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- #include QMK_KEYBOARD_H
- #include "drashna.h"
- #define LAYOUT_iris_base( \
- K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
- ) \
- LAYOUT_wrapper( \
- KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, \
- KC_TAB , K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSLS, \
- KC_C1R3, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
- OS_LSFT, CTL_T(K21), K22, K23, K24, K25, OS_LALT, OS_RGUI, K26, K27, K28, K29, CTL_T(K2A), OS_RSFT, \
- LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE \
- )
- #define LAYOUT_iris_base_wrapper(...) LAYOUT_iris_base(__VA_ARGS__)
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QWERTY] = LAYOUT_iris_base_wrapper(
- _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
- _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
- _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
- ),
- [_COLEMAK] = LAYOUT_iris_base_wrapper(
- _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
- _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
- _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
- ),
- [_DVORAK] = LAYOUT_iris_base_wrapper(
- _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
- _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
- _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
- ),
- [_WORKMAN] = LAYOUT_iris_base_wrapper(
- _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
- _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
- _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
- ),
- [_MODS] = LAYOUT_wrapper(
- _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
- _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
- _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
- KC_LSFT, ___________________BLANK___________________, _______, _______, ___________________BLANK___________________, KC_RSFT,
- _______, _______, _______, _______, _______, _______
- ),
- [_GAMEPAD] = LAYOUT_wrapper(
- KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_P, _______, _______, _______, _______, _______, _______,
- KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______,
- KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______,
- KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_H, TG_GAME, _______, _______, _______, _______, _______, _______, _______,
- LOWER, KC_V, KC_SPC, _______, _______, _______
- ),
- [_LOWER] = LAYOUT_wrapper(
- KC_F12, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, KC_F11,
- KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, _______,
- _______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_PIPE,
- _______, ___________________BLANK___________________, _______, _______, _________________LOWER_R3__________________, _______,
- _______, _______, _______, _______, _______, _______
- ),
- [_RAISE] = LAYOUT_wrapper(
- KC_F12, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, KC_F11,
- KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, _______,
- _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
- _______, _________________RAISE_L3__________________, _______, _______, _________________RAISE_R3__________________, _______,
- _______, _______, _______, _______, _______, _______
- ),
- [_ADJUST] = LAYOUT_wrapper(
- KC_MAKE, _______, _______, _______, _______, _______, _________________ADJUST_R1_________________, KC_RST,
- VRSN, _________________ADJUST_L1_________________, KC_NUKE, _______, _______, _______, _______, EPRM,
- _______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG_MODS,
- _______, _________________ADJUST_L3_________________, TG_GAME, _______, _________________ADJUST_R3_________________, KC_MPLY,
- _______, _______, _______, _______, _______, _______
- )
- };
- void matrix_init_keymap(void) {
- DDRD &= ~(1<<5);
- PORTD &= ~(1<<5);
- DDRB &= ~(1<<0);
- PORTB &= ~(1<<0);
- }
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