keymap.c 14 KB

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  1. #include "lfk87.h"
  2. #include "issi.h"
  3. #include "lighting.h"
  4. #include "action_layer.h"
  5. #include "process_tap_dance.h"
  6. //Define a shorter 'transparent' key code to make the keymaps more compact
  7. #define KC_TR KC_TRNS
  8. enum keymap_layout {
  9. VANILLA = 0, // matches MF68 layout
  10. DEFAULT_WKL, // 0x02 Function in CapsLock location, gui key disabled
  11. DEFAULT_OSX, // 0x04 Function in CapsLock location, gui/alt swapped for OSX
  12. CS_GO, // 0x08 Function in CapsLock location, gui/alt swapped for OSX
  13. FUNC, // 0x10
  14. SETTINGS, // 0x20
  15. };
  16. enum {
  17. TD_ESC_FUNC = 0,
  18. };
  19. // Colors of the layer indicator LED
  20. // This list needs to define layer 0xFFFFFFFF, it is the end of the list, and the unknown layer
  21. const Layer_Info layer_info[] = {
  22. // Layer Mask Red Green Blue
  23. {0x00000000, 0xFFFFFFF8, {0x00, 0xFF, 0x00}}, // base layers (VANILLA, DEFAULT_WKL, DEFAULT_OSX) - green
  24. {0x00000008, 0xFFFFFFF8, {0x07FF, 0x07FF, 0x0000}}, // CSGO layer - orange
  25. {0x00000010, 0xFFFFFFF0, {0x0000, 0x0000, 0x0FFF}}, // function layer - blue
  26. {0x00000020, 0xFFFFFFE0, {0x0FFF, 0x0000, 0x0FFF}}, // settings layer - magenta
  27. {0xFFFFFFFF, 0xFFFFFFFF, {0x0FFF, 0x0FFF, 0x0FFF}}, // unknown layer - REQUIRED - white
  28. };
  29. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  30. [VANILLA] = LAYOUT(
  31. /* Keymap VANILLA: (Base Layer) Default Layer
  32. * ,-----------------------------------------------------------------------------.
  33. * |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11|f12| |Prnt|ScLk|Paus|
  34. * |-----------------------------------------------------------| |--------------|
  35. * | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0| - | = |Backsp | | Ins|Home|PgUp|
  36. * |-----------------------------------------------------------| |--------------|
  37. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | Del| End|PgDn|
  38. * |-----------------------------------------------------------| `--------------'
  39. * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
  40. * |-----------------------------------------------------------| ,----.
  41. * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | Up |
  42. * |-----------------------------------------------------------| ,-------------.
  43. * |Ctrl|Gui |Alt | Space |ALT |GUI |CTRL |Func| |Lft| Dn |Rig |
  44. * `-----------------------------------------------------------' `-------------'
  45. */
  46. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, \
  47. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
  48. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DELETE, KC_END, KC_PGDN, \
  49. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
  50. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
  51. KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RCTL, MO(FUNC), MO(SETTINGS), KC_LEFT, KC_DOWN, KC_RGHT),
  52. /* Keymap DEFAULT_TKL: (Base Layer) Default Layer
  53. * ,-----------------------------------------------------------------------------.
  54. * |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11|f12| |Prnt|ScLk|Paus|
  55. * |-----------------------------------------------------------| |--------------|
  56. * | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0| - | = |Backsp | | Ins|Home|PgUp|
  57. * |-----------------------------------------------------------| |--------------|
  58. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | Del| End|PgDn|
  59. * |-----------------------------------------------------------| `--------------'
  60. * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
  61. * |-----------------------------------------------------------| ,----.
  62. * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | Up |
  63. * |-----------------------------------------------------------| ,-------------.
  64. * |Ctrl| |Alt | Space |ALT | |CTRL |Func| |Lft| Dn |Rig |
  65. * `-----------------------------------------------------------' `-------------'
  66. */
  67. [DEFAULT_WKL] = LAYOUT(
  68. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
  69. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
  70. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DELETE, KC_END, KC_PGDN, \
  71. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
  72. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
  73. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, MO(FUNC), KC_LEFT, KC_DOWN, KC_RGHT),
  74. /* Keymap DEFAULT_OSX: (Base Layer) Default Layer
  75. * ,-----------------------------------------------------------------------------.
