quantum.c 38 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105
  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
  18. # include "rgb.h"
  19. #endif
  20. #ifdef PROTOCOL_LUFA
  21. # include "outputselect.h"
  22. #endif
  23. #ifdef BACKLIGHT_ENABLE
  24. # include "backlight.h"
  25. extern backlight_config_t backlight_config;
  26. #endif
  27. #ifdef FAUXCLICKY_ENABLE
  28. # include "fauxclicky.h"
  29. #endif
  30. #ifdef API_ENABLE
  31. # include "api.h"
  32. #endif
  33. #ifdef MIDI_ENABLE
  34. # include "process_midi.h"
  35. #endif
  36. #ifdef VELOCIKEY_ENABLE
  37. # include "velocikey.h"
  38. #endif
  39. #ifdef HAPTIC_ENABLE
  40. # include "haptic.h"
  41. #endif
  42. #ifdef ENCODER_ENABLE
  43. # include "encoder.h"
  44. #endif
  45. #ifdef AUDIO_ENABLE
  46. # ifndef GOODBYE_SONG
  47. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  48. # endif
  49. # ifndef AG_NORM_SONG
  50. # define AG_NORM_SONG SONG(AG_NORM_SOUND)
  51. # endif
  52. # ifndef AG_SWAP_SONG
  53. # define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
  54. # endif
  55. # ifndef CG_NORM_SONG
  56. # define CG_NORM_SONG SONG(AG_NORM_SOUND)
  57. # endif
  58. # ifndef CG_SWAP_SONG
  59. # define CG_SWAP_SONG SONG(AG_SWAP_SOUND)
  60. # endif
  61. float goodbye_song[][2] = GOODBYE_SONG;
  62. float ag_norm_song[][2] = AG_NORM_SONG;
  63. float ag_swap_song[][2] = AG_SWAP_SONG;
  64. float cg_norm_song[][2] = CG_NORM_SONG;
  65. float cg_swap_song[][2] = CG_SWAP_SONG;
  66. # ifdef DEFAULT_LAYER_SONGS
  67. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  68. # endif
  69. #endif
  70. static void do_code16(uint16_t code, void (*f)(uint8_t)) {
  71. switch (code) {
  72. case QK_MODS ... QK_MODS_MAX:
  73. break;
  74. default:
  75. return;
  76. }
  77. uint8_t mods_to_send = 0;
  78. if (code & QK_RMODS_MIN) { // Right mod flag is set
  79. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
  80. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
  81. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
  82. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
  83. } else {
  84. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
  85. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
  86. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
  87. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
  88. }
  89. f(mods_to_send);
  90. }
  91. void register_code16(uint16_t code) {
  92. if (IS_MOD(code) || code == KC_NO) {
  93. do_code16(code, register_mods);
  94. } else {
  95. do_code16(code, register_weak_mods);
  96. }
  97. register_code(code);
  98. }
  99. void unregister_code16(uint16_t code) {
  100. unregister_code(code);
  101. if (IS_MOD(code) || code == KC_NO) {
  102. do_code16(code, unregister_mods);
  103. } else {
  104. do_code16(code, unregister_weak_mods);
  105. }
  106. }
  107. void tap_code16(uint16_t code) {
  108. register_code16(code);
  109. #if TAP_CODE_DELAY > 0
  110. wait_ms(TAP_CODE_DELAY);
  111. #endif
  112. unregister_code16(code);
  113. }
  114. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
  115. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
  116. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
  117. void reset_keyboard(void) {
  118. clear_keyboard();
  119. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  120. process_midi_all_notes_off();
  121. #endif
  122. #ifdef AUDIO_ENABLE
  123. # ifndef NO_MUSIC_MODE
  124. music_all_notes_off();
  125. # endif
  126. uint16_t timer_start = timer_read();
  127. PLAY_SONG(goodbye_song);
  128. shutdown_user();
  129. while (timer_elapsed(timer_start) < 250) wait_ms(1);
  130. stop_all_notes();
  131. #else
  132. shutdown_user();
  133. wait_ms(250);
  134. #endif
  135. #ifdef HAPTIC_ENABLE
  136. haptic_shutdown();
  137. #endif
  138. // this is also done later in bootloader.c - not sure if it's neccesary here
  139. #ifdef BOOTLOADER_CATERINA
  140. *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
  141. #endif
  142. bootloader_jump();
  143. }
  144. /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
  145. * Used to ensure that the correct keycode is released if the key is released.
