123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353 |
- // An Ergodox EZ keymap meant to be used with a bépo layout (FR ergonomic
- // layout, dvorak style). The overall design is slightly inspired by the
- // TypeMatrix keyboard. Switching between a TypeMatrix and an Ergodox with this
- // layout should be relatively easy.
- //
- // See the README.md file for an image of this keymap.
- #include QMK_KEYBOARD_H
- #include "keymap_bepo.h"
- // The layers that we are defining for this keyboards.
- #define BASE 0
- #define FN 1
- #define MOUSE 2
- #define NUMS 3
- #define SWAP 4
- #define SYSLEDS 5
- // The Tap Dance identifiers, used in the TD keycode and tap_dance_actions array.
- #define TAP_MACRO 0
- // A 'transparent' key code (that falls back to the layers below it).
- #define ___ KC_TRANSPARENT
- // A 'blocking' key code. Does nothing but prevent falling back to another layer.
- #define XXX KC_NO
- // Some combined keys (one normal keycode when tapped and one modifier or layer
- // toggle when held).
- #define ESC_FN LT(FN, KC_ESC) // ESC key and FN layer toggle.
- #define M_RSFT MT(MOD_RSFT, BP_M) // 'M' key and right shift modifier.
- #define W_RCTL MT(MOD_RCTL, BP_W) // 'W' key and right control modifier.
- #define SPC_RALT MT(MOD_RALT, KC_SPC) // SPACE key and right alt modifier.
- #define PERC_FN LT(FN, BP_PERC) // '%' key and FN layer toggle.
- // The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
- #define MK_CUT LSFT(KC_DEL) // shift + delete
- #define MK_COPY LCTL(KC_INS) // ctrl + insert
- #define MK_PASTE LSFT(KC_INS) // shift + insert
- // Custom keycodes
- enum {
- // SAFE_RANGE must be used to tag the first element of the enum.
- // DYNAMIC_MACRO_RANGE must always be the last element of the enum if other
- // values are added (as its value is used to create a couple of other keycodes
- // after it).
- DYNAMIC_MACRO_RANGE = SAFE_RANGE,
- };
- // This file must be included after DYNAMIC_MACRO_RANGE is defined...
- #include "dynamic_macro.h"
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- // Layer 0: basic keys.
- [BASE] = LAYOUT_ergodox(
- /* left hand */
- BP_DLR, BP_DQUO, BP_LDAQ, BP_RDAQ, BP_LPRN, BP_RPRN, KC_DEL,
- KC_TAB, BP_B, BP_EACU, BP_P, BP_O, BP_EGRV, KC_BSPC,
- KC_LSFT, BP_A, BP_U, BP_I, BP_E, BP_COMM,
- KC_LCTRL, BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K, KC_ENT,
- ESC_FN, BP_ECIR, KC_LGUI, KC_LALT, SPC_RALT,
- TT(SWAP), KC_MNXT,
- KC_MPLY,
- TT(FN), TT(NUMS), KC_MPRV,
- /* right hand */
- KC_DEL, BP_AT, BP_PLUS, BP_MINS, BP_SLSH, BP_ASTR, BP_EQL,
- KC_BSPC, BP_DCIR, BP_V, BP_D, BP_L, BP_J, BP_Z,
- BP_C, BP_T, BP_S, BP_R, BP_N, M_RSFT,
- KC_ENT, BP_QUOT, BP_Q, BP_G, BP_H, BP_F, W_RCTL,
- SPC_RALT, KC_LALT, TT(SYSLEDS), BP_CCED, PERC_FN,
- KC_LEFT, KC_RIGHT,
- KC_UP,
- KC_DOWN, TD(TAP_MACRO), TT(MOUSE)),
- // Layer 1: function and media keys.
- [FN] = LAYOUT_ergodox(
- /* left hand */
- KC_SLEP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, KC_LSFT,
- ___, ___, MK_CUT, MK_COPY, MK_PASTE, KC_LCTRL, ___,
- ___, ___, ___, ___, ___,
- ___, KC_VOLU,
- KC_VOLD,
- ___, ___, KC_MUTE,
- /* right hand */
- ___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- ___, ___, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_F12,
- ___, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___,
- KC_HOME, KC_END,
- KC_PGUP,
- KC_PGDN, ___, ___),
- // Note that any change to the FN layer above must be added to
- // the MOUSE layer below (except for the arrow keys).
