123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447 |
- #ifndef ZACH_COMMON_FUNCTIONS
- #define ZACH_COMMON_FUNCTIONS
- #include "eeconfig.h"
- #include "action_layer.h"
- #include "keymap_colemak.h"
- extern keymap_config_t keymap_config;
- // Fillers to make layering more clear
- #define _______ KC_TRNS
- #define XXXXXXX KC_NO
- #define C(n) RCTL(n)
- #define CADKEY RCTL(RALT(KC_DEL))
- void tap(uint16_t keycode){
- register_code(keycode);
- unregister_code(keycode);
- };
- void persistent_default_layer_set(uint16_t default_layer){
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
- };
- // Automatic number generation of important keywords
- enum my_keycodes{
- // Layer numbers
- _COLEMAK = 0,
- _SWCOLE,
- _RAISE,
- _LOWER,
- _ADJUST,
- _UNICODES,
- // These use process_record_user()
- COLEMAK = SAFE_RANGE,
- SWCOLE,
- LOWER,
- RAISE,
- SHFT_CAP,
- CTRLB,
- CPYPST,
- FACE,
- UNIWIN,
- UNILIN,
- DISFACE,
- TFLIP,
- TPUT,
- SHRUG,
- RANDIG,
- // Tap_Dance nums
- RAI = 0,
- LOW,
- SUP
- };
- #ifdef AUDIO_ENABLE
- #include "audio.h"
- float tone_startup[][2] = SONG(STARTUP_SOUND);
- float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
- float tone_colemak[][2] = SONG(COLEMAK_SOUND);
- float tone_swcole[][2] = SONG(QWERTY_SOUND);
- float tone_capslock_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
- float tone_capslock_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
- float tone_ctrl_mod[][2] = SONG(COIN_SOUND);
- float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
- float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
- float uniwin[][2] = SONG(UNICODE_WINDOWS);
- float unilin[][2] = SONG(UNICODE_LINUX);
- #endif
- #ifdef TAP_DANCE_ENABLE
- #define TAPPING_TERM 200
- void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap
- switch(state->count){ // Only turn the layer on once
- case 1:
- layer_off(_UNICODES);
- layer_on(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- break;
- }
- };
- void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
- switch(state->count){
- case 1: // Normal action. Turn off layers
- layer_off(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- layer_off(_UNICODES);
- break;
- }
- };
- /////////////////////////////////////////////////////////////////////
- void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap
- switch(state->count){
- case 1: // Turn on lower
- layer_off(_UNICODES);
- layer_on(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- break;
- }
- };
- void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
- switch(state->count){
- case 1: // Normal action. Turn off layers
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- layer_off(_UNICODES);
- break;
- case 2: // Turn on _UNICODES layer
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- layer_on(_UNICODES);
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_ctrl_mod);
- #endif
- break;
- }
- };
- /////////////////////////////////////////////////////////////////////
- void dance_super_press(qk_tap_dance_state_t *state, void *user_data){ // Called on down
- if(state->count == 1){
- register_code(KC_LGUI);
- }
- }
- void dance_super_done(qk_tap_dance_state_t *state, void *user_data){ // Called on timeout
- switch(state->count){
- case 2:
- register_code(KC_LGUI);
- tap(KC_L);
- unregister_code(KC_LGUI);
- break;
- }
- }
- void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on up
- unregister_code(KC_LGUI);
- }
- qk_tap_dance_action_t tap_dance_actions[] = {
- [RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift),
- [LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift),