  146. */
  147. static bool grave_esc_was_shifted = false;
  148. /* Convert record into usable keycode via the contained event. */
  149. uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); }
  150. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  151. * retains the correct keycode after a layer change, if the key is still pressed.
  152. */
  153. uint16_t get_event_keycode(keyevent_t event) {
  154. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  155. /* TODO: Use store_or_get_action() or a similar function. */
  156. if (!disable_action_cache) {
  157. uint8_t layer;
  158. if (event.pressed) {
  159. layer = layer_switch_get_layer(event.key);
  160. update_source_layers_cache(event.key, layer);
  161. } else {
  162. layer = read_source_layers_cache(event.key);
  163. }
  164. return keymap_key_to_keycode(layer, event.key);
  165. } else
  166. #endif
  167. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  168. }
  169. /* Main keycode processing function. Hands off handling to other functions,
  170. * then processes internal Quantum keycodes, then processes ACTIONs.
  171. */
  172. bool process_record_quantum(keyrecord_t *record) {
  173. uint16_t keycode = get_record_keycode(record);
  174. // This is how you use actions here
  175. // if (keycode == KC_LEAD) {
  176. // action_t action;
  177. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  178. // process_action(record, action);
  179. // return false;
  180. // }
  181. #ifdef VELOCIKEY_ENABLE
  182. if (velocikey_enabled() && record->event.pressed) {
  183. velocikey_accelerate();
  184. }
  185. #endif
  186. #ifdef TAP_DANCE_ENABLE
  187. preprocess_tap_dance(keycode, record);
  188. #endif
  189. if (!(
  190. #if defined(KEY_LOCK_ENABLE)
  191. // Must run first to be able to mask key_up events.
  192. process_key_lock(&keycode, record) &&
  193. #endif
  194. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  195. process_clicky(keycode, record) &&
  196. #endif // AUDIO_CLICKY
  197. #ifdef HAPTIC_ENABLE
  198. process_haptic(keycode, record) &&
  199. #endif // HAPTIC_ENABLE
  200. #if defined(RGB_MATRIX_ENABLE)
  201. process_rgb_matrix(keycode, record) &&
  202. #endif
  203. process_record_kb(keycode, record) &&
  204. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  205. process_midi(keycode, record) &&
  206. #endif
  207. #ifdef AUDIO_ENABLE
  208. process_audio(keycode, record) &&
  209. #endif
  210. #ifdef STENO_ENABLE
  211. process_steno(keycode, record) &&
  212. #endif
  213. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  214. process_music(keycode, record) &&
  215. #endif
  216. #ifdef TAP_DANCE_ENABLE
  217. process_tap_dance(keycode, record) &&
  218. #endif
  219. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  220. process_unicode_common(keycode, record) &&
  221. #endif
  222. #ifdef LEADER_ENABLE
  223. process_leader(keycode, record) &&
  224. #endif
  225. #ifdef COMBO_ENABLE
  226. process_combo(keycode, record) &&
  227. #endif
  228. #ifdef PRINTING_ENABLE
  229. process_printer(keycode, record) &&
  230. #endif
  231. #ifdef AUTO_SHIFT_ENABLE
  232. process_auto_shift(keycode, record) &&
  233. #endif
  234. #ifdef TERMINAL_ENABLE
  235. process_terminal(keycode, record) &&
  236. #endif
  237. #ifdef SPACE_CADET_ENABLE
  238. process_space_cadet(keycode, record) &&
  239. #endif
  240. true)) {
  241. return false;
  242. }
  243. // Shift / paren setup
  244. switch (keycode) {
  245. case RESET:
  246. if (record->event.pressed) {
  247. reset_keyboard();
  248. }
  249. return false;
  250. case DEBUG:
  251. if (record->event.pressed) {
  252. debug_enable ^= 1;
  253. if (debug_enable) {
  254. print("DEBUG: enabled.\n");
  255. } else {
  256. print("DEBUG: disabled.\n");
  257. }
  258. }