  76. * |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11|f12| |Prnt|ScLk|Paus|
  77. * |-----------------------------------------------------------| |--------------|
  78. * | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0| - | = |Backsp | | Ins|Home|PgUp|
  79. * |-----------------------------------------------------------| |--------------|
  80. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | Del| End|PgDn|
  81. * |-----------------------------------------------------------| `--------------'
  82. * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
  83. * |-----------------------------------------------------------| ,----.
  84. * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | Up |
  85. * |-----------------------------------------------------------| ,-------------.
  86. * |Ctrl| Opt |Cmd | Space |Cmd |Opt |CTRL |Func| |Lft| Dn |Rig |
  87. * `-----------------------------------------------------------' `-------------'
  88. */
  89. [DEFAULT_OSX] = LAYOUT(
  90. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_SLCK, KC_PAUS, LALT(KC_F5), \
  91. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
  92. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DELETE, KC_END, KC_PGDN, \
  93. TD(TD_ESC_FUNC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
  94. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
  95. KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RCTL, MO(FUNC),MO(SETTINGS), KC_LEFT, KC_DOWN, KC_RGHT),
  96. [CS_GO] = LAYOUT(
  97. KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, \
  98. KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_FN0, KC_TR, KC_TR, \
  99. KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, \
  100. KC_LCTL, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, \
  101. KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, \
  102. KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR),
  103. /* Keymap FUNCTION: Function Layer
  104. * ,-------------------------------------------------------------. ,--------------.
  105. * |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11|f12 | |Prnt|ScLk|Paus|
  106. * |-------------------------------------------------------------| |--------------|
  107. * | ` |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Delete | | | | |
  108. * |-------------------------------------------------------------| |--------------|
  109. * |Tab | |PgU| | | | | | Up| | | | | | | | | |
  110. * |-------------------------------------------------------------| `--------------'
  111. * |Control|Hme|PgD|End| | | |Lft|Dwn|Rgt| | | |
  112. * |-------------------------------------------------------------| ,----.
  113. * |Shift | |Del| | | | |Mute|V- |V+ | |TG(SETTINGS)| | Up |
  114. * |-------------------------------------------------------------' ,-------------.
  115. * |Func|Win |Alt | PgD |Alt |Ctrl |Func | |Lft| Dn |Rig |
  116. * `------------------------------------------------------' `-------------'
  117. */
  118. [FUNC] = LAYOUT(
  119. KC_ESC, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_PSCR, KC_SLCK, KC_PAUS, \
  120. KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_DEL, TO(CS_GO), KC_TR, KC_TR, \
  121. KC_NO,KC_PGUP, KC_UP, KC_PGDN, KC_HOME, KC_NO, KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TR, KC_TR, KC_TR, \
  122. KC_TR, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NO, \
  123. KC_TR, KC_NO, KC_DEL, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, TG(SETTINGS), KC_TR, \
  124. KC_TR, KC_TR, KC_TR, KC_PGDN, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR),
  125. /* Keymap SETTINGS: Settings Layer
  126. * ,-----------------------------------------------------------. ,-------------.
  127. * |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11|f12 | |Prnt|ScLk|Paus|
  128. * |-------------------------------------------------------------| |--------------|
  129. * |LayClr| | | | | | | | | | |BL-|BL+|BL Togl| |RGB Tog |Val+|
  130. * |-----------------------------------------------------------| |-------------|
  131. * |Debug| | | | | | | | | | | | |LEDTst| |RGB Mode|Val-|
  132. * |-----------------------------------------------------------| `-------------'
  133. * |AU_TOG |Hz+|MS+| | | | | | | | | | RST |
  134. * |-----------------------------------------------------------| ,----.
  135. * |ClickTgl|Hz-|MS-| | | | | | | | |Layer Clr | |Hue+|
  136. * |------------------------------------------------------------------------.