- [SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift)
- };
- #endif
- //#ifdef UNICODE_ENABLE
- // Unicode shortcuts
- #define IBANG X(0x203D)
- #define RAROW X(0x2192)
- #define LAROW X(0x2190)
- #define DEGREE X(0x00B0)
- #define OMEGA X(0x03A9)
- #define WOMEGA X(0x03C9)
- #define MICRO X(0x00B5)
- #define PLUMIN X(0x00B1)
- #define SUPA2 X(0x00B2)
- #define ROMAN1 X(0x2160)
- #define ROMAN2 X(0x2161)
- #define ROMAN3 X(0x2162)
- #define ROMAN4 X(0x2163)
- #define ROMAN5 X(0x2164)
- #define ROMAN6 X(0x2165)
- #define ROMAN7 X(0x2166)
- #define roman1 X(0x2170)
- #define roman2 X(0x2171)
- #define roman3 X(0x2172)
- #define roman4 X(0x2173)
- #define roman5 X(0x2174)
- #define roman6 X(0x2175)
- #define roman7 X(0x2176)
- #ifdef UNICODEMAP_ENABLE // For Unicode characters larger than 0x8000. Send with X(<unicode>)
- enum Ext_Unicode{
- PENGUIN = 0,
- BOAR,
- MONKEY,
- DRAGON,
- CHICK,
- TUMBLER
- };
- const uint32_t PROGMEM unicode_map[] = {
- [PENGUIN] = 0x1F427,
- [BOAR] = 0x1F417,
- [MONKEY] = 0x1F412,
- [DRAGON] = 0x1F409,
- [CHICK] = 0x1F425,
- [TUMBLER] = 0x1F943
- };
- #define PENGY X(PENGUIN)
- #define BOARY X(BOAR)
- #define MNKY X(MONKEY)
- #define DRGN X(DRAGON)
- #define DUCK X(CHICK)
- #define TMBL X(TUMBLER)
- #endif
- //#endif
- static uint16_t key_timer;
- static uint8_t caps_status = 0;
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case COLEMAK:
- if(record->event.pressed){
- persistent_default_layer_set(1UL<<_COLEMAK);
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_colemak);
- #endif
- }
- return false;
- break;
- case SWCOLE:
- if(record->event.pressed){
- persistent_default_layer_set(1UL<<_SWCOLE);
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_swcole);
- #endif
- }
- return false;
- break;
- case RAISE:
- if(record->event.pressed){
- layer_on(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case LOWER:
- if(record->event.pressed){
- layer_on(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case SHFT_CAP:
- if(record->event.pressed){
- key_timer = timer_read(); // if the key is being pressed, we start the timer.
- register_code(KC_LSHIFT);
- } else { // this means the key was just released (tap or "held down")
- if(timer_elapsed(key_timer) < 152){ // Time in ms, the threshold we pick for counting something as a tap.
- tap(KC_CAPS);
- if(caps_status == 0){
- caps_status = 1;
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_capslock_on);
- #endif
- } else {
- caps_status = 0;
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_capslock_off);
- #endif
- }
- }
- unregister_code(KC_LSHIFT);
- }
- return false;
- break;
- case CTRLB: // Control-B on tap (bold)
- if(record->event.pressed){
- key_timer = timer_read(); // if the key is being pressed, we start the timer.
- register_code(KC_LCTL);
- } else { // this means the key was just released (tap or "held down")
- if (timer_elapsed(key_timer) < 152) { // Time in ms, the threshold we pick for counting something as a tap.
- tap(KC_B);
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_ctrl_mod);
- #endif
- #ifdef BACKLIGHT_BREATHING
- breathing_period_set(2);
- breathing_pulse();
- #endif
- }
- unregister_code(KC_LCTL);
- }
- return false;
- break;
- case CPYPST: // One key copy/paste
- if(record->event.pressed){
- key_timer = timer_read();
- } else {
- if (timer_elapsed(key_timer) > 152) { // Hold, copy
- register_code(KC_LCTL);
- tap(KC_C);
- unregister_code(KC_LCTL);
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_copy);
- #endif
- } else { // Tap, paste
- register_code(KC_LCTL);
- tap(KC_V);
- unregister_code(KC_LCTL);