  259. return false;
  260. case EEPROM_RESET:
  261. if (record->event.pressed) {
  262. eeconfig_init();
  263. }
  264. return false;
  265. #ifdef FAUXCLICKY_ENABLE
  266. case FC_TOG:
  267. if (record->event.pressed) {
  268. FAUXCLICKY_TOGGLE;
  269. }
  270. return false;
  271. case FC_ON:
  272. if (record->event.pressed) {
  273. FAUXCLICKY_ON;
  274. }
  275. return false;
  276. case FC_OFF:
  277. if (record->event.pressed) {
  278. FAUXCLICKY_OFF;
  279. }
  280. return false;
  281. #endif
  282. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  283. case RGB_TOG:
  284. // Split keyboards need to trigger on key-up for edge-case issue
  285. # ifndef SPLIT_KEYBOARD
  286. if (record->event.pressed) {
  287. # else
  288. if (!record->event.pressed) {
  289. # endif
  290. rgblight_toggle();
  291. }
  292. return false;
  293. case RGB_MODE_FORWARD:
  294. if (record->event.pressed) {
  295. uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
  296. if (shifted) {
  297. rgblight_step_reverse();
  298. } else {
  299. rgblight_step();
  300. }
  301. }
  302. return false;
  303. case RGB_MODE_REVERSE:
  304. if (record->event.pressed) {
  305. uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
  306. if (shifted) {
  307. rgblight_step();
  308. } else {
  309. rgblight_step_reverse();
  310. }
  311. }
  312. return false;
  313. case RGB_HUI:
  314. // Split keyboards need to trigger on key-up for edge-case issue
  315. # ifndef SPLIT_KEYBOARD
  316. if (record->event.pressed) {
  317. # else
  318. if (!record->event.pressed) {
  319. # endif
  320. rgblight_increase_hue();
  321. }
  322. return false;
  323. case RGB_HUD:
  324. // Split keyboards need to trigger on key-up for edge-case issue
  325. # ifndef SPLIT_KEYBOARD
  326. if (record->event.pressed) {
  327. # else
  328. if (!record->event.pressed) {
  329. # endif
  330. rgblight_decrease_hue();
  331. }
  332. return false;
  333. case RGB_SAI:
  334. // Split keyboards need to trigger on key-up for edge-case issue
  335. # ifndef SPLIT_KEYBOARD
  336. if (record->event.pressed) {
  337. # else
  338. if (!record->event.pressed) {
  339. # endif
  340. rgblight_increase_sat();
  341. }
  342. return false;
  343. case RGB_SAD:
  344. // Split keyboards need to trigger on key-up for edge-case issue
  345. # ifndef SPLIT_KEYBOARD
  346. if (record->event.pressed) {
  347. # else
  348. if (!record->event.pressed) {
  349. # endif
  350. rgblight_decrease_sat();
  351. }
  352. return false;
  353. case RGB_VAI:
  354. // Split keyboards need to trigger on key-up for edge-case issue
  355. # ifndef SPLIT_KEYBOARD
  356. if (record->event.pressed) {
  357. # else
  358. if (!record->event.pressed) {
  359. # endif
  360. rgblight_increase_val();
  361. }
  362. return false;
  363. case RGB_VAD:
  364. // Split keyboards need to trigger on key-up for edge-case issue
  365. # ifndef SPLIT_KEYBOARD
  366. if (record->event.pressed) {
  367. # else
  368. if (!record->event.pressed) {
  369. # endif
  370. rgblight_decrease_val();
  371. }
  372. return false;
  373. case RGB_SPI:
  374. if (record->event.pressed) {
  375. rgblight_increase_speed();
  376. }
  377. return false;
  378. case RGB_SPD:
  379. if (record->event.pressed) {
  380. rgblight_decrease_speed();
  381. }
  382. return false;
  383. case RGB_MODE_PLAIN:
  384. if (record->event.pressed) {
  385. rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
  386. }
  387. return false;
  388. case RGB_MODE_BREATHE:
  389. # ifdef RGBLIGHT_EFFECT_BREATHING
  390. if (record->event.pressed) {
  391. if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
  392. rgblight_step();
  393. } else {
  394. rgblight_mode(RGBLIGHT_MODE_BREATHING);
  395. }
  396. }
  397. # endif
  398. return false;
  399. case RGB_MODE_RAINBOW:
