);
  617. }
  618. void send_byte(uint8_t number) {
  619. uint8_t nibble = number >> 4;
  620. send_nibble(nibble);
  621. send_nibble(number & 0xF);
  622. }
  623. void send_nibble(uint8_t number) {
  624. switch (number) {
  625. case 0:
  626. register_code(KC_0);
  627. unregister_code(KC_0);
  628. break;
  629. case 1 ... 9:
  630. register_code(KC_1 + (number - 1));
  631. unregister_code(KC_1 + (number - 1));
  632. break;
  633. case 0xA ... 0xF:
  634. register_code(KC_A + (number - 0xA));
  635. unregister_code(KC_A + (number - 0xA));
  636. break;
  637. }
  638. }
  639. __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
  640. hex = hex & 0xF;
  641. if (hex == 0x0) {
  642. return KC_0;
  643. } else if (hex < 0xA) {
  644. return KC_1 + (hex - 0x1);
  645. } else {
  646. return KC_A + (hex - 0xA);
  647. }
  648. }
  649. void api_send_unicode(uint32_t unicode) {
  650. #ifdef API_ENABLE
  651. uint8_t chunk[4];
  652. dword_to_bytes(unicode, chunk);
  653. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  654. #endif
  655. }
  656. /** \brief Lock LED set callback - keymap/user level
  657. *
  658. * \deprecated Use led_update_user() instead.
  659. */
  660. __attribute__((weak)) void led_set_user(uint8_t usb_led) {}
  661. /** \brief Lock LED set callback - keyboard level
  662. *
  663. * \deprecated Use led_update_kb() instead.
  664. */
  665. __attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); }
  666. /** \brief Lock LED update callback - keymap/user level
  667. *
  668. * \return True if led_update_kb() should run its own code, false otherwise.
  669. */
  670. __attribute__((weak)) bool led_update_user(led_t led_state) { return true; }
  671. /** \brief Lock LED update callback - keyboard level
  672. *
  673. * \return Ignored for now.
  674. */
  675. __attribute__((weak)) bool led_update_kb(led_t led_state) { return led_update_user(led_state); }
  676. __attribute__((weak)) void led_init_ports(void) {}
  677. __attribute__((weak)) void led_set(uint8_t usb_led) {
  678. #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
  679. // Use backlight as Caps Lock indicator
  680. uint8_t bl_toggle_lvl = 0;
  681. if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
  682. // Turning Caps Lock ON and backlight is disabled in config
  683. // Toggling backlight to the brightest level
  684. bl_toggle_lvl = BACKLIGHT_LEVELS;
  685. } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
  686. // Turning Caps Lock OFF and backlight is enabled in config
  687. // Toggling backlight and restoring config level
  688. bl_toggle_lvl = backlight_config.level;
  689. }
  690. // Set level without modify backlight_config to keep ability to restore state
  691. backlight_set(bl_toggle_lvl);
  692. #endif
  693. led_set_kb(usb_led);
  694. led_update_kb((led_t)usb_led);
  695. }
  696. //------------------------------------------------------------------------------
  697. // Override these functions in your keymap file to play different tunes on
  698. // different events such as startup and bootloader jump
  699. __attribute__((weak)) void startup_user() {}
  700. __attribute__((weak)) void shutdown_user() {}
  701. //------------------------------------------------------------------------------