- // Layer 2: Mouse control.
- [MOUSE] = LAYOUT_ergodox(
- /* left hand */
- KC_SLEP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___,
- ___, ___, KC_BTN4, KC_MS_U, KC_BTN5, ___, ___,
- ___, ___, KC_MS_L, KC_MS_D, KC_MS_R, KC_LSFT,
- ___, ___, MK_CUT, MK_COPY, MK_PASTE, KC_LCTRL, ___,
- ___, ___, ___, ___, ___,
- ___, KC_VOLU,
- KC_VOLD,
- ___, ___, KC_MUTE,
- /* right hand */
- ___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- ___, ___, XXX, KC_WH_U, XXX, XXX, KC_F12,
- ___, KC_WH_L, KC_WH_D, KC_WH_R, XXX, ___,
- ___, ___, KC_ACL0, KC_ACL1, KC_ACL2, ___, ___,
- KC_BTN1, KC_BTN2, KC_BTN3, ___, ___,
- ___, ___,
- ___,
- ___, ___, ___),
- // Layer 3: Numeric keypad and system keys.
- [NUMS] = LAYOUT_ergodox(
- /* left hand */
- KC_PSCR, KC_INS, KC_PAUS, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___,
- ___, ___, MK_CUT, MK_COPY, MK_PASTE, ___, ___,
- ___, ___, ___, ___, ___,
- ___, ___,
- ___,
- ___, ___, ___,
- /* right hand */
- ___, ___, ___, ___, ___, ___, KC_NLCK,
- ___, KC_PEQL, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_SLCK,
- KC_PCMM, KC_P4, KC_P5, KC_P6, KC_PPLS, ___,
- KC_PENT, KC_P0, KC_P1, KC_P2, KC_P3, KC_PAST, ___,
- ___, ___, ___, KC_PSLS, ___,
- ___, ___,
- ___,
- ___, ___, ___),
- // Layer 4: hand swap, all keys are mirrored to the other side of the keyboard
- // except for the layer toggle itself (so there is no right arrow when this
- // layer is activated).
- [SWAP] = LAYOUT_ergodox(
- /* left hand */
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___,
- TT(SWAP), ___,
- ___,
- ___, ___, ___,
- /* right hand */
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___,
- ___, TT(SWAP),
- ___,
- ___, ___, ___),
- // Layer 5: The LEDs are showing the "standard" caps/num/scroll lock indicator
- // instead of their default which shows the currently active layers (FN, NUMS,
- // and MOUSE in that order).
- [SYSLEDS] = LAYOUT_ergodox(
- /* left hand */
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___,
- ___, ___,
- ___,
- ___, ___, ___,
- /* right hand */
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___,
- ___, ___, ___, ___, ___, ___, ___,
- ___, ___, TT(SYSLEDS), ___, ___,
- ___, ___,
- ___,
- ___, ___, ___),
- };
- // Whether the macro 1 is currently being recorded.
- static bool is_macro1_recording = false;
- // The current set of active layers (as a bitmask).
- // There is a global 'layer_state' variable but it is set after the call
- // to layer_state_set_user().
- static uint32_t current_layer_state = 0;
- uint32_t layer_state_set_user(uint32_t state);
- // Method called at the end of the tap dance on the TAP_MACRO key. That key is
- // used to start recording a macro (double tap or more), to stop recording (any
- // number of tap), or to play the recorded macro (1 tap).