  400. # ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
  401. if (record->event.pressed) {
  402. if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
  403. rgblight_step();
  404. } else {
  405. rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
  406. }
  407. }
  408. # endif
  409. return false;
  410. case RGB_MODE_SWIRL:
  411. # ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
  412. if (record->event.pressed) {
  413. if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
  414. rgblight_step();
  415. } else {
  416. rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
  417. }
  418. }
  419. # endif
  420. return false;
  421. case RGB_MODE_SNAKE:
  422. # ifdef RGBLIGHT_EFFECT_SNAKE
  423. if (record->event.pressed) {
  424. if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
  425. rgblight_step();
  426. } else {
  427. rgblight_mode(RGBLIGHT_MODE_SNAKE);
  428. }
  429. }
  430. # endif
  431. return false;
  432. case RGB_MODE_KNIGHT:
  433. # ifdef RGBLIGHT_EFFECT_KNIGHT
  434. if (record->event.pressed) {
  435. if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
  436. rgblight_step();
  437. } else {
  438. rgblight_mode(RGBLIGHT_MODE_KNIGHT);
  439. }
  440. }
  441. # endif
  442. return false;
  443. case RGB_MODE_XMAS:
  444. # ifdef RGBLIGHT_EFFECT_CHRISTMAS
  445. if (record->event.pressed) {
  446. rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
  447. }
  448. # endif
  449. return false;
  450. case RGB_MODE_GRADIENT:
  451. # ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
  452. if (record->event.pressed) {
  453. if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
  454. rgblight_step();
  455. } else {
  456. rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
  457. }
  458. }
  459. # endif
  460. return false;
  461. case RGB_MODE_RGBTEST:
  462. # ifdef RGBLIGHT_EFFECT_RGB_TEST
  463. if (record->event.pressed) {
  464. rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
  465. }
  466. # endif
  467. return false;
  468. #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  469. #ifdef VELOCIKEY_ENABLE
  470. case VLK_TOG:
  471. if (record->event.pressed) {
  472. velocikey_toggle();
  473. }
  474. return false;
  475. #endif
  476. #ifdef PROTOCOL_LUFA
  477. case OUT_AUTO:
  478. if (record->event.pressed) {
  479. set_output(OUTPUT_AUTO);
  480. }
  481. return false;
  482. case OUT_USB:
  483. if (record->event.pressed) {
  484. set_output(OUTPUT_USB);
  485. }
  486. return false;
  487. # ifdef BLUETOOTH_ENABLE
  488. case OUT_BT:
  489. if (record->event.pressed) {
  490. set_output(OUTPUT_BLUETOOTH);
  491. }
  492. return false;
  493. # endif
  494. #endif
  495. case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI:
  496. case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT:
  497. if (record->event.pressed) {
  498. // MAGIC actions (BOOTMAGIC without the boot)
  499. if (!eeconfig_is_enabled()) {
  500. eeconfig_init();
  501. }
  502. /* keymap config */
  503. keymap_config.raw = eeconfig_read_keymap();
  504. switch (keycode) {
  505. case MAGIC_SWAP_CONTROL_CAPSLOCK:
  506. keymap_config.swap_control_capslock = true;
  507. break;
  508. case MAGIC_CAPSLOCK_TO_CONTROL:
  509. keymap_config.capslock_to_control = true;
  510. break;
  511. case MAGIC_SWAP_LALT_LGUI:
  512. keymap_config.swap_lalt_lgui = true;
  513. break;
  514. case MAGIC_SWAP_RALT_RGUI:
  515. keymap_config.swap_ralt_rgui = true;
  516. break;
  517. case MAGIC_SWAP_LCTL_LGUI:
  518. keymap_config.swap_lctl_lgui = true;
  519. break;
  520. case MAGIC_SWAP_RCTL_RGUI:
  521. keymap_config.swap_rctl_rgui = true;
  522. break;
  523. case MAGIC_NO_GUI:
  524. keymap_config.no_gui = true;
  525. break;
  526. case MAGIC_SWAP_GRAVE_ESC:
  527. keymap_config.swap_grave_esc = true;
  528. break;
  529. case MAGIC_SWAP_BACKSLASH_BACKSPACE:
  530. keymap_config.swap_backslash_backspace = true;
  531. break;
  532. case MAGIC_HOST_NKRO:
  533. clear_keyboard(); // clear first buffer to prevent stuck keys
  534. keymap_config.nkro = true;
  535. break;
  536. case MAGIC_SWAP_ALT_GUI:
  537. keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true;
  538. #ifdef AUDIO_ENABLE
  539. PLAY_SONG(ag_swap_song);
  540. #endif
  541. break;
  542. case MAGIC_SWAP_CTL_GUI:
  543. keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true;
  544. #ifdef AUDIO_ENABLE
  545. PLAY_SONG(cg_swap_song);
  546. #endif
  547. break;
  548. case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
  549. keymap_config.swap_control_capslock = false;
  550. break;
  551. case MAGIC_UNCAPSLOCK_TO_CONTROL:
  552. keymap_config.capslock_to_control = false;
  553. break;
  554. case MAGIC_UNSWAP_LALT_LGUI:
  555. keymap_config.swap_lalt_lgui = false;
  556. break;
  557. case MAGIC_UNSWAP_RALT_RGUI:
  558. keymap_config.swap_ralt_rgui = false;
  559. break;
  560. case MAGIC_UNSWAP_LCTL_LGUI:
  561. keymap_config.swap_lctl_lgui = false;
  562. break;
  563. case MAGIC_UNSWAP_RCTL_RGUI:
  564. keymap_config.swap_rctl_rgui = false;
  565. break;
  566. case MAGIC_UNNO_GUI:
  567. keymap_config.no_gui = false;
  568. break;
  569. case MAGIC_UNSWAP_GRAVE_ESC:
  570. keymap_config.swap_grave_esc = false;
  571. break;
  572. case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
  573. keymap_config.swap_backslash_backspace = false;
  574. break;
  575. case MAGIC_UNHOST_NKRO:
  576. clear_keyboard(); // clear first buffer to prevent stuck keys
  577. keymap_config.nkro = false;
  578. break;
  579. case MAGIC_UNSWAP_ALT_GUI:
  580. keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false;
  581. #ifdef AUDIO_ENABLE
  582. PLAY_SONG(ag_norm_song);
  583. #endif
  584. break;
  585. case MAGIC_UNSWAP_CTL_GUI:
  586. keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false;
  587. #ifdef AUDIO_ENABLE
  588. PLAY_SONG(cg_norm_song);
  589. #endif
  590. break;
  591. case MAGIC_TOGGLE_ALT_GUI:
  592. keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
  593. keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui;
  594. #ifdef AUDIO_ENABLE
  595. if (keymap_config.swap_ralt_rgui) {
  596. PLAY_SONG(ag_swap_song);
  597. } else {
  598. PLAY_SONG(ag_norm_song);
  599. }
  600. #endif
  601. break;
  602. case MAGIC_TOGGLE_CTL_GUI:
  603. keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui;
  604. keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui;
  605. #ifdef AUDIO_ENABLE
  606. if (keymap_config.swap_rctl_rgui) {
  607. PLAY_SONG(cg_swap_song);
  608. } else {
  609. PLAY_SONG(cg_norm_song);
  610. }
  611. #endif
  612. break;
  613. case MAGIC_TOGGLE_NKRO:
  614. clear_keyboard(); // clear first buffer to prevent stuck keys
  615. keymap_config.nkro = !keymap_config.nkro;
  616. break;
  617. case MAGIC_EE_HANDS_LEFT:
  618. eeconfig_update_handedness(true);
  619. break;
  620. case MAGIC_EE_HANDS_RIGHT:
  621. eeconfig_update_handedness(false);
  622. break;
  623. default:
  624. break;
  625. }
  626. eeconfig_update_keymap(keymap_config.raw);
  627. clear_keyboard(); // clear to prevent stuck keys
  628. return false;
  629. }
  630. break;
  631. case GRAVE_ESC: {
  632. uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)));
  633. #ifdef GRAVE_ESC_ALT_OVERRIDE
  634. // if ALT is pressed, ESC is always sent
  635. // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
  636. if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
  637. shifted = 0;
  638. }
  639. #endif
  640. #ifdef GRAVE_ESC_CTRL_OVERRIDE
  641. // if CTRL is pressed, ESC is always sent