  137. * | | | | Print Debug | | | | |Sat-|Hue-|Sat+|
  138. * `------------------------------------------------------' `--------------'
  139. */
  140. [SETTINGS] = LAYOUT(
  141. KC_FN13, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, BL_DEC, KC_NO, KC_NO, KC_NO,
  142. KC_FN0,KC_FN3,KC_FN4,KC_FN5, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, BL_DEC, BL_INC, BL_TOGG, RGB_TOG, RGB_VAI, KC_NO,
  143. MU_MOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_FN2, RGB_MOD, RGB_VAD, KC_NO,
  144. AU_TOG, KC_FN6,KC_FN8, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RESET,
  145. KC_FN10, KC_FN7,KC_FN9, KC_NO, KC_NO, KC_NO, KC_NO, MU_TOG, KC_NO, KC_NO, KC_NO, KC_FN0, RGB_HUI,
  146. KC_NO, KC_NO, KC_NO, KC_FN12, KC_NO, KC_NO, KC_NO, KC_TR, RGB_SAD, RGB_HUD, RGB_SAI),
  147. };
  148. void tap_esc_func_finished(qk_tap_dance_state_t *state, void *user_data) {
  149. if(state->pressed){
  150. layer_on(FUNC);
  151. }else{
  152. register_code(KC_ESC);
  153. unregister_code(KC_ESC);
  154. }
  155. }
  156. void tap_esc_func_reset(qk_tap_dance_state_t *state, void *user_data) {
  157. layer_off(FUNC);
  158. }
  159. qk_tap_dance_action_t tap_dance_actions[] = {
  160. [TD_ESC_FUNC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_esc_func_finished, tap_esc_func_reset),
  161. };
  162. const uint16_t PROGMEM fn_actions[] = {
  163. ACTION_FUNCTION(LFK_CLEAR), // FN0 - reset layers
  164. ACTION_FUNCTION(LFK_ESC_TILDE), // FN1 - esc+shift = ~, else escape
  165. ACTION_FUNCTION(LFK_LED_TEST), // FN2 - cycle through LEDs for testing
  166. ACTION_FUNCTION_OPT(LFK_SET_DEFAULT_LAYER, VANILLA), // FN3 - set base layer to 0 and save
  167. ACTION_FUNCTION_OPT(LFK_SET_DEFAULT_LAYER, DEFAULT_WKL), // FN4 - set base layer to 1 and save
  168. ACTION_FUNCTION_OPT(LFK_SET_DEFAULT_LAYER, DEFAULT_OSX), // FN5 - set base layer to 2 and save
  169. ACTION_FUNCTION(LFK_CLICK_FREQ_HIGHER), // FN6 - Increase Freq of audio click
  170. ACTION_FUNCTION(LFK_CLICK_FREQ_LOWER), // FN7 - Decrease Freq of audio click
  171. ACTION_FUNCTION(LFK_CLICK_TIME_LONGER), // FN8 - Increase length of audio click
  172. ACTION_FUNCTION(LFK_CLICK_TIME_SHORTER), // FN9 - Decrease length of audio click
  173. ACTION_FUNCTION(LFK_CLICK_TOGGLE), // FN10 - Toggle audio click
  174. ACTION_FUNCTION(LFK_LED_TEST), // FN11 - cycle through LEDs for testing
  175. ACTION_FUNCTION(LFK_DEBUG_SETTINGS), // FN12 - prints LED and click settings to HID
  176. ACTION_FUNCTION(LFK_PLAY_ONEUP),
  177. };
  178. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  179. {
  180. // MACRODOWN only works in this function
  181. switch(id) {
  182. }
  183. return MACRO_NONE;
  184. };
  185. void matrix_init_user(void) {
  186. }
  187. void matrix_scan_user(void) {
  188. }
  189. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  190. if((layer_state & (1 << CS_GO)) && (keycode == 44)){
  191. if(get_mods() & (MOD_BIT(KC_LGUI))){
  192. return false;
  193. }
  194. }
  195. return true;
  196. }
  197. void led_set_user(uint8_t usb_led) {
  198. }