bantam44.h 857 B

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  1. #pragma once
  2. #include "quantum.h"
  3. #define XXX KC_NO
  4. // This a shortcut to help you visually see your layout.
  5. // The following is an example using the Planck MIT layout
  6. // The first section contains all of the arguements
  7. // The second converts the arguments into a two-dimensional array
  8. #define LAYOUT( \
  9. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, \
  10. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1B, \
  11. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, \
  12. k30, k31, k32, k34, k36, k38, k39, k3A, k3B \
  13. ) { \
  14. { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B }, \
  15. { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, XXX, k1B }, \
  16. { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B }, \
  17. { k30, k31, k32, XXX, k34, XXX, k36, XXX, k38, k39, k3A, k3B } \
  18. }