- void macro_tapdance_fn(qk_tap_dance_state_t *state, void *user_data) {
- uint16_t keycode;
- keyrecord_t record;
- dprintf("macro_tap_dance_fn %d\n", state->count);
- if (is_macro1_recording) {
- keycode = DYN_REC_STOP;
- is_macro1_recording = false;
- layer_state_set_user(current_layer_state);
- } else if (state->count == 1) {
- keycode = DYN_MACRO_PLAY1;
- } else {
- keycode = DYN_REC_START1;
- is_macro1_recording = true;
- layer_state_set_user(current_layer_state);
- }
- record.event.pressed = true;
- process_record_dynamic_macro(keycode, &record);
- record.event.pressed = false;
- process_record_dynamic_macro(keycode, &record);
- }
- // The definition of the tap dance actions:
- qk_tap_dance_action_t tap_dance_actions[] = {
- // This Tap dance plays the macro 1 on TAP and records it on double tap.
- [TAP_MACRO] = ACTION_TAP_DANCE_FN(macro_tapdance_fn),
- };
- // Runs for each key down or up event.
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- if (keycode != TD(TAP_MACRO)) {
- // That key is processed by the macro_tapdance_fn. Not ignoring it here is
- // mostly a no-op except that it is recorded in the macros (and uses space).
- // We can't just return false when the key is a tap dance, because
- // process_record_user, is called before the tap dance processing (and
- // returning false would eat the tap dance).
- if (!process_record_dynamic_macro(keycode, record)) {
- return false;
- }
- }
- return true; // Let QMK send the enter press/release events
- }
- // Runs just one time when the keyboard initializes.
- void matrix_init_user(void) {
- ergodox_right_led_1_off();
- ergodox_right_led_2_off();
- ergodox_right_led_3_off();
- };
- // Runs constantly in the background, in a loop.
- void matrix_scan_user(void) {
- };
- // The state of the LEDs requested by the system, as a bitmask.
- static uint8_t sys_led_state = 0;
- // Use these masks to read the system LEDs state.
- static const uint8_t sys_led_mask_num_lock = 1 << USB_LED_NUM_LOCK;
- static const uint8_t sys_led_mask_caps_lock = 1 << USB_LED_CAPS_LOCK;
- static const uint8_t sys_led_mask_scroll_lock = 1 << USB_LED_SCROLL_LOCK;
- // Value to use to switch LEDs on. The default value of 255 is far too bright.
- static const uint8_t max_led_value = 20;
- // Whether the given layer (one of the constant defined at the top) is active.
- #define LAYER_ON(layer) (current_layer_state & (1<<layer))
- void led_1_on(void) {
- ergodox_right_led_1_on();
- ergodox_right_led_1_set(max_led_value);
- }
- void led_2_on(void) {
- ergodox_right_led_2_on();
- ergodox_right_led_2_set(max_led_value);
- }
- void led_3_on(void) {
- ergodox_right_led_3_on();
- ergodox_right_led_3_set(max_led_value);
- }
- void led_1_off(void) {
- ergodox_right_led_1_off();
- }
- void led_2_off(void) {
- ergodox_right_led_2_off();
- }
- void led_3_off(void) {
- ergodox_right_led_3_off();
- }
- // Called when the computer wants to change the state of the keyboard LEDs.
- void led_set_user(uint8_t usb_led) {
- sys_led_state = usb_led;
- if (LAYER_ON(SYSLEDS)) {
- if (sys_led_state & sys_led_mask_caps_lock) {
- led_1_on();
- } else {
- led_1_off();
- }
- if (sys_led_state & sys_led_mask_num_lock) {
- led_2_on();
- } else {
- led_2_off();
- }
- if (sys_led_state & sys_led_mask_scroll_lock) {
- led_3_on();
- } else {
- led_3_off();
- }
- }
- }
- uint32_t layer_state_set_user(uint32_t state) {
- current_layer_state = state;
- swap_hands = LAYER_ON(SWAP);
- if (is_macro1_recording) {
- led_1_on();
- led_2_on();
- led_3_on();
- return state;
- }
- if (LAYER_ON(SYSLEDS)) {
- led_set_user(sys_led_state);
- return state;
- }
- if (LAYER_ON(FN)) {
- led_1_on();
- } else {
- led_1_off();
- }
- if (LAYER_ON(NUMS)) {
- led_2_on();
- } else {
- led_2_off();
- }
- if (LAYER_ON(MOUSE)) {
- led_3_on();
- } else {
- led_3_off();
- }
- return state;
- };
|