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_paste);
- #endif
- }
- }
- return false;
- break;
- #ifdef UNICODE_ENABLE
- case UNIWIN:
- if(record->event.pressed){
- set_unicode_input_mode(UC_WIN);
- #ifdef AUDIO_ENABLE
- PLAY_SONG(uniwin);
- #endif
- }
- return false;
- break;
- case UNILIN:
- if(record->event.pressed){
- set_unicode_input_mode(UC_LNX);
- #ifdef AUDIO_ENABLE
- PLAY_SONG(unilin);
- #endif
- }
- return false;
- break;
- case DISFACE: // ಠ_ಠ
- if(record->event.pressed){
- process_unicode((0x0CA0|QK_UNICODE), record); // Eye
- register_code(KC_RSFT);
- tap(KC_MINS);
- unregister_code(KC_RSFT);
- process_unicode((0x0CA0|QK_UNICODE), record); // Eye
- }
- return false;
- break;
- case TFLIP: // (╯°□°)╯ ︵ ┻━┻
- if(record->event.pressed){
- register_code(KC_RSFT);
- tap(KC_9);
- unregister_code(KC_RSFT);
- process_unicode((0x256F|QK_UNICODE), record); // Arm
- process_unicode((0x00B0|QK_UNICODE), record); // Eye
- process_unicode((0x25A1|QK_UNICODE), record); // Mouth
- process_unicode((0x00B0|QK_UNICODE), record); // Eye
- register_code(KC_RSFT);
- tap(KC_0);
- unregister_code(KC_RSFT);
- process_unicode((0x256F|QK_UNICODE), record); // Arm
- tap(KC_SPC);
- process_unicode((0x0361|QK_UNICODE), record); // Flippy
- tap(KC_SPC);
- process_unicode((0x253B|QK_UNICODE), record); // Table
- process_unicode((0x2501|QK_UNICODE), record); // Table
- process_unicode((0x253B|QK_UNICODE), record); // Table
- }
- return false;
- break;
- case TPUT: // ┬──┬ ノ( ゜-゜ノ)
- if(record->event.pressed){
- process_unicode((0x252C|QK_UNICODE), record); // Table
- process_unicode((0x2500|QK_UNICODE), record); // Table
- process_unicode((0x2500|QK_UNICODE), record); // Table
- process_unicode((0x252C|QK_UNICODE), record); // Table
- tap(KC_SPC);
- process_unicode((0x30CE|QK_UNICODE), record); // Arm
- register_code(KC_RSFT);
- tap(KC_9);
- unregister_code(KC_RSFT);
- tap(KC_SPC);
- process_unicode((0x309C|QK_UNICODE), record); // Eye
- tap(KC_MINS);
- process_unicode((0x309C|QK_UNICODE), record); // Eye
- process_unicode((0x30CE|QK_UNICODE), record); // Arm
- register_code(KC_RSFT);
- tap(KC_0);
- unregister_code(KC_RSFT);
- }
- return false;
- break;
- case SHRUG: // ¯\_(ツ)_/¯
- if(record->event.pressed){
- process_unicode((0x00AF|QK_UNICODE), record); // Hand
- tap(KC_BSLS); // Arm
- register_code(KC_RSFT);
- tap(KC_UNDS); // Arm
- tap(KC_LPRN); // Head
- unregister_code(KC_RSFT);
- process_unicode((0x30C4|QK_UNICODE), record); // Face
- register_code(KC_RSFT);
- tap(KC_RPRN); // Head
- tap(KC_UNDS); // Arm
- unregister_code(KC_RSFT);
- tap(KC_SLSH); // Arm
- process_unicode((0x00AF|QK_UNICODE), record); // Hand
- }
- return false;
- break;
- #endif
- case FACE: // (o_O)
- if(record->event.pressed){
- register_code(KC_RSFT);
- tap(KC_LPRN);
- unregister_code(KC_RSFT);
- tap(KC_O);
- register_code(KC_RSFT);
- tap(KC_UNDS);
- tap(KC_O);
- tap(KC_RPRN);
- unregister_code(KC_RSFT);
- }
- return false;
- break;
- case RANDIG:
- if (record->event.pressed) {
- tap_random_base64();
- }
- return false;
- break;
- }
- return true;
- };
- void matrix_init_user(void){ // Run once at startup
- #ifdef AUDIO_ENABLE
- _delay_ms(50); // gets rid of tick
- PLAY_SONG(tone_startup);
- #endif
- }
- #ifdef AUDIO_ENABLE
- void play_goodbye_tone(void){
- PLAY_SONG(tone_goodbye);
- _delay_ms(150);
- }
- void shutdown_user(){
- PLAY_SONG(tone_goodbye);
- _delay_ms(150);
- stop_all_notes();
- }
- void music_on_user(void){ // Run when the music layer is turned on
- PLAY_SONG(tone_startup);
- }
- void music_off_user(void){ // Run when music is turned off
- PLAY_SONG(tone_goodbye);
- }
- #endif
- #endif
|