  642. // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
  643. if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
  644. shifted = 0;
  645. }
  646. #endif
  647. #ifdef GRAVE_ESC_GUI_OVERRIDE
  648. // if GUI is pressed, ESC is always sent
  649. if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
  650. shifted = 0;
  651. }
  652. #endif
  653. #ifdef GRAVE_ESC_SHIFT_OVERRIDE
  654. // if SHIFT is pressed, ESC is always sent
  655. if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
  656. shifted = 0;
  657. }
  658. #endif
  659. if (record->event.pressed) {
  660. grave_esc_was_shifted = shifted;
  661. add_key(shifted ? KC_GRAVE : KC_ESCAPE);
  662. } else {
  663. del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
  664. }
  665. send_keyboard_report();
  666. return false;
  667. }
  668. #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
  669. case BL_BRTG: {
  670. if (record->event.pressed) {
  671. backlight_toggle_breathing();
  672. }
  673. return false;
  674. }
  675. #endif
  676. }
  677. return process_action_kb(record);
  678. }
  679. __attribute__((weak)) const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  680. 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
  681. __attribute__((weak)) const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  682. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
  683. __attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {// NUL SOH STX ETX EOT ENQ ACK BEL
  684. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  685. // BS TAB LF VT FF CR SO SI
  686. KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  687. // DLE DC1 DC2 DC3 DC4 NAK SYN ETB
  688. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  689. // CAN EM SUB ESC FS GS RS US
  690. XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  691. // ! " # $ % & '
  692. KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
  693. // ( ) * + , - . /
  694. KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
  695. // 0 1 2 3 4 5 6 7
  696. KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
  697. // 8 9 : ; < = > ?
  698. KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
  699. // @ A B C D E F G
  700. KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  701. // H I J K L M N O
  702. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  703. // P Q R S T U V W
  704. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  705. // X Y Z [ \ ] ^ _
  706. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
  707. // ` a b c d e f g
  708. KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  709. // h i j k l m n o
  710. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  711. // p q r s t u v w
  712. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  713. // x y z { | } ~ DEL
  714. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
  715. void send_string(const char *str) { send_string_with_delay(str, 0); }
  716. void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
  717. void send_string_with_delay(const char *str, uint8_t interval) {
  718. while (1) {
  719. char ascii_code = *str;
  720. if (!ascii_code) break;
  721. if (ascii_code == SS_TAP_CODE) {
  722. // tap
  723. uint8_t keycode = *(++str);
  724. register_code(keycode);
  725. unregister_code(keycode);
  726. } else if (ascii_code == SS_DOWN_CODE) {
  727. // down
  728. uint8_t keycode = *(++str);
  729. register_code(keycode);
  730. } else if (ascii_code == SS_UP_CODE) {
  731. // up
  732. uint8_t keycode = *(++str);
  733. unregister_code(keycode);
  734. } else {
  735. send_char(ascii_code);
  736. }
  737. ++str;
  738. // interval
  739. {
  740. uint8_t ms = interval;
  741. while (ms--) wait_ms(1);
  742. }
  743. }
  744. }
  745. void send_string_with_delay_P(const char *str, uint8_t interval) {
