matrix.c 7.5 KB

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  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include <stdbool.h>
  16. #include "wait.h"
  17. #include "util.h"
  18. #include "matrix.h"
  19. #include "split_util.h"
  20. #include "config.h"
  21. #include "quantum.h"
  22. #include "debounce.h"
  23. #include "transport.h"
  24. #ifdef ENCODER_ENABLE
  25. # include "encoder.h"
  26. #endif
  27. #define ERROR_DISCONNECT_COUNT 5
  28. #define ROWS_PER_HAND (MATRIX_ROWS / 2)
  29. #ifdef DIRECT_PINS
  30. static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
  31. #else
  32. static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
  33. static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
  34. #endif
  35. /* matrix state(1:on, 0:off) */
  36. extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
  37. extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
  38. // row offsets for each hand
  39. uint8_t thisHand, thatHand;
  40. // user-defined overridable functions
  41. __attribute__((weak)) void matrix_slave_scan_user(void) {}
  42. // matrix code
  43. #ifdef DIRECT_PINS
  44. static void init_pins(void) {
  45. for (int row = 0; row < MATRIX_ROWS; row++) {
  46. for (int col = 0; col < MATRIX_COLS; col++) {
  47. pin_t pin = direct_pins[row][col];
  48. if (pin != NO_PIN) {
  49. setPinInputHigh(pin);
  50. }
  51. }
  52. }
  53. }
  54. static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
  55. matrix_row_t last_row_value = current_matrix[current_row];
  56. current_matrix[current_row] = 0;
  57. for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
  58. pin_t pin = direct_pins[current_row][col_index];
  59. if (pin != NO_PIN) {
  60. current_matrix[current_row] |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
  61. }
  62. }
  63. return (last_row_value != current_matrix[current_row]);
  64. }
  65. #elif (DIODE_DIRECTION == COL2ROW)
  66. static void select_row(uint8_t row) {
  67. setPinOutput(row_pins[row]);
  68. writePinLow(row_pins[row]);
  69. }
  70. static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
  71. static void unselect_rows(void) {
  72. for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
  73. setPinInputHigh(row_pins[x]);
  74. }
  75. }
  76. static void init_pins(void) {
  77. unselect_rows();
  78. for (uint8_t x = 0; x < MATRIX_COLS; x++) {
  79. setPinInputHigh(col_pins[x]);
  80. }
  81. }
  82. static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
  83. // Store last value of row prior to reading
  84. matrix_row_t last_row_value = current_matrix[current_row];
  85. // Clear data in matrix row
  86. current_matrix[current_row] = 0;
  87. // Select row and wait for row selecton to stabilize
  88. select_row(current_row);
  89. wait_us(30);
  90. // For each col...
  91. for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
  92. // Populate the matrix row with the state of the col pin
  93. current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
  94. }
  95. // Unselect row
  96. unselect_row(current_row);
  97. return (last_row_value != current_matrix[current_row]);
  98. }
  99. #elif (DIODE_DIRECTION == ROW2COL)
  100. static void select_col(uint8_t col) {
  101. setPinOutput(col_pins[col]);
  102. writePinLow(col_pins[col]);
  103. }
  104. static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
  105. static void unselect_cols(void) {
  106. for (uint8_t x = 0; x < MATRIX_COLS; x++) {
  107. setPinInputHigh(col_pins[x]);
  108. }
  109. }
  110. static void init_pins(void) {
  111. unselect_cols();
  112. for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
  113. setPinInputHigh(row_pins[x]);
  114. }
  115. }
  116. static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
  117. bool matrix_changed = false;
  118. // Select col and wait for col selecton to stabilize
  119. select_col(current_col);
  120. wait_us(30);
  121. // For each row...
  122. for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
  123. // Store last value of row prior to reading
  124. matrix_row_t last_row_value = current_matrix[row_index];
  125. // Check row pin state
  126. if (readPin(row_pins[row_index])) {
  127. // Pin HI, clear col bit
  128. current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col);
  129. } else {
  130. // Pin LO, set col bit
  131. current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col);
  132. }
  133. // Determine if the matrix changed state
  134. if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
  135. matrix_changed = true;
  136. }
  137. }
  138. // Unselect col
  139. unselect_col(current_col);
  140. return matrix_changed;
  141. }
  142. #endif
  143. void matrix_init(void) {
  144. keyboard_split_setup();
  145. // Set pinout for right half if pinout for that half is defined
  146. if (!isLeftHand) {
  147. #ifdef DIRECT_PINS_RIGHT
  148. const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
  149. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  150. for (uint8_t j = 0; j < MATRIX_COLS; j++) {
  151. direct_pins[i][j] = direct_pins_right[i][j];
  152. }
  153. }
  154. #endif
  155. #ifdef MATRIX_ROW_PINS_RIGHT
  156. const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
  157. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  158. row_pins[i] = row_pins_right[i];
  159. }
  160. #endif
  161. #ifdef MATRIX_COL_PINS_RIGHT
  162. const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
  163. for (uint8_t i = 0; i < MATRIX_COLS; i++) {
  164. col_pins[i] = col_pins_right[i];
  165. }
  166. #endif
  167. }
  168. thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
  169. thatHand = ROWS_PER_HAND - thisHand;
  170. // initialize key pins
  171. init_pins();
  172. // initialize matrix state: all keys off
  173. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  174. raw_matrix[i] = 0;
  175. matrix[i] = 0;
  176. }
  177. debounce_init(ROWS_PER_HAND);
  178. matrix_init_quantum();
  179. }
  180. void matrix_post_scan(void) {
  181. if (is_keyboard_master()) {
  182. static uint8_t error_count;
  183. if (!transport_master(matrix + thatHand)) {
  184. error_count++;
  185. if (error_count > ERROR_DISCONNECT_COUNT) {
  186. // reset other half if disconnected
  187. for (int i = 0; i < ROWS_PER_HAND; ++i) {
  188. matrix[thatHand + i] = 0;
  189. }
  190. }
  191. } else {
  192. error_count = 0;
  193. }
  194. matrix_scan_quantum();
  195. } else {
  196. transport_slave(matrix + thisHand);
  197. #ifdef ENCODER_ENABLE
  198. encoder_read();
  199. #endif
  200. matrix_slave_scan_user();
  201. }
  202. }
  203. uint8_t matrix_scan(void) {
  204. bool changed = false;
  205. #if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
  206. // Set row, read cols
  207. for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
  208. changed |= read_cols_on_row(raw_matrix, current_row);
  209. }
  210. #elif (DIODE_DIRECTION == ROW2COL)
  211. // Set col, read rows
  212. for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
  213. changed |= read_rows_on_col(raw_matrix, current_col);
  214. }
  215. #endif
  216. debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
  217. matrix_post_scan();
  218. return (uint8_t)changed;
  219. }