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- #include "test_fixture.hpp"
- #include "gmock/gmock.h"
- #include "test_driver.hpp"
- #include "test_matrix.h"
- #include "keyboard.h"
- #include "action.h"
- #include "action_tapping.h"
- extern "C" {
- #include "action_layer.h"
- }
- extern "C" {
- void set_time(uint32_t t);
- void advance_time(uint32_t ms);
- }
- using testing::_;
- using testing::AnyNumber;
- using testing::Return;
- using testing::Between;
- void TestFixture::SetUpTestCase() {
- TestDriver driver;
- EXPECT_CALL(driver, send_keyboard_mock(_));
- keyboard_init();
- }
- void TestFixture::TearDownTestCase() {
- }
- TestFixture::TestFixture() {
- }
- TestFixture::~TestFixture() {
- TestDriver driver;
- layer_clear();
- clear_all_keys();
- // Run for a while to make sure all keys are completely released
- EXPECT_CALL(driver, send_keyboard_mock(_)).Times(AnyNumber());
- idle_for(TAPPING_TERM + 10);
- testing::Mock::VerifyAndClearExpectations(&driver);
- // Verify that the matrix really is cleared
- EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(Between(0, 1));
- }
- void TestFixture::run_one_scan_loop() {
- keyboard_task();
- advance_time(1);
- }
- void TestFixture::idle_for(unsigned time) {
- for (unsigned i=0; i<time; i++) {
- run_one_scan_loop();
- }
- }
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