  746. while (1) {
  747. char ascii_code = pgm_read_byte(str);
  748. if (!ascii_code) break;
  749. if (ascii_code == SS_TAP_CODE) {
  750. // tap
  751. uint8_t keycode = pgm_read_byte(++str);
  752. register_code(keycode);
  753. unregister_code(keycode);
  754. } else if (ascii_code == SS_DOWN_CODE) {
  755. // down
  756. uint8_t keycode = pgm_read_byte(++str);
  757. register_code(keycode);
  758. } else if (ascii_code == SS_UP_CODE) {
  759. // up
  760. uint8_t keycode = pgm_read_byte(++str);
  761. unregister_code(keycode);
  762. } else {
  763. send_char(ascii_code);
  764. }
  765. ++str;
  766. // interval
  767. {
  768. uint8_t ms = interval;
  769. while (ms--) wait_ms(1);
  770. }
  771. }
  772. }
  773. void send_char(char ascii_code) {
  774. uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  775. bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
  776. bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
  777. if (is_shifted) {
  778. register_code(KC_LSFT);
  779. }
  780. if (is_altgred) {
  781. register_code(KC_RALT);
  782. }
  783. tap_code(keycode);
  784. if (is_altgred) {
  785. unregister_code(KC_RALT);
  786. }
  787. if (is_shifted) {
  788. unregister_code(KC_LSFT);
  789. }
  790. }
  791. void set_single_persistent_default_layer(uint8_t default_layer) {
  792. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  793. PLAY_SONG(default_layer_songs[default_layer]);
  794. #endif
  795. eeconfig_update_default_layer(1U << default_layer);
  796. default_layer_set(1U << default_layer);
  797. }
  798. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  799. layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
  800. layer_state_t mask3 = 1UL << layer3;
  801. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  802. }
  803. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
  804. void tap_random_base64(void) {
  805. #if defined(__AVR_ATmega32U4__)
  806. uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  807. #else
  808. uint8_t key = rand() % 64;
  809. #endif
  810. switch (key) {
  811. case 0 ... 25:
  812. register_code(KC_LSFT);
  813. register_code(key + KC_A);
  814. unregister_code(key + KC_A);
  815. unregister_code(KC_LSFT);
  816. break;
  817. case 26 ... 51:
  818. register_code(key - 26 + KC_A);
  819. unregister_code(key - 26 + KC_A);
  820. break;
  821. case 52:
  822. register_code(KC_0);
  823. unregister_code(KC_0);
  824. break;
  825. case 53 ... 61:
  826. register_code(key - 53 + KC_1);
  827. unregister_code(key - 53 + KC_1);
  828. break;
  829. case 62:
  830. register_code(KC_LSFT);
  831. register_code(KC_EQL);
  832. unregister_code(KC_EQL);
  833. unregister_code(KC_LSFT);
  834. break;
  835. case 63:
  836. register_code(KC_SLSH);
  837. unregister_code(KC_SLSH);
  838. break;
  839. }
  840. }
  841. __attribute__((weak)) void bootmagic_lite(void) {
  842. // The lite version of TMK's bootmagic based on Wilba.
  843. // 100% less potential for accidentally making the
  844. // keyboard do stupid things.
  845. // We need multiple scans because debouncing can't be turned off.
  846. matrix_scan();
  847. #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
  848. wait_ms(DEBOUNCING_DELAY * 2);
  849. #elif defined(DEBOUNCE) && DEBOUNCE > 0
  850. wait_ms(DEBOUNCE * 2);
  851. #else
  852. wait_ms(30);
  853. #endif
  854. matrix_scan();
  855. // If the Esc and space bar are held down on power up,
  856. // reset the EEPROM valid state and jump to bootloader.
  857. // Assumes Esc is at [0,0].
  858. // This isn't very generalized, but we need something that doesn't
  859. // rely on user's keymaps in firmware or EEPROM.
  860. if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
  861. eeconfig_disable();
  862. // Jump to bootloader.
  863. bootloader_jump();
  864. }
  865. }
  866. void matrix_init_quantum() {
  867. #ifdef BOOTMAGIC_LITE
  868. bootmagic_lite();
  869. #endif
  870. if (!eeconfig_is_enabled()) {
  871. eeconfig_init();
  872. }
  873. #ifdef BACKLIGHT_ENABLE
  874. # ifdef LED_MATRIX_ENABLE
  875. led_matrix_init();
  876. # else
  877. backlight_init_ports();
  878. # endif
  879. #endif
  880. #ifdef AUDIO_ENABLE
  881. audio_init();
  882. #endif
  883. #ifdef RGB_MATRIX_ENABLE
  884. rgb_matrix_init();
  885. #endif
  886. #ifdef ENCODER_ENABLE
  887. encoder_init();
  888. #endif
  889. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  890. unicode_input_mode_init();
  891. #endif
  892. #ifdef HAPTIC_ENABLE
  893. haptic_init();
  894. #endif
  895. #ifdef OUTPUT_AUTO_ENABLE
  896. set_output(OUTPUT_AUTO);
  897. #endif
  898. #ifdef DIP_SWITCH_ENABLE
  899. dip_switch_init();
  900. #endif
  901. matrix_init_kb();
  902. }
  903. void matrix_scan_quantum() {
  904. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  905. matrix_scan_music();
  906. #endif
  907. #ifdef TAP_DANCE_ENABLE
  908. matrix_scan_tap_dance();
  909. #endif
  910. #ifdef COMBO_ENABLE
  911. matrix_scan_combo();
  912. #endif
  913. #if defined(BACKLIGHT_ENABLE)
  914. # if defined(LED_MATRIX_ENABLE)
  915. led_matrix_task();
  916. # elif defined(BACKLIGHT_PIN)
  917. backlight_task();
  918. # endif
  919. #endif
  920. #ifdef RGB_MATRIX_ENABLE
  921. rgb_matrix_task();
  922. #endif
  923. #ifdef ENCODER_ENABLE
  924. encoder_read();
  925. #endif
  926. #ifdef HAPTIC_ENABLE
  927. haptic_task();
  928. #endif
  929. #ifdef DIP_SWITCH_ENABLE
  930. dip_switch_read(false);
  931. #endif
  932. matrix_scan_kb();
  933. }
  934. #ifdef HD44780_ENABLED
  935. # include "hd44780.h"
  936. #endif
  937. // Functions for spitting out values
  938. //
  939. void send_dword(uint32_t number) { // this might not actually work
  940. uint16_t word = (number >> 16);
  941. send_word(word);
  942. send_word(number & 0xFFFFUL);
  943. }
  944. void send_word(uint16_t number) {
  945. uint8_t byte = number >> 8;
  946. send_byte(byte);
  947. send_byte(number & 0xFF);
  948. }
  949. void send_byte(uint8_t number) {
  950. uint8_t nibble = number >> 4;
  951. send_nibble(nibble);
  952. send_nibble(number & 0xF);
  953. }
  954. void send_nibble(uint8_t number) {
  955. switch (number) {
  956. case 0:
  957. register_code(KC_0);
  958. unregister_code(KC_0);
  959. break;
  960. case 1 ... 9:
  961. register_code(KC_1 + (number - 1));
  962. unregister_code(KC_1 + (number - 1));
  963. break;
  964. case 0xA ... 0xF:
  965. register_code(KC_A + (number - 0xA));
  966. unregister_code(KC_A + (number - 0xA));
  967. break;
  968. }
  969. }
  970. __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
  971. hex = hex & 0xF;
  972. if (hex == 0x0) {
  973. return KC_0;
  974. } else if (hex < 0xA) {
  975. return KC_1 + (hex - 0x1);
  976. } else {
  977. return KC_A + (hex - 0xA);
  978. }
  979. }
  980. void api_send_unicode(uint32_t unicode) {
  981. #ifdef API_ENABLE
  982. uint8_t chunk[4];
  983. dword_to_bytes(unicode, chunk);
  984. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  985. #endif
  986. }
  987. __attribute__((weak)) void led_set_user(uint8_t usb_led) {}
  988. __attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); }
  989. __attribute__((weak)) void led_init_ports(void) {}
  990. __attribute__((weak)) void led_set(uint8_t usb_led) {
  991. #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
  992. // Use backlight as Caps Lock indicator
  993. uint8_t bl_toggle_lvl = 0;
  994. if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
  995. // Turning Caps Lock ON and backlight is disabled in config
  996. // Toggling backlight to the brightest level
  997. bl_toggle_lvl = BACKLIGHT_LEVELS;
  998. } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
  999. // Turning Caps Lock OFF and backlight is enabled in config
  1000. // Toggling backlight and restoring config level
  1001. bl_toggle_lvl = backlight_config.level;
  1002. }
  1003. // Set level without modify backlight_config to keep ability to restore state
  1004. backlight_set(bl_toggle_lvl);
  1005. #endif
  1006. led_set_kb(usb_led);
  1007. }
  1008. //------------------------------------------------------------------------------
  1009. // Override these functions in your keymap file to play different tunes on
  1010. // different events such as startup and bootloader jump
  1011. __attribute__((weak)) void startup_user() {}
  1012. __attribute__((weak)) void shutdown_user() {}
  1013. //------------------------------------------------------------------------------